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Why crashdetect can't detect problem line in GM when I compile it with the "-d2" option?
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How many lines does your script have? If it's over 65 thousand then it won't show the lines the errors are at.
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You shall use -d3 and if the error persists, try spreading your script in between two parts, to find the error, and keep on doing that until you reach the plugin/include/line.