03.09.2012, 22:14
(
Последний раз редактировалось MrBlake; 04.09.2012 в 07:18.
)
Hi, when you use /selldrugs the money you earn is added to your paycheck. I want cash.. not paycheck. Here is the code:
Код:
else if(strcmp(x_job,"drugs",true) == 0) { if(DrugOffer[playerid] < 999) { if(GetPlayerMoney(playerid) > DrugPrice[playerid]) { if(PlayerInfo[playerid][pDrugs] < 7) { if(IsPlayerConnected(DrugOffer[playerid])) { GetPlayerName(DrugOffer[playerid], giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You bought %d gram for $%d from Drug Dealer %s.",DrugGram[playerid],DrugPrice[playerid],giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* %s has bought your %d gram, the $%d was added to your PayCheck.",sendername,DrugGram[playerid],DrugPrice[playerid]); SendClientMessage(DrugOffer[playerid], COLOR_LIGHTBLUE, string); PlayerInfo[DrugOffer[playerid]][pPayCheck] += DrugPrice[playerid]; PlayerInfo[DrugOffer[playerid]][pDrugsSkill] ++; GivePlayerMoney(playerid, -DrugPrice[playerid]); PlayerInfo[playerid][pDrugs] += DrugGram[playerid]; PlayerInfo[DrugOffer[playerid]][pDrugs] -= DrugGram[playerid]; if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 50) { SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 2, you can buy more Grams and Cheaper."); } else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 100) { SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 3, you can buy more Grams and Cheaper."); } else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 200) { SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 4, you can buy more Grams and Cheaper."); } else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 400) { SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 5, you can buy more Grams and Cheaper."); } DrugOffer[playerid] = 999; DrugPrice[playerid] = 0; DrugGram[playerid] = 0; return 1; } return 1; } else { SendClientMessage(playerid, COLOR_GREY, " You are fully loaded with Drugs, use them first !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You can't afford those Drugs !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " No-one offerd you any Drugs !"); return 1; } }