22.04.2014, 14:49
Hi.
I've got a LITTLE problem. I tried everything..
So, I've got a zombie gamemode with a mysql R38 registration system. It worked perfectly but 2 days ago I added some commands etc. and when start the server i get this:
I've got 0.3z RC5. I updated plugins and includes:
Here is my server.cfg
I tried some things and maybe I found where is the problem.
When i delete this part the server run perfectly but it worked worked with it... I don't know what happend and what is the problem. Help please.
I've got a LITTLE problem. I tried everything..
So, I've got a zombie gamemode with a mysql R38 registration system. It worked perfectly but 2 days ago I added some commands etc. and when start the server i get this:
Code:
[16:43:54] Error: Function not registered: 'SSCANF_Init' [16:43:54] Error: Function not registered: 'SSCANF_Join' [16:43:54] Error: Function not registered: 'SSCANF_Leave' [16:43:54] Error: Function not registered: 'Streamer_CallbackHook' [16:43:54] Error: Function not registered: 'mysql_log' [16:43:54] Error: Function not registered: 'mysql_connect' [16:43:54] Error: Function not registered: 'mysql_errno' [16:43:54] Error: Function not registered: 'mysql_close' [16:43:54] Error: Function not registered: 'FCNPC_Destroy' [16:43:54] Error: Function not registered: 'FCNPC_IsNodeOpen' [16:43:54] Error: Function not registered: 'FCNPC_CloseNode' [16:43:54] Error: Function not registered: 'mysql_pquery' [16:43:54] Error: Function not registered: 'mysql_format' [16:43:54] Error: Function not registered: 'FCNPC_GetHealth' [16:43:54] Error: Function not registered: 'FCNPC_SetHealth' [16:43:54] Error: Function not registered: 'sscanf' [16:43:54] Error: Function not registered: 'FCNPC_GetNodeInfo' [16:43:54] Error: Function not registered: 'FCNPC_Respawn' [16:43:54] Error: Function not registered: 'FCNPC_SetNodePoint' [16:43:54] Error: Function not registered: 'FCNPC_GetNodePointPosition' [16:43:54] Error: Function not registered: 'FCNPC_SetPosition' [16:43:54] Error: Function not registered: 'FCNPC_PlayNode' [16:43:54] Error: Function not registered: 'FCNPC_GetPosition' [16:43:54] Error: Function not registered: 'FCNPC_SetAngle' [16:43:54] Error: Function not registered: 'FCNPC_GoTo' [16:43:54] Error: Function not registered: 'FCNPC_IsDead' [16:43:54] Error: Function not registered: 'FCNPC_SetKeys' [16:43:54] Error: Function not registered: 'FCNPC_SetUpdateRate' [16:43:54] Error: Function not registered: 'FCNPC_OpenNode' [16:43:54] Error: Function not registered: 'FCNPC_Create' [16:43:54] Error: Function not registered: 'FCNPC_Spawn' [16:43:54] Error: Function not registered: 'cache_get_row_int' [16:43:54] Error: Function not registered: 'cache_get_row' [16:43:54] Error: Function not registered: 'cache_get_data' [16:43:54] Error: Function not registered: 'cache_insert_id'
I've got 0.3z RC5. I updated plugins and includes:
Code:
SA-MP Dedicated Server ---------------------- v0.3z-RC5, ©2005-2014 SA-MP Team [16:43:54] filterscripts = "" (string) [16:43:54] [16:43:54] Server Plugins [16:43:54] -------------- [16:43:54] Loading plugin: nativechecker [16:43:54] Loaded. [16:43:54] Loading plugin: mysql [16:43:54] >> plugin.mysql: R38 successfully loaded. [16:43:54] Loaded. [16:43:54] Loading plugin: sscanf [16:43:54] [16:43:54] =============================== [16:43:54] sscanf plugin loaded. [16:43:54] Version: 2.8.1 [16:43:54] © 2012 Alex "******" Cole [16:43:54] =============================== [16:43:54] Loaded. [16:43:54] Loading plugin: streamer [16:43:54] Loaded. [16:43:54] Loading plugin: Whirlpool [16:43:54] [16:43:54] ================== [16:43:54] [16:43:54] Whirlpool loaded [16:43:54] [16:43:54] ================== [16:43:54] [16:43:54] Loaded. [16:43:54] Loading plugin: FCNPC [16:43:54] [16:43:54] ------------------------------------------------- [16:43:54] FCNPC - Fully Controllable NPC v0.1 B12 [16:43:54] [16:43:54] - Author: OrMisicL [16:43:54] - Build: Feb 24 2014 at 00:35:09 [16:43:54] ------------------------------------------------- [16:43:54] [16:43:54] Loading ... [16:43:54] SAMP Server version 0.3z (Windows) detected. Initializing ... [16:43:54] FCNPC Loaded. [16:43:54] [16:43:54] Loaded. [16:43:54] Loading plugin: fixchars [16:43:54] [16:43:54] Loaded. [16:43:54] Loaded 7 plugins. [16:43:54] [16:43:54] Filterscripts [16:43:54] --------------- [16:43:54] Loaded 0 filterscripts.
Here is my server.cfg
Code:
echo Executing Server Config... lanmode 0 rcon_password ddsfsdfd maxplayers 300 port 7777 hostname SA-MP 0.3 Serverx gamemode0 basic filterscripts plugins nativechecker mysql sscanf streamer Whirlpool FCNPC fixchars announce 0 query 1 chatlogging 0 weburl www.sa-mp.com onfoot_rate 40 incar_rate 40 weapon_rate 40 stream_distance 300.0 stream_rate 1000 maxnpc 110 logtimeformat [%H:%M:%S]
I tried some things and maybe I found where is the problem.
When i delete this part the server run perfectly but it worked worked with it... I don't know what happend and what is the problem. Help please.
Code:
forward ZombieSetUp(); public ZombieSetUp() { FCNPC_SetUpdateRate(80); for(new i = 0; i < MAX_NODES; i++) { if(!FCNPC_IsNodeOpen(i) && !FCNPC_OpenNode(i)) { printf("Error: Failed to open node %d from (scriptfiles/FCNPC/Nodes/NODES%d.DAT)", i, i); return 0; } } for(new i = 0; i < MAX_ZOMBIES; i++) { new name[24]; format(name, 24, "ZOMBIE%d", i ); new npcid = FCNPC_Create(name); FCNPC_Spawn(npcid, skins[random(7)], 0, 0, 0); FCNPC_SetHealth(npcid, 95); Zombie[i][ZombieAttackPlayer] = -1; Zombie[i][IsFollowing] = -1; Zombie[i][nodeStop] = -1; new node = random(MAX_NODES); while(!LosSantosNodes(node)) node = random(MAX_NODES); new vehnodes, pednodes, navinodes; FCNPC_GetNodeInfo(node, vehnodes, pednodes, navinodes); new point; if(random(2) == 1 && pednodes != 0) point = random(pednodes) + pednodes; else point = random(pednodes); FCNPC_SetNodePoint(node, point); if(point < vehnodes) { new Float:x, Float:y, Float:z; FCNPC_GetNodePointPosition(node, x, y, z); FCNPC_SetPosition(npcid, x, y, z+1); } FCNPC_PlayNode(npcid, node, point < pednodes ? NODE_TYPE_PED : NODE_TYPE_PED); } return 1; }