20.08.2010, 14:42
I made a pickup, wich let appear a cp, but if a Player enters the 1. cp, a new one should appear.
It looks like this:
Can anyone correct it, please? O.o
It looks like this:
Код:
public OnPlayerEnterCheckpoint(playerid) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,863.4678,2007.2075,1628.3438,2); } { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,805.1839,2006.8567,1628.3438,2); return 1; }