if(strcmp(cmd, "/siren", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAnAgent(playerid))
{
new siren[65];
new VID = GetPlayerVehicleID(playerid);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [inside, roof, off]");
SendClientMessage(playerid, COLOR_GREY, "HINT: 'off' will remove the item from your vehicle.");
return 1;
}
strmid(siren, tmp, 0, strlen(cmdtext), 255);
if(strcmp(siren, "inside", true, strlen(siren)) == 0)
{
if(Siren[VID] == 0)
{
Siren[VID] = 1;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
}
else if(strcmp(siren, "roof", true, strlen(siren)) == 0)
{
if(Siren[VID] == 0)
{
Siren[VID] = 1;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
}
else if(strcmp(siren, "off", true, strlen(siren)) == 0)
{
if(Siren[VID] == 1)
{
Siren[VID] = 0;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyObject(SirenObject[VID]);
format(string, sizeof(string), "* %s takes down the siren.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle doesn't have siren!"); }
}
} else { SendClientMessage(playerid, COLOR_GREY, " You are not part of a Team!"); }
}
return 1;
}
if(strcmp(cmd, "/removesiren", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(!(PlayerInfo[playerid][pAdmin] >= 2))
return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command!");
DestroyObject(SirenObject[GetPlayerVehicleID(playerid)]);
SendClientMessage(playerid, COLOR_LIGHTBLUE,"Neons has been removed from the vehicle!");
}
return 1;
}
|
Maybe because your server has some problems, not about filterscript. Try download samp037 (original) and test filterscript on this
|
// add this in your gamemode @badscripter
CMD:siren(playerid, params[])
{
if (GetFactionType(playerid) != POLICE) // Only for PD
return SendErrorMessage(playerid, "You are not member of the Police Department");
if (!IsADetectiveVehicle(GetPlayerVehicleID(playerid))) // Using the stock below.
return SendErrorMessage(playerid, "You are not inside a detective vehicle.");
new objectid = CreateObject(19620, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.854999, 0.000000, 0.000000, 0.000000);
SendNearbyMessage(playerid, 30.0, COLOR_PURPLE, "** %s places a siren on their vehicle and turns it on.", ReturnName(playerid, 0));
return 1;
}
|
PHP код:
|
iren(playerid, params[])" It doesn't work even if the <zcmd> is defined .