take weapon ( drop)
#1

remove
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#2

I have the same problem, just with another type of script..
Could anybody give us a answer on how to actually do this?
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#3

remove
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#4

up please
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#5

This doesn't work for me at all...it doesn't do anything.../dropweapon-no effect,/take-no effect

HELP PLEASE!
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#6

Also GetWeaponModel says that is undefined....why?


LE:Still doesn't work...no effect...
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#7

you forgot to add the #defines thenlts see what we can do
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#8

What #defines?
This is what I have:
Quote:

#include <a_samp>

#if defined FILTERSCRIPT

#define Max_Weapon 300

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#9

i mean Hommer didnt put his #define or new GetPlayerWeaponModel and some other things
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#10

And what i Need to do?
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