20.06.2014, 05:38
(
Последний раз редактировалось [Cali]ChrOnic_T; 24.06.2014 в 02:50.
)
Deleted so nabs wont steal
forward KillingSpree(playerid);
public KillingSpree(playerid)
{
if(PlayerTotalKills[killerid]>1)
{
TextDrawHideForPlayer(killerid, killing);
return 1;
}
}