HOW TO REMOVE A TEXTDRAW - Printable Version
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+--- Thread: HOW TO REMOVE A TEXTDRAW (
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HOW TO REMOVE A TEXTDRAW -
[Cali]ChrOnic_T - 20.06.2014
Deleted so nabs wont steal
Re: HOW TO REMOVE A TEXTDRAW -
Laurey - 20.06.2014
Use the following variable,
pawn Код:
forward KillingSpree(playerid);
public KillingSpree(playerid)
{
if(PlayerTotalKills[killerid]>1)
{
TextDrawHideForPlayer(killerid, killing);
return 1;
}
}
Define killing if its not defined.
Re: HOW TO REMOVE A TEXTDRAW -
TheNeeraz - 20.06.2014
yes you should define killing it seems you have not defined it...
Re: HOW TO REMOVE A TEXTDRAW -
[Cali]ChrOnic_T - 20.06.2014
Now i get
undefined symbol "killerid"
Re: HOW TO REMOVE A TEXTDRAW -
Laurey - 20.06.2014
I told u to define it, do new killerid; at the top of your script.
Re: HOW TO REMOVE A TEXTDRAW -
Vince - 20.06.2014
https://sampwiki.blast.hk/wiki/SetTimerEx
Quote:
Originally Posted by Laurey
I told u to define it, do new killerid; at the top of your script.
|
Please do not reply is you have no idea what you're talking about. The OP's callback code was correct.