31.05.2012, 17:45
Quando eu escolho a gang ela nasce sem as armas cуdigo :
Agora os kits de spawn :
eu ja fiz assim ex :
mas nгo funciona da um help ai
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
if(!classid)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
}
else if(classid == 1)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
}
else if(classid == 2)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
}
else if(classid == 3)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Groovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 4)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Grovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 5)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Grovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 6)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Groovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 7)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Groovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 8)
{
GameTextForPlayer(playerid,"~n~~r~Gang das Putas",2000,3);
SetPlayerColor(playerid,0xDF74E3FF);
}
else if(classid == 9)
{
GameTextForPlayer(playerid,"~n~~r~Gang das Putas",2000,3);
SetPlayerColor(playerid,0xDF74E3FF);
}
else if(classid == 10)
{
GameTextForPlayer(playerid,"~n~~r~Gang das Putas",2000,3);
SetPlayerColor(playerid,0xDF74E3FF);
}
else if(classid == 11)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Cops",2000,3);
SetPlayerColor(playerid,0x1633F2FF);
}
else if(classid == 12)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Cops",2000,3);
SetPlayerColor(playerid,0x1633F2FF);
}
else if(classid == 13)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Cops",2000,3);
SetPlayerColor(playerid,0x1633F2FF);
}
else if(classid == 14)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Banhistas",2000,3);
SetPlayerColor(playerid,0xF2D116FF);
}
else if(classid == 15)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Banhistas",2000,3);
SetPlayerColor(playerid,0xF2D116FF);
}
else if(classid == 16)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Banhistas",2000,3);
SetPlayerColor(playerid,0xF2D116FF);
}
else if(classid == 17)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Fear",2000,3);
SetPlayerColor(playerid,0x736930FF);
}
else if(classid == 18)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Coveiros",2000,3);
SetPlayerColor(playerid,0x301616FF);
}
else if(classid == 19)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Ballas",2000,3);
SetPlayerColor(playerid,0x8314A8FF);
}
else if(classid == 20)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Ballas",2000,3);
SetPlayerColor(playerid,0x8314A8FF);
}
else if(classid == 21)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Ballas",2000,3);
SetPlayerColor(playerid,0x8314A8FF);
}
else if(classid == 22)
{
GameTextForPlayer(playerid,"~n~~r~Gang do Exercito",2000,3);
SetPlayerColor(playerid,0xBAB886FF);
}
else if(classid == 23)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Aztecas",2000,3);
SetPlayerColor(playerid,0x1DD4F0FF);
}
else if(classid == 24)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Aztecas",2000,3);
SetPlayerColor(playerid,0x1DD4F0FF);
}
else if(classid == 25)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Aztecas",2000,3);
SetPlayerColor(playerid,0x1DD4F0FF);
}
return 1;
}
Agora os kits de spawn :
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(Equipes[playerid] == 1 ) {
GivePlayerWeapon(playerid, 26, 500);
GivePlayerWeapon(playerid, 24, 500);
GivePlayerWeapon(playerid, 4, 500);
GivePlayerWeapon(playerid, 34, 500);
}
if(Equipes[playerid] == 2 ) {
GivePlayerWeapon(playerid, 9, 500);
GivePlayerWeapon(playerid, 18, 15);
GivePlayerWeapon(playerid, 23, 500);
GivePlayerWeapon(playerid, 26, 240);
}
if(Equipes[playerid] == 3 ) {
GivePlayerWeapon(playerid, 27, 250);
GivePlayerWeapon(playerid, 29, 450);
GivePlayerWeapon(playerid, 30, 500);
GivePlayerWeapon(playerid, 33, 50);
}
if(Equipes[playerid] == 4 ) {
GivePlayerWeapon(playerid, 42, 355);
GivePlayerWeapon(playerid, 31, 500);
GivePlayerWeapon(playerid, 28, 250);
GivePlayerWeapon(playerid, 34, 50);
}
if(Equipes[playerid] == 5 ) {
GivePlayerWeapon(playerid, 22, 150);
GivePlayerWeapon(playerid, 26, 200);
GivePlayerWeapon(playerid, 32, 250);
GivePlayerWeapon(playerid, 16, 25);
}
if(Equipes[playerid] == 6 ) {
GivePlayerWeapon(playerid, 8, 150);
GivePlayerWeapon(playerid, 22, 200);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 30, 205);
}
if(Equipes[playerid] == 7 ) {
GivePlayerWeapon(playerid, 29, 150);
GivePlayerWeapon(playerid, 16, 200);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 27, 255);
}
if(Equipes[playerid] == 8 ) {
GivePlayerWeapon(playerid, 34, 150);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 28, 250);
GivePlayerWeapon(playerid, 24, 205);
}
if(Equipes[playerid] == 9 ) {
GivePlayerWeapon(playerid, 17, 150);
GivePlayerWeapon(playerid, 22, 200);
GivePlayerWeapon(playerid, 26, 250);
GivePlayerWeapon(playerid, 28, 255);
}
return 1;
}
eu ja fiz assim ex :
pawn Код:
else if(classid == 1)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
if(Equipes[playerid] == 8 )
}