06.03.2014, 18:39
How to check if public OnGameModeInit was loaded, i mean if i have already launched the server, how to detect it?
or just other publics...
or just other publics...
I want to make this:
if player owns cars so on his first conenct to the server his vehicles will be spawned on specific locations but when he leaves the vehicles will stay. and whenever he reconnects the cars will be there. when relaunch the server so all cars will respawn to their original parks. |