08.09.2011, 19:24
Bem eu gostaria de adaptar um sistema de Factions em STRCMD, para ZCMD.
Vou deixar aqui os comandos abaixo. Eu sei que sгo muitos comandos, mas agradecia do fundo do coraзao que me ajudassem a converter estes comandos para ZCMD. Obrigado.
Vou deixar aqui os comandos abaixo. Eu sei que sгo muitos comandos, mas agradecia do fundo do coraзao que me ajudassem a converter estes comandos para ZCMD. Obrigado.
pawn Код:
if(strcmp(cmd, "/setfactionspawn", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionspawn [factionid]");
return 1;
}
new id = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid, x, y, z);
DynamicFactions[id][fX] = x;
DynamicFactions[id][fY] = y;
DynamicFactions[id][fZ] = z;
SaveDynamicFactions();
format(string, sizeof(string), "Metes-te aqui o spawnpoint da faction: %d", id);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/resetfaction", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/resetfaction [factionid]");
return 1;
}
new factionid = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 20)
{
new rank;
format(string, sizeof(string), "Faction%d",factionid);
strmid(DynamicFactions[factionid][fName], string, 0, strlen(string), 255);
DynamicFactions[factionid][fX] = 0.0;
DynamicFactions[factionid][fY] = 0.0;
DynamicFactions[factionid][fZ] = 0.0;
DynamicFactions[factionid][fMaterials] = 0;
DynamicFactions[factionid][fDrugs] = 0;
DynamicFactions[factionid][fBank] = 0;
rank = 1; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank1], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank2], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank3], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank4], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank5], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank6], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank7], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank8], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank9], string, 0, strlen(string), 255);
rank ++; format(string, sizeof(string), "Rank%d",rank); strmid(DynamicFactions[factionid][fRank10], string, 0, strlen(string), 255);
DynamicFactions[factionid][fSkin1] = 0;
DynamicFactions[factionid][fSkin2] = 0;
DynamicFactions[factionid][fSkin3] = 0;
DynamicFactions[factionid][fSkin4] = 0;
DynamicFactions[factionid][fSkin5] = 0;
DynamicFactions[factionid][fSkin6] = 0;
DynamicFactions[factionid][fSkin7] = 0;
DynamicFactions[factionid][fSkin8] = 0;
DynamicFactions[factionid][fSkin9] = 0;
DynamicFactions[factionid][fSkin10] = 0;
DynamicFactions[factionid][fJoinRank] = 0;
DynamicFactions[factionid][fUseSkins] = 0;
DynamicFactions[factionid][fType] = 0;
DynamicFactions[factionid][fRankAmount] = 0;
DynamicFactions[factionid][fUseColor] = 0;
format(string, sizeof(string), "0xFFFFFFFF");
strmid(DynamicFactions[factionid][fColor], string, 0, strlen(string), 255);
format(string, sizeof(string), "Deste reset a faction: %d.", factionid);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo es administrador ou nгo tens nivel necessario.");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactioncolor", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactioncolor [factionid] [cor]");
return 1;
}
new id = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactioncolor [factionid] [cor]");
return 1;
}
if(strfind( result , "|" , true ) == -1)
{
strmid(DynamicFactions[id][fColor], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defeniste a faction: %d a cor: %s.", id,(result));
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Simbolo invalido, nгo permitido!");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionname", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionname [factionid] [nome]");
return 1;
}
new id = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionname [factionid] [nome]");
return 1;
}
if(strfind( result , "|" , true ) == -1)
{
strmid(DynamicFactions[id][fName], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Metes-te a faction: %d o nome: %s", id,(result));
SendClientMessage(playerid, COLOR_ADMINCMD, string);
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Simbolo Invalido, nгo permitido.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/gotofaction", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/gotofaction [id]");
return 1;
}
new id = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 20)
{
SetPlayerPos(playerid,DynamicFactions[id][fX],DynamicFactions[id][fY],DynamicFactions[id][fZ]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
new form[128];
format(form, sizeof(form), "Teleportaste-te para a faction: %d.", id);
SendClientMessage(playerid, COLOR_ADMINCMD, form);
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactiontype", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactiontype [factionid] [tipo]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactiontype [factionid] [tipo]");
return 1;
}
new id2;
id2 = strval(tmp);
DynamicFactions[id][fType] = id2;
new form[128];
format(form, sizeof form, "Metes-te a faction: %d o tipo: %d.", id,id2);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionjoinrank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionjoinrank [factionid] [rank(2-10)]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionjoinrank [factionid] [rank(2-10)]");
return 1;
}
new id2;
id2 = strval(tmp);
if(id2 >= 2 && id2 <= 10)
{
DynamicFactions[id][fJoinRank] = id2;
new form[128];
format(form, sizeof form, "Metes-te a faction: %d o rank de entrada numero: %d.", id,id2);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionbank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionbank [factionid] [quantia]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 20)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionbank [factionid] [quantia]");
return 1;
}
new id2;
id2 = strval(tmp);
DynamicFactions[id][fBank] = id2;
new form[128];
format(form, sizeof form, "Defenis-te ao banco da faction: %d a quantia de: %d.", id,id2);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactiondrugs", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactiondrugs [factionid] [quantia]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 20)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactiondrugs [factionid] [quantia]");
return 1;
}
new id2;
id2 = strval(tmp);
DynamicFactions[id][fDrugs] = id2;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d as seguintes drogas %d.", id,id2);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionmats", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/afactionmats [factionid] [quantia]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 20)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionmats [factionid] [quantia]");
return 1;
}
new id2;
id2 = strval(tmp);
DynamicFactions[id][fMaterials] = id2;
new form[128];
format(form, sizeof form, "Definis-te a faction: %d os seguintes materiais: %d.", id,id2);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionrankamount", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionrankamount [factionid] [2-10]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionrankamount [factionid] [2-10]");
return 1;
}
new id2;
id2 = strval(tmp);
if(id2 >= 2 && id2 <= 10)
{
DynamicFactions[id][fRankAmount] = id2;
new form[128];
format(form, sizeof form, "Tu escolheste a faction ID: %d's para o rank montante %d.", id,id2);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo estбs autorizado a usar este comando.");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionrankname", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionrankname [factionid] [Rank ID - 1-10] [Name]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionrankname [factionid] [Rank ID - 1-10] [Name]");
return 1;
}
new id2;
id2 = strval(tmp);
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionrankname [factionid] [Rank ID - 1-10] [Name]");
return 1;
}
if(strfind( result , "|" , true ) == -1)
{
if(id2 == 1)
{
strmid(DynamicFactions[id][fRank1], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 2)
{
strmid(DynamicFactions[id][fRank2], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 3)
{
strmid(DynamicFactions[id][fRank3], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 4)
{
strmid(DynamicFactions[id][fRank4], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "[Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 5)
{
strmid(DynamicFactions[id][fRank5], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "[Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 6)
{
strmid(DynamicFactions[id][fRank6], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 7)
{
strmid(DynamicFactions[id][fRank7], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 8)
{
strmid(DynamicFactions[id][fRank8], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 9)
{
strmid(DynamicFactions[id][fRank9], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
else if(id2 == 10)
{
strmid(DynamicFactions[id][fRank10], (result), 0, strlen((result)), 128);
format(string, sizeof(string), "Defenis-te na faction: %d no Rank: %d o nome: %s", id,id2,result);
SendClientMessage(playerid, COLOR_ADMINCMD, string);
SaveDynamicFactions();
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Simbolo Invalido, nгo permitido.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel necessбrio!");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionskin", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionskin [factionid] [Rank ID - 1-10] [Skinid]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionskin [factionid] [Rank ID - 1-10] [Skinid]");
return 1;
}
new id2;
id2 = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionskin [factionid] [Rank ID - 1-10] [Skinid]");
return 1;
}
new id3;
id3 = strval(tmp);
if(id2 == 1)
{
DynamicFactions[id][fSkin1] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 2)
{
DynamicFactions[id][fSkin2] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 3)
{
DynamicFactions[id][fSkin3] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 4)
{
DynamicFactions[id][fSkin4] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 5)
{
DynamicFactions[id][fSkin5] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 6)
{
DynamicFactions[id][fSkin6] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 7)
{
DynamicFactions[id][fSkin7] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 8)
{
DynamicFactions[id][fSkin8] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 9)
{
DynamicFactions[id][fSkin9] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
else if(id2 == 10)
{
DynamicFactions[id][fSkin10] = id3;
new form[128];
format(form, sizeof form, "Defenis-te na faction: %d no rank %d a skin: %d.", id,id2,id3);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SaveDynamicFactions();
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/setfactionusecolor", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionusecolor [factionid]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "/setfactionusecolor [factionid]");
return 1;
}
if(DynamicFactions[id][fUseColor])
{
DynamicFactions[id][fUseColor] = 0;
new form[128];
format(form, sizeof form, "[INFO:] Faction ID: %d's color disabled.", id);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SendFactionMessage(id, COLOR_FACTIONCHAT, "Cor da Faction Desactivado por um Admin.");
SaveDynamicFactions();
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pFaction] == id)
{
SetPlayerColor(i,COLOR_CIVILIAN);
}
}
}
}
else
{
DynamicFactions[id][fUseColor] = 1;
new form[128];
format(form, sizeof form, "[INFO:] Faction ID: %d's color enabled.", id);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SendFactionMessage(id, COLOR_FACTIONCHAT, "Cor da Faction Activado por um Admin.");
SaveDynamicFactions();
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pFaction] == id)
{
SetPlayerToFactionColor(i);
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo йs administrador ou nгo tens nivel suficiente");
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/afactionuseskins", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[USA:] /afactionuseskins [factionid]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 10)
{
new id;
id = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[USA:] /afactionuseskins [factionid]");
return 1;
}
if(DynamicFactions[id][fUseSkins])
{
DynamicFactions[id][fUseSkins] = 0;
new form[128];
format(form, sizeof form, "[INFO:] Faction ID: %d's skin's desligadas.", id);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SendFactionMessage(id, COLOR_FACTIONCHAT, "[FACTION:] Faction skin's desligadas por um admin.");
SaveDynamicFactions();
}
else
{
DynamicFactions[id][fUseSkins] = 1;
new form[128];
format(form, sizeof form, "[INFO:] Faction ID: %d's skin's enabled.", id);
SendClientMessage(playerid, COLOR_ADMINCMD,form);
SendFactionMessage(id, COLOR_FACTIONCHAT, "[FACTION:] Faction skin's devolvidas por um admin.");
SaveDynamicFactions();
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pFaction] == id)
{
SetPlayerToFactionSkin(i);
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nao es admin.");
}
}
return 1;
}