26.07.2012, 07:32
(
Последний раз редактировалось TheDeath; 26.07.2012 в 08:13.
Причина: Fixed
)
I FIXED THE LAST ERROR BUT I HAVE NEW - Vehicle dont want to destroy
Here is my code:
When i enter ingame it dont want to destroy the old vehicle when i spawn new.
Here is my code:
Код:
case DIALOG_COP_SPAWN: { switch(listitem) { case 0: { new PoliceVeh[512],id[MAX_PLAYERS],PoliceVehicleID; PoliceVehicleID = id[playerid]; DestroyVehicle(PoliceVeh[PoliceVehicleID]); PoliceVeh[PoliceVehicleID] = CreateVehicle(597, -1622.4440,651.8917,10.1875, 90.0000, -1, -1, 100); PutPlayerInVehicle(playerid, PoliceVeh[PoliceVehicleID], 0); } case 1: { new PoliceVeh[512],id[MAX_PLAYERS],PoliceVehicleID; PoliceVehicleID = id[playerid]; DestroyVehicle(PoliceVeh[PoliceVehicleID]); PoliceVeh[PoliceVehicleID] = CreateVehicle(523, -1622.4440,651.8917,10.1875, 90.0000, -1, -1, 100); PutPlayerInVehicle(playerid, PoliceVeh[PoliceVehicleID], 0); } case 2: { new PoliceVeh[512],id[MAX_PLAYERS],PoliceVehicleID; PoliceVehicleID = id[playerid]; DestroyVehicle(PoliceVeh[PoliceVehicleID]); PoliceVeh[PoliceVehicleID] = CreateVehicle(599, -1622.4440,651.8917,10.1875, 90.0000, -1, -1, 100); PutPlayerInVehicle(playerid, PoliceVeh[PoliceVehicleID], 0); } case 3: { new PoliceVeh[512],id[MAX_PLAYERS],PoliceVehicleID; PoliceVehicleID = id[playerid]; DestroyVehicle(PoliceVeh[PoliceVehicleID]); PoliceVeh[PoliceVehicleID] = CreateVehicle(427, -1622.4440,651.8917,10.1875, 90.0000, -1, -1, 100); PutPlayerInVehicle(playerid, PoliceVeh[PoliceVehicleID], 0); } } }