Saving player data
#1

Removed
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#2

Dump
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#3

anyone?
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#4

Save each player's data when they disconnect?? I'm not too experienced with mysql so I wouldn't be able to show you how... but that way, it only gets called once, per player. Depending on whether the conditions are met, and might not be called like during a server restart for example... then you would have to find a way around that yourself.
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#5

Removede.
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#6

You complain about lag, yet you don't want to use threaded queries. Contradictio in terminis.
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#7

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#8

Quote:
Originally Posted by Vince
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You complain about lag, yet you don't want to use threaded queries. Contradictio in terminis.
What he means is that with R7 (threaded queries) you receive the VERY minimum amount of lag in comparison to R6.
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