07.08.2012, 23:39
PHP код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
enum pInfo{
leveldata,
score,
pScore
}
new PlayerInfo[MAX_PLAYERS][pInfo];
forward Update();
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
SetTimer("Update", 10000, true);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/levelhelp", cmdtext, true, 10) == 0)
{
new i=0;i<MAX_PLAYERS<i++;
if(PlayerInfo[i][leveldata] == 1)
{
SendClientMessage(playerid,0xFFFFFF,"1/9");
}
if(PlayerInfo[i][leveldata] == 2)
{
SendClientMessage(playerid,0xFFFFFF,"2/9");
}
if(PlayerInfo[i][leveldata] == 3)
{
SendClientMessage(playerid,0xFFFFFF,"3/9");
}
if(PlayerInfo[i][leveldata] == 4)
{
SendClientMessage(playerid,0xFFFFFF,"4/9");
}
if(PlayerInfo[i][leveldata] == 5)
{
SendClientMessage(playerid,0xFFFFFF,"5/9");
}
if(PlayerInfo[i][leveldata] == 6)
{
SendClientMessage(playerid,0xFFFFFF,"6/9");
}
if(PlayerInfo[i][leveldata] == 7)
{
SendClientMessage(playerid,0xFFFFFF,"7/9");
}
if(PlayerInfo[i][leveldata] == 8)
{
SendClientMessage(playerid,0xFFFFFF,"8/9");
}
if(PlayerInfo[i][leveldata] == 9)
{
SendClientMessage(playerid,0xFFFFFF,"9/9");
}
new str[512];
new score;
GetPlayerScore(playerid, score, sizeof(score));
format(str, sizeof(str), "Level:%d",score);
SendClientMessage(playerid,0xFFFFFF,str);
return 1;
}
return 0;
}
public Update()
{
new i=0;i<MAX_PLAYERS<i++;
{
PlayerInfo[i][leveldata] += 1;
if(PlayerInfo[i][leveldata] == 9)
{
PlayerInfo[i][score] += 1;
SetPlayerScore(i, PlayerInfo[i][score]);
}
}
}
ThAnKs!