Lag (sync) shooting fixed? -
Spliff808 - 01.03.2012
Hi I haven't played any samp servers in about two years, I just decided to start playing again.
I was wonder if lag sync was fixed when shooting? Do you need to still shoot in front of a running person?
Thanks. Sorry if this is in the wrong section.
Re: Lag (sync) shooting fixed? -
CyNiC - 01.03.2012
Unfortunately is need to shoot meters in front yet, but it is getting better with each version.
Respuesta: Lag (sync) shooting fixed? -
Kurama - 01.03.2012
It depends of the server because SA-MP 0.3d includes a new callback to detect when a player shoot another player in the lag image, that callback is called OnPlayerGiveDamage, a lot of servers don't know how to use it.
Re: Lag (sync) shooting fixed? -
Spliff808 - 01.03.2012
Ok thanks guys that's good to know. I have problem shooting when someone is wildly running in a zigzag pattern.
Re: Lag (sync) shooting fixed? -
ilikenuts - 03.03.2012
Quote:
Originally Posted by Spliff808
Ok thanks guys that's good to know. I have problem shooting when someone is wildly running in a zigzag pattern.
|
LOL.
I play in a server that Running Weapons isn't allowed <3
It was annoying me before removing it :P