[Suggestion] SetVehicleNonSolid - Printable Version
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[Suggestion] SetVehicleNonSolid -
PyroFox - 05.12.2010
Basically, make it so people can drive through each others cars, this would be incredibly useful for racing and stunt servers. I would love to see it implemented for the next release. Maybe even make it so that it applies to pedestrians as well.
Re: [Suggestion] SetVehicleNonSolid -
mooman - 05.12.2010
Yeah, I heard this was meant to be in 0.3b but was delayed so I was disappointed to not see it in the feature list for 0.3c.
+1
Re: [Suggestion] SetVehicleNonSolid - [03]Garsino - 05.12.2010
+1
Maybe it would make the RC-vehicles solid too if we had a function like this ...?
Re: [Suggestion] SetVehicleNonSolid -
Flopster - 05.12.2010
+1, could be useful.
Re: [Suggestion] SetVehicleNonSolid -
noobasaurus - 05.12.2010
would be nice. +1
Re: [Suggestion] SetVehicleNonSolid -
PyroFox - 05.12.2010
Quote:
Originally Posted by Zimon95
Yeah, I suggest VehicleGhostMode(bool:true) and PlayerGhostMode(bool:true) too
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Sounds much better than SetVehicleNonSolid! Thanks
Quote:
Originally Posted by [03]Garsino
+1
Maybe it would make the RC-vehicles solid too if we had a function like this ...?
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I actually think this might be possible in the next release without this function, attach a small solid object to the rc, that's if there's an object small enough to fit inside the rc without looking stupid.
Thanks for the support.
Re: [Suggestion] SetVehicleNonSolid -
SNiKeRiS - 05.12.2010
+1 for ghost mode
Re: [Suggestion] SetVehicleNonSolid -
[WF]Demon - 06.12.2010
+1 for this suggestion, would really love this in the next release, also @Zimon95 i think that VehicleGhostMode(vehicleid, bool:true) and PlayerGhostMode(playerid, bool:true) look and sound more realistic to me Or Even (Un)LoadVehicleCollision(vehicleid) and (Un)LoadPlayerCollision(playerid) !!!
Re: [Suggestion] SetVehicleNonSolid -
Zimon95 - 06.12.2010
Quote:
Originally Posted by Crodox RP
+1 for this suggestion, would really love this in the next release, also @Zimon95 i think that VehicleGhostMode(vehicleid, bool:true) and PlayerGhostMode(playerid, bool:true) look and sound more realistic to me Or Even (Un)LoadVehicleCollision(vehicleid) and (Un)LoadPlayerCollision(playerid) !!!
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I was only making an example function

btw, yeah, your functions sounds better xD
Re: [Suggestion] SetVehicleNonSolid -
PyroFox - 08.12.2010
Quote:
Originally Posted by Crodox RP
+1 for this suggestion, would really love this in the next release, also @Zimon95 i think that VehicleGhostMode(vehicleid, bool:true) and PlayerGhostMode(playerid, bool:true) look and sound more realistic to me Or Even (Un)LoadVehicleCollision(vehicleid) and (Un)LoadPlayerCollision(playerid) !!!
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Either one of these are better than what I called it.
Thanks for the support!