Wanted level problem - Printable Version
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Wanted level problem -
diablo16 - 11.06.2012
Please help me !
How can I make something where when a player kills another player for any reason, they get 1 stars (wanted) level automatically? And wen is a consecutive kill they get +1 wanted level ?
Re: Wanted level problem - HuSs3n - 11.06.2012
very simple
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
return 1;
}