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Bug anti-cheat speed - Printable Version

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+--- Thread: Bug anti-cheat speed (/showthread.php?tid=602884)



Bug anti-cheat speed - jamal1992 - 14.03.2016

I have an bug on my anti-cheat system. So when the player jump from high places with a vehicle (ex: mountain) he`s detected like speed cheat. How can i dot to solve that bug ? I think can use GetVehicleZAngle(), but who ? somebody knows ?


Re: Bug anti-cheat speed - CodeStyle175 - 14.03.2016

You just check, when player falling animation is on.


Re: Bug anti-cheat speed - jamal1992 - 14.03.2016

Animations for vehicle ? really ? it`s about playeri in vehicle not player on foot.


Re: Bug anti-cheat speed - CodeStyle175 - 14.03.2016

So when the player jump from high places


Re: Bug anti-cheat speed - CodeStyle175 - 14.03.2016

jamal1992 you sound kinda nerdy...


Re: Bug anti-cheat speed - jamal1992 - 14.03.2016

Me ? no, you`re man and frustrated.


Re: Bug anti-cheat speed - czerwony03 - 14.03.2016

Try analyze only XY speed.
Speedhack raise XY speed, not Z speed.


Re: Bug anti-cheat speed - jamal1992 - 15.03.2016

bump


Re: Bug anti-cheat speed - ScIrUsna - 15.03.2016

Check if vehicle or player in mountain zone isplayerinrangeofpoint or isvehicleinrangeofpoint


Re: Bug anti-cheat speed - jamal1992 - 15.03.2016

You`re so stupid ...... is more high places, is not ca good ideea what you tell me.