Posts: 1,130
Threads: 77
Joined: Jan 2010
Reputation:
0
Okay, I know that there are now new objects and particles.. but how can I map them?
I mean, if I want to make a map I go to MTA and start using San Andreas objects.. but SA-MP now has new objects.. they aren't on MTA..
Thanks
Posts: 363
Threads: 15
Joined: Oct 2010
Reputation:
0
So?
Search on ''ingame object editor'', maybe that'll help.
Posts: 3,304
Threads: 58
Joined: Sep 2008
Reputation:
0
A theory I thought of myself: Use a specific object model in the mapping program you're using, the best chance would be a ball or an arrow. Then, when converting those maps, search for that specific model and retrieve it's coordinates. Use those coordinates for the actual (new) object.
Best chance is to wait for a special object editor for those 'special' objects.
Posts: 857
Threads: 23
Joined: Mar 2009
Reputation:
0
There is some way to attach these objects to map editor, dunno how though...
Posts: 1,675
Threads: 34
Joined: Feb 2010
Reputation:
0
It is easy to make a InGame editor