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Lag (sync) shooting fixed? - Printable Version

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Lag (sync) shooting fixed? - Spliff808 - 01.03.2012

Hi I haven't played any samp servers in about two years, I just decided to start playing again.

I was wonder if lag sync was fixed when shooting? Do you need to still shoot in front of a running person?

Thanks. Sorry if this is in the wrong section.


Re: Lag (sync) shooting fixed? - CyNiC - 01.03.2012

Unfortunately is need to shoot meters in front yet, but it is getting better with each version.


Respuesta: Lag (sync) shooting fixed? - Kurama - 01.03.2012

It depends of the server because SA-MP 0.3d includes a new callback to detect when a player shoot another player in the lag image, that callback is called OnPlayerGiveDamage, a lot of servers don't know how to use it.


Re: Lag (sync) shooting fixed? - Spliff808 - 01.03.2012

Ok thanks guys that's good to know. I have problem shooting when someone is wildly running in a zigzag pattern.


Re: Lag (sync) shooting fixed? - ilikenuts - 03.03.2012

Quote:
Originally Posted by Spliff808
Посмотреть сообщение
Ok thanks guys that's good to know. I have problem shooting when someone is wildly running in a zigzag pattern.
LOL.

I play in a server that Running Weapons isn't allowed <3
It was annoying me before removing it :P