15.02.2012, 08:56
(
Последний раз редактировалось MTCool; 15.02.2012 в 10:22.
)
Hey, I am trying to open a server with the mod 'LARP' and the /tazer command doesn't work, so I took it from another script, and changed it, but it cannot be complied because of the line:
if(Tazer[playerid] == 0)
The errors are:
error 017: undefined symbol "Tazer"
warning 215: expression has no effect
error 001: expected token: ";", but found "]"
error 029: invalid expression, assumed zero
fatal error 107: too many error messages on one line
The full /tazer script is:
What to do?
if(Tazer[playerid] == 0)
The errors are:
error 017: undefined symbol "Tazer"
warning 215: expression has no effect
error 001: expected token: ";", but found "]"
error 029: invalid expression, assumed zero
fatal error 107: too many error messages on one line
The full /tazer script is:
pawn Код:
if(strcmp(cmd, "/tazer", true) ==0 || strcmp(cmd, "/ta", true) ==0)
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
new weapons[13][2];
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
}
if(Tazer[playerid] == 0)
{
if(PlayerInfo[playerid][pTazerBullets] != 0)
{
new ammo = weapons[2][1];
PreTazerAmmo[playerid] = ammo;
SafeGivePlayerWeapon(playerid, 23, PlayerInfo[playerid][pTazerBullets]);
Tazer[playerid] = 1;
AttachWeaponCorrectly(playerid, 24);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 500);
OnePlayAnim(playerid,"SWORD","sword_block",50.0,0,1,1,1,1);
format(string, sizeof(string), "* %s hostlers his Desert Deagle and Unhostlers his Tazer.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* No charges in the tazer!");
return 1;
}
}
else
{
new ammo = weapons[2][1];
PlayerInfo[playerid][pTazerBullets] = ammo;
SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo[playerid]);
AttachWeaponCorrectly(playerid, 23);
Tazer[playerid] = 0;
ClearAnimations(playerid);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, PlayerInfo[playerid][pSilenSkill]);
format(string, sizeof(string), "* %s hostlers his tazer and Unhostlers his Deagle.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
return 1;