06.03.2012, 12:05
Hello.
I'm new at making menu , and it's my first try .
I searched on samp wiki and found a simple tuto.
I did it , but i got one error , it's on the "switch(row)" line.My error is "undefined symbol "row""
Here is my script :
Should i define it , or i'm not supposed to be on the "OnPlayerCommandText" ?
Thanks
I'm new at making menu , and it's my first try .
I searched on samp wiki and found a simple tuto.
I did it , but i got one error , it's on the "switch(row)" line.My error is "undefined symbol "row""
Here is my script :
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/deathmatch", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, 1307.5884,-1158.6796,23.8281);
SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to the DeathMatch Area!");
if (GetPlayerSkin(1))
{
GivePlayerWeapon(playerid, 22, 50);
GivePlayerWeapon(playerid, 18, 5);
}
if (GetPlayerSkin(2))
{
GivePlayerWeapon(playerid, 25, 30);
GivePlayerWeapon(playerid, 24, 40);
}
if (GetPlayerSkin(3))
{
GivePlayerWeapon(playerid, 23, 40);
GivePlayerWeapon(playerid, 26, 35);
}
return 1;
}
if (strcmp("/safearea", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, 701.5940,-519.2322,16.3302);
ResetPlayerWeapons(playerid);
SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to the Safe Area!");
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) ==0)
{
SetPlayerHealth(playerid, 0);
SendClientMessage(playerid, COLOR_YELLOW, "You commited a suicide.");
return 1;
}
if (strcmp("/teleportmenu", cmdtext, true, 10) ==0)
{
if (!IsPlayerAdmin(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "You don't have access to this command.");
}
if (IsPlayerAdmin(playerid))
{
new Menu:teleportmenu;
teleportmenu = CreateMenu("Teleportmenu", 2, 200.0, 100.0, 150.0, 150.0);
AddMenuItem(teleportmenu, 0, "LS");
AddMenuItem(teleportmenu, 0, "LS");
AddMenuItem(teleportmenu, 0, "SF");
AddMenuItem(teleportmenu, 0, "SF");
AddMenuItem(teleportmenu, 0, "LV");
AddMenuItem(teleportmenu, 0, "LV");
AddMenuItem(teleportmenu, 1, "Grove Street");
AddMenuItem(teleportmenu, 1, "Starfish Tower");
AddMenuItem(teleportmenu, 1, "Wheel Arch Angels");
AddMenuItem(teleportmenu, 1, "Jizzys");
AddMenuItem(teleportmenu, 1, "4 Dragons");
AddMenuItem(teleportmenu, 1, "Come-a-Lot");
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if (CurrentMenu == teleportmenu)
{
switch(row)
{
case 0:
{
SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382);
SetPlayerInterior(playerid, 0);
}
case 1:
{
SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457);
SetPlayerInterior(playerid, 0);
}
case 2:
{
SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
SetPlayerInterior(playerid, 0);
}
case 3:
{
SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105);
SetPlayerInterior(playerid, 0);
}
case 4:
{
SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203);
SetPlayerInterior(playerid, 0);
}
case 5:
{
SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107);
SetPlayerInterior(playerid, 0);
}
}
}
}
return 1;
}
return 0;
}
Thanks

