Hi, when you use /selldrugs the money you earn is added to your paycheck. I want cash.. not paycheck. Here is the code:
Код:
else if(strcmp(x_job,"drugs",true) == 0)
{
if(DrugOffer[playerid] < 999)
{
if(GetPlayerMoney(playerid) > DrugPrice[playerid])
{
if(PlayerInfo[playerid][pDrugs] < 7)
{
if(IsPlayerConnected(DrugOffer[playerid]))
{
GetPlayerName(DrugOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* You bought %d gram for $%d from Drug Dealer %s.",DrugGram[playerid],DrugPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s has bought your %d gram, the $%d was added to your PayCheck.",sendername,DrugGram[playerid],DrugPrice[playerid]);
SendClientMessage(DrugOffer[playerid], COLOR_LIGHTBLUE, string);
PlayerInfo[DrugOffer[playerid]][pPayCheck] += DrugPrice[playerid];
PlayerInfo[DrugOffer[playerid]][pDrugsSkill] ++;
GivePlayerMoney(playerid, -DrugPrice[playerid]);
PlayerInfo[playerid][pDrugs] += DrugGram[playerid];
PlayerInfo[DrugOffer[playerid]][pDrugs] -= DrugGram[playerid];
if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 50)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 2, you can buy more Grams and Cheaper."); }
else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 100)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 3, you can buy more Grams and Cheaper."); }
else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 200)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 4, you can buy more Grams and Cheaper."); }
else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 400)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 5, you can buy more Grams and Cheaper."); }
DrugOffer[playerid] = 999;
DrugPrice[playerid] = 0;
DrugGram[playerid] = 0;
return 1;
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are fully loaded with Drugs, use them first !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You can't afford those Drugs !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " No-one offerd you any Drugs !");
return 1;
}
}