Lag (sync) shooting fixed?
#1

Hi I haven't played any samp servers in about two years, I just decided to start playing again.

I was wonder if lag sync was fixed when shooting? Do you need to still shoot in front of a running person?

Thanks. Sorry if this is in the wrong section.
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#2

Unfortunately is need to shoot meters in front yet, but it is getting better with each version.
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#3

It depends of the server because SA-MP 0.3d includes a new callback to detect when a player shoot another player in the lag image, that callback is called OnPlayerGiveDamage, a lot of servers don't know how to use it.
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#4

Ok thanks guys that's good to know. I have problem shooting when someone is wildly running in a zigzag pattern.
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#5

Quote:
Originally Posted by Spliff808
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Ok thanks guys that's good to know. I have problem shooting when someone is wildly running in a zigzag pattern.
LOL.

I play in a server that Running Weapons isn't allowed <3
It was annoying me before removing it :P
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