Textdraw not showign up properly
#1

I've been creating a textdraw. It was working fine until I added more textdraws to the server. The textdraw that worked fine, until new textdraws came, is totally screwed up now. It shows things it doesn't have to do. I tested the same code in an other GM, and it worked fine.

There's no connection between those other textdraws, the variables are different, etc.

It must be a simple problem, because I can't figure it out
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#2

so your saying
Код:
There's no connection between those other textdraws, the variables are different, etc.
Hhhm Ok
Then how many more textdraws did u add ?
And are they in the same place
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#3

Well, first there were 8 textdraws.
They are not in the same place, they show up in the same callback.

Then I added 49 textdraws(for a huge scoreboard). They are not on the same place and they will showup at an other time, when the other 8 textdraws are disabled.
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#4

i don't exactly know what u mean by It shows things it doesn't have to do
But if the textures use Example format(....."%s",string) make sure u put the right symbol
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#5

I didn't even did anything with format, lol.

But it's fixed out of nothing.
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#6

alright & how can i know if uses it or not explain more next time
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