08.05.2016, 13:40
Hey guys
I downloaded AVS (Advanced Vehicle System) and I came out that I Do not Save Tuning .. Please correct me this code .. Thanks 
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Код:
public OnVehicleSpawn(vehicleid) { VehicleSecurity[vehicleid] = 0; new id = GetVehicleID(vehicleid); if(IsValidVehicle(id)) { if(VehicleColor[id][0] >= 0 && VehicleColor[id][1] >= 0) ChangeVehicleColor(vehicleid, VehicleColor[id][0], VehicleColor[id][1]); LinkVehicleToInterior(vehicleid, VehicleInterior[id]); SetVehicleVirtualWorld(vehicleid, VehicleWorld[id]); for(new i=0; i < sizeof(VehicleMods[]); i++) { AddVehicleComponent(vehicleid, VehicleMods[id][i]); } ChangeVehiclePaintjob(vehicleid, VehiclePaintjob[id]); if(VehicleLock[id]) ToggleDoors(vehicleid, VEHICLE_PARAMS_ON); if(VehicleAlarm[id]) VehicleSecurity[vehicleid] = 1; } return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { new id = GetVehicleID(vehicleid); if(IsValidVehicle(id)) { VehicleMods[id][GetVehicleComponentType(componentid)] = componentid; SaveVehicle(id); } return 1; } SaveVehicle(vehicleid) { new filename[64], line[256]; format(filename, sizeof(filename), VEHICLE_FILE_PATH "v%d.ini", vehicleid); new File:handle = fopen(filename, io_write); format(line, sizeof(line), "Created=%d\r\n", VehicleCreated[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Model=%d\r\n", VehicleModel[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Pos=%.3f,%.3f,%.3f,%.3f\r\n", VehiclePos[vehicleid][0], VehiclePos[vehicleid][1], VehiclePos[vehicleid][2], VehiclePos[vehicleid][3]); fwrite(handle, line); format(line, sizeof(line), "Colors=%d,%d\r\n", VehicleColor[vehicleid][0], VehicleColor[vehicleid][1]); fwrite(handle, line); format(line, sizeof(line), "Interior=%d\r\n", VehicleInterior[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "VirtualWorld=%d\r\n", VehicleWorld[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Owner=%s\r\n", VehicleOwner[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "NumberPlate=%s\r\n", VehicleNumberPlate[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Value=%d\r\n", VehicleValue[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Lock=%d\r\n", VehicleLock[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Alarm=%d\r\n", VehicleAlarm[vehicleid]); fwrite(handle, line); format(line, sizeof(line), "Paintjob=%d\r\n", VehiclePaintjob[vehicleid]); fwrite(handle, line); for(new t=0; t < sizeof(VehicleTrunk[]); t++) { format(line, sizeof(line), "Trunk%d=%d,%d\r\n", t+1, VehicleTrunk[vehicleid][t][0], VehicleTrunk[vehicleid][t][1]); fwrite(handle, line); } for(new m=0; m < sizeof(VehicleMods[]); m++) { format(line, sizeof(line), "Mod%d=%d\r\n", m, VehicleMods[vehicleid][m]); fwrite(handle, line); } fclose(handle); }