25.07.2018, 12:06
UNKNOWS
Value:
When use:
May be have other way?
Value:
Код:
enum MATERIAL { MModel, Material1[24], Material2[24], MName[24], MPrice }; new Material[][MATERIAL] = { {3925, "weemap", "skyclouds", "蓝天白云", 15000}, {5134, "wasteland_las2", "ws_sandstone2", "石砖", 6000}, {17298, "weefarmcuntw", "sjmbigold2", "木头", 8000}, {16150, "ufo_bar", "dinerfloor01_128", "黑白", 24000}, {18265, "w_town3cs_t", "ws_redbrickold", "砖墙", 4000}, {12954, "sw_furniture", "CJ_WOOD5", "深色木板", 6900}, {8438, "vgseroads", "des_dirt1", "沙漠", 2000}, {8518, "vgsehighways", "hiwayend_256", "高速", 4500}, {8419, "vgsbldng1", "ap_tarmac", "裂开的地板", 3650}, {17009, "truth_farm", "des_ghotwood1", "老旧的木板", 3500}, {10931, "traingen_sfse", "metpat64", "钢铁", 5500}, {12986, "sw_well1", "Bio_64", "生化", 7250}, {8532, "tikigrass", "swimpoolbtm1_128", "白方格", 13000}, {13296, "sw_roadgas", "sw_corrugtile", "破铁片", 2200}, {13066, "sw_fact01a", "kickbarrier", "红与白", 30000}, {6095, "shops01_law", "GB_chatwall03b", "蓝墙", 50000}, {8399, "vgs_shops", "vgsclubwall05_128", "一尘不染", 14000}, {3975, "lanbloke", "p_floor3", "沥青", 8600}, {3310, "sw_poorhouse", "Grass_128HV", "草地", 12000}, {18631, "NoModelFile", "NoModelFile", "警告", 9000}, {18838, "MickyTextures", "ws_gayflag1", "彩虹", 35000}, {19058, "XmasBoxes", "wrappingpaper28", "星星", 41000}, {19443, "all_walls", "mp_shop_floor2", "浅色木板", 7950}, {19325, "lsmall_shops", "lsmall_window01", "浅灰透明", 36500} };
Код:
new pDialog[512]; strcat(pDialog, "纹理\t价格\n", sizeof(pDialog)); for(new i;i < MAX_M; i++) { new string[20]; format(string,sizeof(string),"%s\t%d\n",Material[i][3],Material[i][4]);//warning 213: tag mismatch. strcat(pDialog, string, sizeof(pDialog)); } ShowPlayerDialog(playerid,Dialog_Material2,DIALOG_STYLE_LIST,"浏览纹理",pDialog,"购买","取消");