02.05.2012, 22:01
PLEASE READ, PLEASE READ, PLEASE READ
Hello for dynamic things, houses, businesses, checkpoints, whatever... How do they work, I tried to understand it, but it doesn't make any sense to me, please explain this:
For example, you have something like this:
How do I save the player's x, y, z coords in a single global file, example if me and you do it, we both have our coords in one file, not more then one... So I type /saveplayerpos and then it is saved in playerposes file, and if you type it it is also saved in playerposes file, how do I do this? And how does the pawn not replace my coords with yours?
Hello for dynamic things, houses, businesses, checkpoints, whatever... How do they work, I tried to understand it, but it doesn't make any sense to me, please explain this:
For example, you have something like this:
pawn Код:
CMD:saveplayerpos(playerid, params[])
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
return 1;
}