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I have an bug on my anti-cheat system. So when the player jump from high places with a vehicle (ex: mountain) he`s detected like speed cheat. How can i dot to solve that bug ? I think can use GetVehicleZAngle(), but who ? somebody knows ?
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You just check, when player falling animation is on.
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Animations for vehicle ? really ? it`s about playeri in vehicle not player on foot.
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So when the player jump from high places
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jamal1992 you sound kinda nerdy...
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Me ? no, you`re man and frustrated.
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Try analyze only XY speed.
Speedhack raise XY speed, not Z speed.
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Check if vehicle or player in mountain zone isplayerinrangeofpoint or isvehicleinrangeofpoint
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You`re so stupid ...... is more high places, is not ca good ideea what you tell me.