Bug anti-cheat speed - Printable Version
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+--- Thread: Bug anti-cheat speed (
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Bug anti-cheat speed -
jamal1992 - 14.03.2016
I have an bug on my anti-cheat system. So when the player jump from high places with a vehicle (ex: mountain) he`s detected like speed cheat. How can i dot to solve that bug ? I think can use GetVehicleZAngle(), but who ? somebody knows ?
Re: Bug anti-cheat speed -
CodeStyle175 - 14.03.2016
You just check, when player falling animation is on.
Re: Bug anti-cheat speed -
jamal1992 - 14.03.2016
Animations for vehicle ? really ? it`s about playeri in vehicle not player on foot.
Re: Bug anti-cheat speed -
CodeStyle175 - 14.03.2016
So when the player jump from high places
Re: Bug anti-cheat speed -
CodeStyle175 - 14.03.2016
jamal1992 you sound kinda nerdy...
Re: Bug anti-cheat speed -
jamal1992 - 14.03.2016
Me ? no, you`re man and frustrated.
Re: Bug anti-cheat speed -
czerwony03 - 14.03.2016
Try analyze only XY speed.
Speedhack raise XY speed, not Z speed.
Re: Bug anti-cheat speed -
jamal1992 - 15.03.2016
bump
Re: Bug anti-cheat speed -
ScIrUsna - 15.03.2016
Check if vehicle or player in mountain zone isplayerinrangeofpoint or isvehicleinrangeofpoint
Re: Bug anti-cheat speed -
jamal1992 - 15.03.2016
You`re so stupid ...... is more high places, is not ca good ideea what you tell me.