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As the title says, what's the difference? I've searched around, thanks in advance.
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A dynamic 3D text label can basically go around the SA:MP limit of the 3D text labels per-server. You can (essentially) have unlimited labels when using a streamer for these.
On the other hand, the bare function, Create3DTextLabel is the SA:MP native function. This is limited to a certain amount and if/when you reach that amount, you cannot create any more 3D text labels.
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Ahh I see thank you. It means that it can be edited, effectively without having to destroy one and then re-create!
@ Realcop
Thanks! Did what I say have any truth?
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pawn Код:
UpdateDynamic3DTextLabelText(Text3D:id, color, const text[]);
?
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