05.12.2009, 12:51
Ok i tried to add my 2 npcs(shamalsf and hydraship
) in the gl_npcs and it gives me three errors and three warnings. ![Shocked](images/smilies/surprised.gif)
Can someone help??![Sad](images/smilies/sad.gif)
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(127) : warning 217: loose indentation
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(132) : warning 217: loose indentation
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(132) : error 029: invalid expression, assumed zero
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(132) : error 004: function "OnPlayerSpawn" is not implemented
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(137) : warning 219: local variable "playername" shadows a variable at a preceding level
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(200) : error 030: compound statement not closed at the end of file (started at line 82)
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
![Smiley](images/smilies/smile.png)
![Shocked](images/smilies/surprised.gif)
Can someone help??
![Sad](images/smilies/sad.gif)
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(127) : warning 217: loose indentation
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(132) : warning 217: loose indentation
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(132) : error 029: invalid expression, assumed zero
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(132) : error 004: function "OnPlayerSpawn" is not implemented
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(137) : warning 219: local variable "playername" shadows a variable at a preceding level
C:\Users\Dhananjay\Desktop\SA MP Windows Server\filterscripts\gl_npcs.pwn(200) : error 030: compound statement not closed at the end of file (started at line 82)
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Код:
#pragma tabsize 0 #include <a_samp> //------------------------------------------------- new pilotlvvehicle; new pilotsfvehicle; new pilotlsvehicle; new shamalsfvehicle; new hydrashipvehicle; public OnFilterScriptInit() { ConnectNPC("TrainDriverLV","train_lv"); ConnectNPC("TrainDriverLS","train_ls"); ConnectNPC("TrainDriverSF","train_sf"); ConnectNPC("PilotLV","at400_lv"); pilotlvvehicle=CreateVehicle(577, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); ConnectNPC("PilotSF","at400_sf"); pilotsfvehicle=CreateVehicle(577, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); ConnectNPC("PilotLS","at400_ls"); pilotlsvehicle=CreateVehicle(577, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); ConnectNPC("SHAMALSFPILOT","shamalsf"); shamalsfvehicle=CreateVehicle(519, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); ConnectNPC("HYDRASHIPPILOT","hydraship"); hydrashipvehicle = CreateVehicle(520, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); // Testing //ConnectNPC("TestIdle","onfoot_test"); //ConnectNPC("TaxiTest","mat_test"); return 1; } //------------------------------------------------- // IMPORTANT: This restricts NPCs connecting from // an IP address outside this server. If you need // to connect NPCs externally you will need to modify // the code in this callback. public OnPlayerConnect(playerid) { if(IsPlayerNPC(playerid)) { new ip_addr_npc[64+1]; new ip_addr_server[64+1]; GetServerVarAsString("bind",ip_addr_server,64); GetPlayerIp(playerid,ip_addr_npc,64); if(!strlen(ip_addr_server)) { ip_addr_server = "127.0.0.1"; } if(strcmp(ip_addr_npc,ip_addr_server,true) != 0) { // this bot is remote connecting printf("NPC: Got a remote NPC connecting from %s and I'm kicking it.",ip_addr_npc); Kick(playerid); return 0; } printf("NPC: Connection from %s is allowed.",ip_addr_npc); } return 1; } //------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { if(!IsPlayerNPC(playerid)) return 0; // We only deal with NPC players in this script new playername[64]; GetPlayerName(playerid,playername,64); if(!strcmp(playername,"TrainDriverLV",true)) { SetSpawnInfo(playerid,69,255,1462.0745,2630.8787,10.8203,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"TrainDriverSF",true)) { SetSpawnInfo(playerid,69,255,-1942.7950,168.4164,27.0006,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"TrainDriverLS",true)) { SetSpawnInfo(playerid,69,255,1700.7551,-1953.6531,14.8756,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"PilotLV",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"PilotSF",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"PilotLS",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"TestIdleDriver",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"TaxiTest",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"SHAMALSFPILOT",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); } else if(!strcmp(playername,"HYDRASHIPPILOT",true)) { SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1); return 0; } //------------------------------------------------- public OnPlayerSpawn(playerid) { if(!IsPlayerNPC(playerid)) return 1; // We only deal with NPC players in this script new playername[64]; GetPlayerName(playerid,playername,64); if(!strcmp(playername,"TrainDriverLV",true)) { PutPlayerInVehicle(playerid,1,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"TrainDriverSF",true)) { PutPlayerInVehicle(playerid,5,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"TrainDriverLS",true)) { PutPlayerInVehicle(playerid,9,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"PilotLV",true)) { PutPlayerInVehicle(playerid,pilotlvvehicle,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"PilotSF",true)) { PutPlayerInVehicle(playerid,pilotsfvehicle,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"PilotLS",true)) { PutPlayerInVehicle(playerid,pilotlsvehicle,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"TestIdleDriver",true)) { PutPlayerInVehicle(playerid,43,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername,"TaxiTest",true)) { PutPlayerInVehicle(playerid,968,0); SetPlayerColor(playerid,0xFFFFFFFF); } else if(!strcmp(playername, "SHAMALSFPILOT", true)) { PutPlayerInVehicle(playerid, shamalsfvehicle, 0); SetPlayerColor(playerid,0xFFFFFFFF); return 1; } else if(!strcmp(playername, "HYDRASHIPPILOT", true)) { PutPlayerInVehicle(playerid, hydrashipvehicle, 0); SetPlayerColor(playerid,0xFFFFFFFF); return 1; } return 1; }