[help]
#1

PHP код:
#include <a_samp>
new iFBIGARAGE;
main()
{
    print(
"\n----------------------------------");
    print(
" Blank Gamemode by your name here");
    print(
"----------------------------------\n");
}
public 
OnGameModeInit()
{
    
iFBIGARAGE = CreatePickup(1318,1,1774.7200927734,-1703.5792236328,14.439678192139);
    
CreateObject(10782,1848.21362305,-1591.51672363,1004.11413574,0.00000000,0.00000000,0.00000000); //object(aircarpark_02_sfse) (1)
    
CreateObject(3037,1819.32934570,-1617.73718262,1002.74230957,0.00000000,0.00000000,0.00000000); //object(warehouse_door2b) (1)
    
CreateObject(3037,1819.31140137,-1617.71337891,1006.60168457,0.00000000,0.00000000,0.00000000); //object(warehouse_door2b) (2)
    // Don't use these lines if it's a filterscript
    
SetGameModeText("Blank Script");
    
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 
1;
}
public 
OnGameModeExit()
{
    return 
1;
}
public 
OnPlayerRequestClass(playerid, classid)
{
    
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 
1;
}
public 
OnPlayerConnect(playerid)
{
    return 
1;
}
public 
OnPlayerDisconnect(playerid, reason)
{
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
    return 
1;
}
public 
OnPlayerDeath(playerid, killerid, reason)
{
    return 
1;
}
public 
OnVehicleSpawn(vehicleid)
{
    return 
1;
}
public 
OnVehicleDeath(vehicleid, killerid)
{
    return 
1;
}
public 
OnPlayerText(playerid, text[])
{
    return 
1;
}
public 
OnPlayerCommandText(playerid, cmdtext[])
{
    if (
strcmp("/enter", cmdtext, true, 6) == 0)
    {
        if(
IsPlayerInRangeOfPoint(playerid,10,1774.7200927734,-1703.5792236328,14.439678192139))
            {
                
SetPlayerPos(playerid,1823.4876708984,-1618.279296875,1001.5438232422);
                return 
1;
            }
    }
     
    
    if (
strcmp("/exit", cmdtext, true, 6) == 0)
    {
        if(
IsPlayerInRangeOfPoint(playerid,10,1823.4876708984,-1618.279296875,1001.5438232422))
            {
                
SetPlayerPos(playerid,1774.7200927734,-1703.5792236328,14.439678192139);
                return 
1;
            }
    }
    return 
1;
}
public 
OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 
1;
}
public 
OnPlayerExitVehicle(playerid, vehicleid)
{
    return 
1;
}
public 
OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 
1;
}
public 
OnPlayerEnterCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerLeaveCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerEnterRaceCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 
1;
}
public 
OnRconCommand(cmd[])
{
    return 
1;
}
public 
OnPlayerRequestSpawn(playerid)
{
    return 
1;
}
public 
OnObjectMoved(objectid)
{
    return 
1;
}
public 
OnPlayerObjectMoved(playerid, objectid)
{
    return 
1;
}
public 
OnPlayerPickUpPickup(playerid, pickupid)
{
    if(
pickupid == iFBIGARAGE)
        {
        
GameTextForPlayer(playerid,"~r~ /enter ~y~ to enter this building",3000,1);
        }
    return 
1;
}
public 
OnVehicleMod(playerid, vehicleid, componentid)
{
    return 
1;
}
public 
OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 
1;
}
public 
OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 
1;
}
public 
OnPlayerSelectedMenuRow(playerid, row)
{
    return 
1;
}
public 
OnPlayerExitedMenu(playerid)
{
    return 
1;
}
public 
OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 
1;
}
public 
OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 
1;
}
public 
OnRconLoginAttempt(ip[], password[], success)
{
    return 
1;
}
public 
OnPlayerUpdate(playerid)
{
    return 
1;
}
public 
OnPlayerStreamIn(playerid, forplayerid)
{
    return 
1;
}
public 
OnPlayerStreamOut(playerid, forplayerid)
{
    return 
1;
}
public 
OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 
1;
}
public 
OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 
1;
}
public 
OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 
1;
}
public 
OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 
1;
} 

how can i make it with cars can /enter and /exit its a garage
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