Wanted level problem
#1

Please help me !

How can I make something where when a player kills another player for any reason, they get 1 stars (wanted) level automatically? And wen is a consecutive kill they get +1 wanted level ?
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#2

very simple
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
    return 1;
}
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