[FilterScript] [FS] Snow in SA:MP! 0.3 Compatiable - Good for christmas
#1

This is a filterscript which drops snow in a random position around a player.

Features

* Timer free!
* Realistic, smooth, falling
* Faster and more stable than Pixels' version
* Configurable snow fall - change the amount by recompiling with a different value on MAX_SNOW

To enable: Load the filterscript and type /snow ingame. You can type the command again to disable it.

Screenshots

http://ww3samp.com/jay/important/snowfs/snow1.png
http://ww3samp.com/jay/important/snowfs/snow2.png
http://ww3samp.com/jay/important/snowfs/snow3.png

Configuration

You may wish to change the snow object ID to 3003 - it looks more realistic although doesn't
stand out as much. Just change the SNOW_OBJECT define. See this video:

http://www.youtube.com/watch?v=sFWSj4aCqcc#normal


Download

Compiled:

http://ww3samp.com/jay/important/snowfs/snow.amx
Mirror

Source:

http://ww3samp.com/jay/important/snowfs/snow.pwn
Mirror

Pastebin:

http://pastebin.com/f2640e260






If you wish to port it into your gamemode for christmas and do whatever you want with it, use CreateSnow to enable it, and DestroySnow to disable it.

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Have fun
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#2

Nice job improvising by using hydra flares as snow. Looks nice dude.
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#3

Quote:
Originally Posted by Seif_
How about using those white pool balls instead and put more of them around the player? It should look better and more realistic.

EDIT: And btw, SA-MP team didn't make random().
Seif can you tell me the pool ball ID if you know it so I can try that?
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#4

AWESOME!!!!!!!!!!!!!!!
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#5

Crude...yet effective. I like this idea.
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#6

nice work
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#7

Quote:
Originally Posted by Seif_
How about using those white pool balls instead and put more of them around the player? It should look better and more realistic.
Heh, good idea! I'll have a look around and see if I can find the ID.
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#8

Looks awesome Jay, good job.
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#9

nice work
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#10

Haha, looks nice!
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#11

Quote:
Originally Posted by Jay_
Quote:
Originally Posted by Seif_
How about using those white pool balls instead and put more of them around the player? It should look better and more realistic.
Heh, good idea! I'll have a look around and see if I can find the ID.
ID is 3003
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#12

Nice Just what I need
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#13

It doesn't work :S I did everything right. Im tpying /createsnow , /snow but doesnt work :S
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#14

Tested it with the balls, it looks just much more epic.

Snow in SA:MP 0.3 - FS by Jay_

Object ID is 3003, I used 400 objects defined.
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#15

Quote:
Originally Posted by Mo3
Tested it with the balls, it looks just much more epic.

Snow in SA:MP 0.3 - FS by Jay_

Object ID is 3003, I used 400 objects defined.
Cool!!!
tnx
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#16

Quote:
Originally Posted by Mo3
Tested it with the balls, it looks just much more epic.

Snow in SA:MP 0.3 - FS by Jay_

Object ID is 3003, I used 400 objects defined.
I see epic in 2 different ways with this method.

Yes it looks more awesome but it has its downsides, those balls are solid and once in a while a ball drops on your head and you lose 25% of your health (it even launches you forward if you're lucky lol) and it's snowing when you're inside a building. :P
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#17

Released on December 1st... Perfect timing Niceone Jay

Having solid pool balls flying everywhere would probably destroy our racers, Jay picked the perfect object, the Hydra Flare.
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#18

Awesome!
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#19

With ID 3003 it looks more releastic.
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#20

Wow, looks awesome.. and looks even more awesome using the white pool balls. Nice FS.
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