28.02.2012, 09:24
Hi, To detect explosions I do this in my onplayerdeath:
But the else statement never gets entered - like it could not find the killer id. Why :/
Thanks
Код:
if(reason == 51 && !IsPlayerConnected(killerid)
{
// the player died NO KILLER FOUND
}
else
{
// THE KILLER ID IS FOUND FOR THE EXPLOSIVES
}
Thanks


