Textdraw not showign up properly - Printable Version
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Textdraw not showign up properly -
Biesmen - 16.05.2011
I've been creating a textdraw. It was working fine until I added more textdraws to the server. The textdraw that worked fine, until new textdraws came, is totally screwed up now. It shows things it doesn't have to do. I tested the same code in an other GM, and it worked fine.
There's no connection between those other textdraws, the variables are different, etc.
It must be a simple problem, because I can't figure it out
Re: Textdraw not showign up properly -
park4bmx - 16.05.2011
so your saying
Код:
There's no connection between those other textdraws, the variables are different, etc.
Hhhm Ok
Then how many more textdraws did u add ?
And are they in the same place
Re: Textdraw not showign up properly -
Biesmen - 16.05.2011
Well, first there were 8 textdraws.
They are not in the same place, they show up in the same callback.
Then I added 49 textdraws(for a huge scoreboard). They are not on the same place and they will showup at an other time, when the other 8 textdraws are disabled.
Re: Textdraw not showign up properly -
park4bmx - 16.05.2011
i don't exactly know what u mean by
It shows things it doesn't have to do
But if the textures use Example
format(....."%s",string) make sure u put the right symbol
Re: Textdraw not showign up properly -
Biesmen - 16.05.2011
I didn't even did anything with format, lol.
But it's fixed out of nothing.
Re: Textdraw not showign up properly -
park4bmx - 16.05.2011
alright & how can i know if uses it or not explain more next time