/siren Doesn't work
#1

What's wrong with this CMD it's supposed to show a siren object and lights but it only display the RP in chat
Код:
if(strcmp(cmd, "/siren", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsACop(playerid) || IsAnAgent(playerid))
            {
                new siren[65];
                new VID = GetPlayerVehicleID(playerid);
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [inside, roof, off]");
                    SendClientMessage(playerid, COLOR_GREY, "HINT: 'off' will remove the item from your vehicle.");
                    return 1;
                }
                strmid(siren, tmp, 0, strlen(cmdtext), 255);
                if(strcmp(siren, "inside", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 0)
                    {
                        Siren[VID] = 1;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                        format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
                }
                else if(strcmp(siren, "roof", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 0)
                    {
                     Siren[VID] = 1;
                     new sendername[MAX_PLAYER_NAME];
                     GetPlayerName(playerid, sendername, sizeof(sendername));
                     SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                     AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                     format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    }
					else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
                }
                else if(strcmp(siren, "off", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 1)
                    {
                    	Siren[VID] = 0;
                    	new sendername[MAX_PLAYER_NAME];
                    	GetPlayerName(playerid, sendername, sizeof(sendername));
                    	DestroyObject(SirenObject[VID]);
                    	format(string, sizeof(string), "* %s takes down the siren.", sendername);
                    	ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle doesn't have siren!"); }
                }
            } else { SendClientMessage(playerid, COLOR_GREY, "   You are not part of a Team!"); }
        }
        return 1;
    }
     	if(strcmp(cmd, "/removesiren", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(!(PlayerInfo[playerid][pAdmin] >= 2))
	        return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command!");
			DestroyObject(SirenObject[GetPlayerVehicleID(playerid)]);
			SendClientMessage(playerid, COLOR_LIGHTBLUE,"Neons has been removed from the vehicle!");
		}
		return 1;
	}
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#2

Here's the original code
/siren System
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#3

Anyone ?
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#4

Maybe because your server has some problems, not about filterscript. Try download samp037 (original) and test filterscript on this
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#5

Add this :

#include <a_samp>

If this worked, then REP+
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#6

Quote:
Originally Posted by HoangNam
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Maybe because your server has some problems, not about filterscript. Try download samp037 (original) and test filterscript on this
If my GM have a problem with this system how can i know where it's so i can fix it ? btw It's not filterscript it's part of the GM .
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#7

If its your filterscript, then add

#include <a_samp>
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#8

Quote:
Originally Posted by DrVenomous
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If its your filterscript, then add

#include <a_samp>
It's part of GameMode .
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#9

PHP код:
// add this in your gamemode @badscripter
CMD:siren(playeridparams[])
{
        if (
GetFactionType(playerid) != POLICE// Only for PD
        
return SendErrorMessage(playerid"You are not member of the Police Department");
        
        if (!
IsADetectiveVehicle(GetPlayerVehicleID(playerid))) // Using the stock below.
        
return SendErrorMessage(playerid"You are not inside a detective vehicle.");
        new 
objectid CreateObject(19620000000);
        
AttachObjectToVehicle(objectidGetPlayerVehicleID(playerid), 0.009999, -0.0199990.8549990.0000000.0000000.000000);
        
SendNearbyMessage(playerid30.0COLOR_PURPLE"** %s places a siren on their vehicle and turns it on."ReturnName(playerid0));
          return 
1;

I have made a simple /siren command. Check it and REP me If it works
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#10

Quote:
Originally Posted by DrVenomous
Посмотреть сообщение
PHP код:
// add this in your gamemode @badscripter
CMD:siren(playeridparams[])
{
        if (
GetFactionType(playerid) != POLICE// Only for PD
        
return SendErrorMessage(playerid"You are not member of the Police Department");
        
        if (!
IsADetectiveVehicle(GetPlayerVehicleID(playerid))) // Using the stock below.
        
return SendErrorMessage(playerid"You are not inside a detective vehicle.");
        new 
objectid CreateObject(19620000000);
        
AttachObjectToVehicle(objectidGetPlayerVehicleID(playerid), 0.009999, -0.0199990.8549990.0000000.0000000.000000);
        
SendNearbyMessage(playerid30.0COLOR_PURPLE"** %s places a siren on their vehicle and turns it on."ReturnName(playerid0));
          return 
1;

I have made a simple /siren command. Check it and REP me If it works
My GameMode works on "if(strcmp(cmd, "", true) == 0)" Function ,when i add cmd on "CMDiren(playerid, params[])" It doesn't work even if the <zcmd> is defined .
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