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Basically, make it so people can drive through each others cars, this would be incredibly useful for racing and stunt servers. I would love to see it implemented for the next release. Maybe even make it so that it applies to pedestrians as well.
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Yeah, I heard this was meant to be in 0.3b but was delayed so I was disappointed to not see it in the feature list for 0.3c.
+1
+1
Maybe it would make the RC-vehicles solid too if we had a function like this ...?
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Quote:
Originally Posted by Zimon95
Yeah, I suggest VehicleGhostMode(bool:true) and PlayerGhostMode(bool:true) too
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Sounds much better than SetVehicleNonSolid! Thanks
Quote:
Originally Posted by [03]Garsino
+1
Maybe it would make the RC-vehicles solid too if we had a function like this ...?
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I actually think this might be possible in the next release without this function, attach a small solid object to the rc, that's if there's an object small enough to fit inside the rc without looking stupid.
Thanks for the support.
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+1 for this suggestion, would really love this in the next release, also @Zimon95 i think that VehicleGhostMode(vehicleid, bool:true) and PlayerGhostMode(playerid, bool:true) look and sound more realistic to me Or Even (Un)LoadVehicleCollision(vehicleid) and (Un)LoadPlayerCollision(playerid) !!!
Posts: 33
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Joined: Jun 2007
Quote:
Originally Posted by Crodox RP
+1 for this suggestion, would really love this in the next release, also @Zimon95 i think that VehicleGhostMode(vehicleid, bool:true) and PlayerGhostMode(playerid, bool:true) look and sound more realistic to me Or Even (Un)LoadVehicleCollision(vehicleid) and (Un)LoadPlayerCollision(playerid) !!!
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Either one of these are better than what I called it.
Thanks for the support!