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Textdraw not showign up properly - Printable Version

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Textdraw not showign up properly - Biesmen - 16.05.2011

I've been creating a textdraw. It was working fine until I added more textdraws to the server. The textdraw that worked fine, until new textdraws came, is totally screwed up now. It shows things it doesn't have to do. I tested the same code in an other GM, and it worked fine.

There's no connection between those other textdraws, the variables are different, etc.

It must be a simple problem, because I can't figure it out


Re: Textdraw not showign up properly - park4bmx - 16.05.2011

so your saying
Код:
There's no connection between those other textdraws, the variables are different, etc.
Hhhm Ok
Then how many more textdraws did u add ?
And are they in the same place


Re: Textdraw not showign up properly - Biesmen - 16.05.2011

Well, first there were 8 textdraws.
They are not in the same place, they show up in the same callback.

Then I added 49 textdraws(for a huge scoreboard). They are not on the same place and they will showup at an other time, when the other 8 textdraws are disabled.


Re: Textdraw not showign up properly - park4bmx - 16.05.2011

i don't exactly know what u mean by It shows things it doesn't have to do
But if the textures use Example format(....."%s",string) make sure u put the right symbol


Re: Textdraw not showign up properly - Biesmen - 16.05.2011

I didn't even did anything with format, lol.

But it's fixed out of nothing.


Re: Textdraw not showign up properly - park4bmx - 16.05.2011

alright & how can i know if uses it or not explain more next time