22.01.2011, 10:42
Can someone give me this system?
public OnPlayerSpawn(playerid)
{
new Float:X,Float:Y,Float:Z;
new obj[MAX_PLAYERS];
obj[playerid] = CreatePlayerObject(playerid, 18864,X,Y,Z, 0, 0, 0);
AttachPlayerObjectToPlayer(playerid, obj[playerid], playerid,0,0,0,0,0,0);
}
public OnGamemodeInit()
{
CreateObject(18864,(Snow pos X),(Snow pos Y), (Snow pos Z), 0,0,0);
}