A simple question, yet nobody knows the answer...
#1

Ok, here's the deal. Plain and simple.

I want the checkpoints to look like this:



Instead of this:



I guess the difference is clear, but I ave no idea how to do it.

(The pics are from random ****** images results, no adverisement intended)
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#2

I think its SetPlayerRaceCheckPoint with type 2.
I'm not sure :/
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#3

https://sampwiki.blast.hk/wiki/SetPlayerRaceCheckpoint

Read the damn wikis god damn !!
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#4

https://sampwiki.blast.hk/wiki/Category:...ns#Checkpoints

This ?
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#5

https://sampwiki.blast.hk/wiki/SetPlayerRaceCheckpoint That's will help you wiki.sa-mp.com
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#6

Quote:
Originally Posted by BATAD
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Maybe you should actually read my post, you incompetent troll. After that, go read the wiki again.
Like i said, I want the race checkpoints to look like the ones in the first picture, while they 'normally' look like the ones in the second picture. NOWHERE on the wiki does it state anything about this.

@FireCat:
Thanks, but those are just the empty ones
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#7

The direction and outlined color of the arrow varies depending on the angle you are looking at the checkpoint. With the bottom pictured, you're looking at a more forwarded view of the checkpoint and to the next target. In other words, from where you are and where that checkpoint is, the next coordinates are within a 0 and 90 degree angle from there.

EDIT: I may have misunderstood your question. I believe some aspects of the checkpoint vary on time and weather of the local world as well, try adjusting those settings.
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#8

Quote:
Originally Posted by Bakr
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The direction and outlined color of the arrow varies depending on the angle you are looking at the checkpoint. With the bottom pictured, you're looking at a more forwarded view of the checkpoint and to the next target. In other words, from where you are and where that checkpoint is, the next coordinates are within a 0 and 90 degree angle from there.

EDIT: I may have misunderstood your question. I believe some aspects of the checkpoint vary on time and weather of the local world as well, try adjusting those settings.
I'm going to try the weather and time issue. If that's it, I'll just bump my head into a wall. :/
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#9

Quote:
Originally Posted by Infinity
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Maybe you should actually read my post, you incompetent troll. After that, go read the wiki again.
Like i said, I want the race checkpoints to look like the ones in the first picture, while they 'normally' look like the ones in the second picture. NOWHERE on the wiki does it state anything about this.

@FireCat:
Thanks, but those are just the empty ones
Call me wtv ya want, Getting people to tell you the code by stipping it will keep giving you errors, Reading the wiki will increase your Scripting knowledge, and see how easy scripting is.
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#10

Quote:
Originally Posted by BATAD
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Call me wtv ya want, Getting people to tell you the code by stipping it will keep giving you errors, Reading the wiki will increase your Scripting knowledge, and see how easy scripting is.
Your body filled with troll'ness.
You didn't read the wiki then.
Tell me where it says
Type... makes the arrow black.
Type... makes the arrow all white.
Tell me?!
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#11

Quote:
Originally Posted by BATAD
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Call me wtv ya want, Getting people to tell you the code by stipping it will keep giving you errors, Reading the wiki will increase your Scripting knowledge, and see how easy scripting is.
I think I know how to script. Hell, I bet I know better than you do. And even if I don't (very unlikely though), I atleast know how to read.

@Firecat:
Amen!
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#12

I've tried all types of checkpoints in most weathers/times.. no luck.

So, the possibility is, the checkpoint in the pic 1 is either custom scripted or modded.
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#13

Quote:
Originally Posted by FireCat
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Your body filled with troll'ness.
You didn't read the wiki then.
Tell me where it says
Type... makes the arrow black.
Type... makes the arrow all white.
Tell me?!
Trollness ?, And your Filled with Childish acts, There isn't just this Damn Wiki, Scroll Down, And you'll see everything you need

Quote:
Originally Posted by iPLEOMAX
View Post
I've tried all types of checkpoints in most weathers/times.. no luck.

So, the possibility is, the checkpoint in the pic 1 is either custom scripted or modded.
The one in the SS he sent, Its also available in Solo mode.
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#14

@batad:
Let me break it down for you. I asked this question here because I couldn't find the answer anywhere, this includes the wiki. The guys st the scripting channel on irc didn't seem to know the answer either.
Then you come in and tell me at a rather aggressive tone that I should look on the wiki page you provided, even though this doesn't say A SINGLE THING about what I asked (I know, I've checked them before asking here). After being proven wrong you still seem overly confident about yourself, telling me that I should not ask for code to copy and paste. (which I didn't, yet again you didn't even seem to bother reading what I said.)
And to be blunt, in my opinion my scripting skills are above average, or at least more than good enough to create a simple race.

Edit:
At the above: there should be an easier way, right?
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#15

The arrows point to the next cp as defined in the function "SetPlayerRaceCheckpoint"

pawn Code:
SetPlayerRaceCheckpoint(playerid, type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size)//next x,y,z
EDIT: I think i misunderstood you if you mean cps with a black outline on the arrows.
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#16

Simple Question does not matter ^^
A simple question, A hard answer ^^
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