[Map] Porto V1
#1

Eu tava sem fazer nada aн fui e fz esse map.

CreateObject:
pawn Код:
CreateObject(3406, 2098.8806152344, -112.88140869141, -0.64967966079712, 0, 0, 212.99996948242);
CreateObject(3406, 2101.8835449219, -107.57862091064, -0.64279407262802, 0, 0, 304.25);
CreateObject(3406, 2096.3098144531, -104.51104736328, -0.65000009536743, 0, 0, 35.5);
CreateObject(3406, 2087.4816894531, -95.239463806152, -0.65000021457672, 0, 0, 34.75);
CreateObject(3406, 2079.8759765625, -84.074043273926, -0.62500011920929, 0, 0, 31.75);
CreateObject(3406, 2096.0373535156, -99.115234375, -0.63301199674606, 0, 0, 305.24987792969);
CreateObject(3406, 2090.9885253906, -91.97428894043, -0.65162920951843, 0, 0, 305.49987792969);
CreateObject(3406, 2085.9084472656, -84.899200439453, -0.6499999165535, 0, 0, 304.99987792969);
CreateObject(3406, 2072.3891601563, -88.694610595703, -0.62500011920929, 0, 0, 31.744995117188);
CreateObject(3406, 2064.9973144531, -93.251388549805, -0.62499994039536, 0, 0, 31.75);
CreateObject(3406, 2057.5187988281, -97.885231018066, -0.69999986886978, 0, 0, 31.744995117188);
CreateObject(3406, 2050.0375976563, -102.41287231445, -0.69999986886978, 0, 0, 30.744995117188);
CreateObject(3406, 2042.5676269531, -106.93618774414, -0.69999986886978, 0, 0, 31.744995117188);
CreateObject(3406, 2081.2287597656, -99.44287109375, -0.6499999165535, 0, 0, 34.749755859375);
CreateObject(3406, 2074.0288085938, -104.40151977539, -0.6499999165535, 0, 0, 34.249755859375);
CreateObject(3406, 2066.8415527344, -109.33042144775, -0.6499999165535, 0, 0, 34.749755859375);
CreateObject(3406, 2059.8100585938, -114.20266723633, -0.64999985694885, 0, 0, 34.749755859375);
CreateObject(9958, 2043.7770996094, -114.62519836426, 7.1750073432922, 0, 0, 302.5);
CreateObject(11495, 2107.9790039063, -116.34133911133, 1.2249994277954, 0, 0, 34.25);
CreateObject(11495, 2104.8996582031, -132.81829833984, 1.2249994277954, 0, 0, 304.49987792969);
CreateObject(11495, 2120.287109375, -134.46025085449, 1.2250002622604, 0, 0, 34.249877929688);
CreateObject(11495, 2118.6437988281, -149.90376281738, 1.2249993085861, 0, 0, 304.5);
CreateObject(11495, 2101.0729980469, -161.98947143555, 1.2249997854233, 0, 0, 304.4970703125);
CreateObject(11495, 2083.0703125, -174.38838195801, 1.2499994039536, 0, 0, 304.4970703125);
CreateObject(11495, 2067.7670898438, -172.64477539063, 1.2749992609024, 0, 0, 212.99705505371);
CreateObject(11495, 2080.2341308594, -162.01054382324, 1.2749993801117, 0, 0, 213.24206542969);
CreateObject(11495, 2079.5158691406, -190.60905456543, 1.2500003576279, 0, 0, 213.49208068848);
CreateObject(11495, 2094.9443359375, -192.44085693359, 1.2499997615814, 0, 0, 123.74200439453);
CreateObject(11495, 2088.9609375, -183.43119812012, 1.2479617595673, 0, 0, 122.49206542969);
CreateObject(11495, 2063.0153808594, -126.37741088867, 1.2250000238419, 0, 0, 213.23913574219);
CreateObject(11495, 2076.609375, -117.13943481445, 1.2249994277954, 0, 0, 213.98913574219);
IMAGENS:


Crйditos:
~~>[GuN]Erick[M]<~~-Fez tutф
Agradecimentos Especiais:
~~>Jesus<~~-Supremo Lord do Universo

@OFF
Renancito,nгo vou poder mais te ajudar com o mapping do seu SV .

Gostф? dб reputation plz:
Livre pra editar,sу nгo tira os crйditos...
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#2

Muito massa mano, podia colocar umas lanchas e pб euheuehhu. 9/10

[ FIRST ]

@OFF

BUCEEEETAAAAAAAAAAAAAAAAAAAA no chat WUHEUEHUEHEUHUEHEUHEUHUEHUEHUEUE
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#3

Bem vejo que este espaзo й muito curto, poderia criб-lo em outro local com mais objectos.
Mesmo assim muito bom +rep.
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#4

Muito Bom, poderia colocar umas lanchas, mais objetos й etc.
Mais enfim ficou Muito Bom!
[6/10]


@EDIT TУPIC


Objetos em Streamer (CreateDynamicObject)!
pawn Код:
CreateDynamicObject(3406,2098.88061523,-112.88140869,-0.64967966,0.00000000,0.00000000,212.99996948); //object(cxref_woodjetty) (1)
CreateDynamicObject(3406,2101.88354492,-107.57862091,-0.64279407,0.00000000,0.00000000,304.25000000); //object(cxref_woodjetty) (2)
CreateDynamicObject(3406,2096.30981445,-104.51104736,-0.65000010,0.00000000,0.00000000,35.50000000); //object(cxref_woodjetty) (3)
CreateDynamicObject(3406,2087.48168945,-95.23946381,-0.65000021,0.00000000,0.00000000,34.75000000); //object(cxref_woodjetty) (4)
CreateDynamicObject(3406,2079.87597656,-84.07404327,-0.62500012,0.00000000,0.00000000,31.75000000); //object(cxref_woodjetty) (5)
CreateDynamicObject(3406,2096.03735352,-99.11523438,-0.63301200,0.00000000,0.00000000,305.24987793); //object(cxref_woodjetty) (6)
CreateDynamicObject(3406,2090.98852539,-91.97428894,-0.65162921,0.00000000,0.00000000,305.49987793); //object(cxref_woodjetty) (7)
CreateDynamicObject(3406,2085.90844727,-84.89920044,-0.64999992,0.00000000,0.00000000,304.99987793); //object(cxref_woodjetty) (8)
CreateDynamicObject(3406,2072.38916016,-88.69461060,-0.62500012,0.00000000,0.00000000,31.74499512); //object(cxref_woodjetty) (9)
CreateDynamicObject(3406,2064.99731445,-93.25138855,-0.62499994,0.00000000,0.00000000,31.75000000); //object(cxref_woodjetty) (10)
CreateDynamicObject(3406,2057.51879883,-97.88523102,-0.69999987,0.00000000,0.00000000,31.74499512); //object(cxref_woodjetty) (11)
CreateDynamicObject(3406,2050.03759766,-102.41287231,-0.69999987,0.00000000,0.00000000,30.74499512); //object(cxref_woodjetty) (12)
CreateDynamicObject(3406,2042.56762695,-106.93618774,-0.69999987,0.00000000,0.00000000,31.74499512); //object(cxref_woodjetty) (13)
CreateDynamicObject(3406,2081.22875977,-99.44287109,-0.64999992,0.00000000,0.00000000,34.74975586); //object(cxref_woodjetty) (14)
CreateDynamicObject(3406,2074.02880859,-104.40151978,-0.64999992,0.00000000,0.00000000,34.24975586); //object(cxref_woodjetty) (15)
CreateDynamicObject(3406,2066.84155273,-109.33042145,-0.64999992,0.00000000,0.00000000,34.74975586); //object(cxref_woodjetty) (16)
CreateDynamicObject(3406,2059.81005859,-114.20266724,-0.64999986,0.00000000,0.00000000,34.74975586); //object(cxref_woodjetty) (17)
CreateDynamicObject(9958,2043.77709961,-114.62519836,7.17500734,0.00000000,0.00000000,302.50000000); //object(submarr_sfe) (1)
CreateDynamicObject(11495,2107.97900391,-116.34133911,1.22499943,0.00000000,0.00000000,34.25000000); //object(des_ranchjetty) (1)
CreateDynamicObject(11495,2104.89965820,-132.81829834,1.22499943,0.00000000,0.00000000,304.49987793); //object(des_ranchjetty) (2)
CreateDynamicObject(11495,2120.28710938,-134.46025085,1.22500026,0.00000000,0.00000000,34.24987793); //object(des_ranchjetty) (3)
CreateDynamicObject(11495,2118.64379883,-149.90376282,1.22499931,0.00000000,0.00000000,304.50000000); //object(des_ranchjetty) (4)
CreateDynamicObject(11495,2101.07299805,-161.98947144,1.22499979,0.00000000,0.00000000,304.49707031); //object(des_ranchjetty) (5)
CreateDynamicObject(11495,2083.07031250,-174.38838196,1.24999940,0.00000000,0.00000000,304.49707031); //object(des_ranchjetty) (6)
CreateDynamicObject(11495,2067.76708984,-172.64477539,1.27499926,0.00000000,0.00000000,212.99705505); //object(des_ranchjetty) (7)
CreateDynamicObject(11495,2080.23413086,-162.01054382,1.27499938,0.00000000,0.00000000,213.24206543); //object(des_ranchjetty) (8)
CreateDynamicObject(11495,2079.51586914,-190.60905457,1.25000036,0.00000000,0.00000000,213.49208069); //object(des_ranchjetty) (9)
CreateDynamicObject(11495,2094.94433594,-192.44085693,1.24999976,0.00000000,0.00000000,123.74200439); //object(des_ranchjetty) (10)
CreateDynamicObject(11495,2088.96093750,-183.43119812,1.24796176,0.00000000,0.00000000,122.49206543); //object(des_ranchjetty) (11)
CreateDynamicObject(11495,2063.01538086,-126.37741089,1.22500002,0.00000000,0.00000000,213.23913574); //object(des_ranchjetty) (12)
CreateDynamicObject(11495,2076.60937500,-117.13943481,1.22499943,0.00000000,0.00000000,213.98913574); //object(des_ranchjetty) (13)
Teleporte

pawn Код:
if(strcmp(cmdtext,"/PortoE",true)==0)
{
SetPlayerPos(playerid, 2113.8684,-96.6497,2.1653);
GameTextForPlayer(playerid,"~r~ Bem Vindo~n~~g~ao Porto!",4000,6);

return 1;
}
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#5

Baah, muito massa cara, sу no lugar do submarino poderia ter colocado um Marquis, e em cada um dos espaзos que tem colocar uma lancha!, mas ta muito massa. Atй me deu uma ideia de map pro meu server, vou fazer um porto com cara de porto para embarcaзхes grandes. Aн posto aqui. Reputation!
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#6

Quote:
Originally Posted by Joao_VS
Посмотреть сообщение
Baah, muito massa cara, sу no lugar do submarino poderia ter colocado um Marquis, e em cada um dos espaзos que tem colocar uma lancha!, mas ta muito massa. Atй me deu uma ideia de map pro meu server, vou fazer um porto com cara de porto para embarcaзхes grandes. Aн posto aqui. Reputation!
Quero meus crйditos,vc vai ter o meu porto como base
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#7

nгo vo ter ele como base, vocк sу me deu a ideia, mas faзo creditos pra vc, foi uma boa ideia
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#8

Fica suuuuuuuuuuuussa galera,eu ainda vф fazer a V2 que vai vir com os barcos e vai estar em um local maior

@OFF
Na prуxima versгo vф postб em CreateDynamicObject.
E essa versгo do map o Pauliin jб posto pra mim o CreateObject Em CreateDynamicObject.Valew Pauliin
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#9

Massa cara do so uma dica da mais uma encrementada nele q vai ficar top
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#10

Putz em mano, sem nada pra fazer? Eu pedi pra ti mappear pra mim essa parada. ¬¬
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