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+---- Thread: [help] (/showthread.php?tid=263624)



[help] - decastro96 - 22.06.2011

PHP код:
#include <a_samp>
new iFBIGARAGE;
main()
{
    print(
"\n----------------------------------");
    print(
" Blank Gamemode by your name here");
    print(
"----------------------------------\n");
}
public 
OnGameModeInit()
{
    
iFBIGARAGE CreatePickup(1318,1,1774.7200927734,-1703.5792236328,14.439678192139);
    
CreateObject(10782,1848.21362305,-1591.51672363,1004.11413574,0.00000000,0.00000000,0.00000000); //object(aircarpark_02_sfse) (1)
    
CreateObject(3037,1819.32934570,-1617.73718262,1002.74230957,0.00000000,0.00000000,0.00000000); //object(warehouse_door2b) (1)
    
CreateObject(3037,1819.31140137,-1617.71337891,1006.60168457,0.00000000,0.00000000,0.00000000); //object(warehouse_door2b) (2)
    // Don't use these lines if it's a filterscript
    
SetGameModeText("Blank Script");
    
AddPlayerClass(01958.37831343.157215.3746269.1425000000);
    return 
1;
}
public 
OnGameModeExit()
{
    return 
1;
}
public 
OnPlayerRequestClass(playeridclassid)
{
    
SetPlayerPos(playerid1958.37831343.157215.3746);
    
SetPlayerCameraPos(playerid1958.37831343.157215.3746);
    
SetPlayerCameraLookAt(playerid1958.37831343.157215.3746);
    return 
1;
}
public 
OnPlayerConnect(playerid)
{
    return 
1;
}
public 
OnPlayerDisconnect(playeridreason)
{
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
    return 
1;
}
public 
OnPlayerDeath(playeridkilleridreason)
{
    return 
1;
}
public 
OnVehicleSpawn(vehicleid)
{
    return 
1;
}
public 
OnVehicleDeath(vehicleidkillerid)
{
    return 
1;
}
public 
OnPlayerText(playeridtext[])
{
    return 
1;
}
public 
OnPlayerCommandText(playeridcmdtext[])
{
    if (
strcmp("/enter"cmdtexttrue6) == 0)
    {
        if(
IsPlayerInRangeOfPoint(playerid,10,1774.7200927734,-1703.5792236328,14.439678192139))
            {
                
SetPlayerPos(playerid,1823.4876708984,-1618.279296875,1001.5438232422);
                return 
1;
            }
    }
     
    
    if (
strcmp("/exit"cmdtexttrue6) == 0)
    {
        if(
IsPlayerInRangeOfPoint(playerid,10,1823.4876708984,-1618.279296875,1001.5438232422))
            {
                
SetPlayerPos(playerid,1774.7200927734,-1703.5792236328,14.439678192139);
                return 
1;
            }
    }
    return 
1;
}
public 
OnPlayerEnterVehicle(playeridvehicleidispassenger)
{
    return 
1;
}
public 
OnPlayerExitVehicle(playeridvehicleid)
{
    return 
1;
}
public 
OnPlayerStateChange(playeridnewstateoldstate)
{
    return 
1;
}
public 
OnPlayerEnterCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerLeaveCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerEnterRaceCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 
1;
}
public 
OnRconCommand(cmd[])
{
    return 
1;
}
public 
OnPlayerRequestSpawn(playerid)
{
    return 
1;
}
public 
OnObjectMoved(objectid)
{
    return 
1;
}
public 
OnPlayerObjectMoved(playeridobjectid)
{
    return 
1;
}
public 
OnPlayerPickUpPickup(playeridpickupid)
{
    if(
pickupid == iFBIGARAGE)
        {
        
GameTextForPlayer(playerid,"~r~ /enter ~y~ to enter this building",3000,1);
        }
    return 
1;
}
public 
OnVehicleMod(playeridvehicleidcomponentid)
{
    return 
1;
}
public 
OnVehiclePaintjob(playeridvehicleidpaintjobid)
{
    return 
1;
}
public 
OnVehicleRespray(playeridvehicleidcolor1color2)
{
    return 
1;
}
public 
OnPlayerSelectedMenuRow(playeridrow)
{
    return 
1;
}
public 
OnPlayerExitedMenu(playerid)
{
    return 
1;
}
public 
OnPlayerInteriorChange(playeridnewinterioridoldinteriorid)
{
    return 
1;
}
public 
OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    return 
1;
}
public 
OnRconLoginAttempt(ip[], password[], success)
{
    return 
1;
}
public 
OnPlayerUpdate(playerid)
{
    return 
1;
}
public 
OnPlayerStreamIn(playeridforplayerid)
{
    return 
1;
}
public 
OnPlayerStreamOut(playeridforplayerid)
{
    return 
1;
}
public 
OnVehicleStreamIn(vehicleidforplayerid)
{
    return 
1;
}
public 
OnVehicleStreamOut(vehicleidforplayerid)
{
    return 
1;
}
public 
OnDialogResponse(playeriddialogidresponselistiteminputtext[])
{
    return 
1;
}
public 
OnPlayerClickPlayer(playeridclickedplayeridsource)
{
    return 
1;


how can i make it with cars can /enter and /exit its a garage