[Help]Question[Please] - Printable Version
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[Help]Question[Please] -
Mento - 02.05.2012
PLEASE READ, PLEASE READ, PLEASE READ
Hello for dynamic things, houses, businesses, checkpoints, whatever... How do they work, I tried to understand it, but it doesn't make any sense to me, please explain this:
For example, you have something like this:
pawn Код:
CMD:saveplayerpos(playerid, params[])
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
return 1;
}
How do I save the player's x, y, z coords in a single global file, example if me and you do it, we both have our coords in one file, not more then one... So I type /saveplayerpos and then it is saved in playerposes file, and if you type it it is also saved in playerposes file, how do I do this? And how does the pawn not replace my coords with yours?
Re: [Help]Question[Please] -
Jstylezzz - 02.05.2012
Try to use one of these..
I prefer Y_INI but you can choose:
Saving Position with DINI
Y_INI saving system
Re: [Help]Question[Please] -
Mento - 03.05.2012
But that isn't what I am looking for, like I said I don't want to make file for each player, I want everyone in a single file, like one of those dynamic systems, except only for pos...