18.06.2010, 20:17
1-I created a teleport to a derby, the player went into the Derby with a car.
I wonder how do I make the player die if he leaves the car.
Code I used.
2-The car of that derby is always invisivel.O within normal loads so that the car is invisible, how do I fix this?
I wonder how do I make the player die if he leaves the car.
Code I used.
Код:
if(strcmp(cmdtext, "/openderby", true) == 0)
{
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if(!dbon)
{
dbon = true;
for(new i; i < MAX_PLAYERS; i++)
{
GameTextForPlayer(i, "~g~type /goderby",1000,3);
}
}
else if(dbon)
{
dbon = false;
for(new i; i < MAX_PLAYERS; i++)
{
GameTextForPlayer(i, "~r~DERBY CLOSED",1000,3);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not authorized to use this command !");
}
}
if(strcmp(cmdtext, "/GOderby", true) == 0)
{
if(!dbon) return SendClientMessage(playerid,0xAA3333AA,"The Event Derby is not released !");
SetPlayerInterior(playerid,15);
{
LastInterior = GetPlayerInterior(playerid);
derbycar = CreateVehicle(444,-1378.8278,991.5210,1024.3533,0.0058,0,0, 600);
PutPlayerInVehicle(playerid, derbycar, 0);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 100.0);
TogglePlayerControllable(playerid, 1);
SetPlayerVirtualWorld(playerid, 0);
GameTextForPlayer(playerid,"~r~Derby",2500,3);
}
return 1;
}

