pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
if(!classid)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
}
else if(classid == 1)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
}
else if(classid == 2)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Vagos",2000,3);
SetPlayerColor(playerid,0xFFF824FF);
}
else if(classid == 3)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Groovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 4)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Grovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 5)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Grovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 6)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Groovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 7)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Groovers",2000,3);
SetPlayerColor(playerid,0x00BA19FF);
}
else if(classid == 8)
{
GameTextForPlayer(playerid,"~n~~r~Gang das Putas",2000,3);
SetPlayerColor(playerid,0xDF74E3FF);
}
else if(classid == 9)
{
GameTextForPlayer(playerid,"~n~~r~Gang das Putas",2000,3);
SetPlayerColor(playerid,0xDF74E3FF);
}
else if(classid == 10)
{
GameTextForPlayer(playerid,"~n~~r~Gang das Putas",2000,3);
SetPlayerColor(playerid,0xDF74E3FF);
}
else if(classid == 11)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Cops",2000,3);
SetPlayerColor(playerid,0x1633F2FF);
}
else if(classid == 12)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Cops",2000,3);
SetPlayerColor(playerid,0x1633F2FF);
}
else if(classid == 13)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Cops",2000,3);
SetPlayerColor(playerid,0x1633F2FF);
}
else if(classid == 14)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Banhistas",2000,3);
SetPlayerColor(playerid,0xF2D116FF);
}
else if(classid == 15)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Banhistas",2000,3);
SetPlayerColor(playerid,0xF2D116FF);
}
else if(classid == 16)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Banhistas",2000,3);
SetPlayerColor(playerid,0xF2D116FF);
}
else if(classid == 17)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Fear",2000,3);
SetPlayerColor(playerid,0x736930FF);
}
else if(classid == 18)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Coveiros",2000,3);
SetPlayerColor(playerid,0x301616FF);
}
else if(classid == 19)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Ballas",2000,3);
SetPlayerColor(playerid,0x8314A8FF);
}
else if(classid == 20)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Ballas",2000,3);
SetPlayerColor(playerid,0x8314A8FF);
}
else if(classid == 21)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Ballas",2000,3);
SetPlayerColor(playerid,0x8314A8FF);
}
else if(classid == 22)
{
GameTextForPlayer(playerid,"~n~~r~Gang do Exercito",2000,3);
SetPlayerColor(playerid,0xBAB886FF);
}
else if(classid == 23)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Aztecas",2000,3);
SetPlayerColor(playerid,0x1DD4F0FF);
}
else if(classid == 24)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Aztecas",2000,3);
SetPlayerColor(playerid,0x1DD4F0FF);
}
else if(classid == 25)
{
GameTextForPlayer(playerid,"~n~~r~Gang dos Aztecas",2000,3);
SetPlayerColor(playerid,0x1DD4F0FF);
}
return 1;
}