26.01.2013, 05:27
Ok, so i made the gates for the SFPD, and for some reason, it shoots out a wall of errors, now if i delete the script, everythings ok again. I have no idea what's causing it :S
Here's the errors
Here's the scripting
Here's the errors
Код:
C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3682) : error 004: function "GivePlayerMoneyEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3738) : error 004: function "ResetPlayerWeaponsEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3740) : error 004: function "GivePlayerWeaponEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3773) : error 004: function "ResetPlayerWeaponsEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3939) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3968) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3997) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4095) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4119) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4143) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4352) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4356) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4360) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4372) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4376) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4380) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4384) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4388) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4401) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4405) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4435) : error 004: function "FixHour" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4537) : error 004: function "ResetPlayerWeaponsEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4538) : error 004: function "ResetPlayerMoneyEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4788) : error 004: function "MySQLCheckConnection" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4789) : error 004: function "MySQLCheckAccount" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(5178) : error 004: function "GivePlayerMoneyEx" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
Код:
else if(!strcmp(gate, "SFPD", true)) { if(IsACop(playerid)) { GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]); GetDynamicObjectPos(sfpdgate[0], Positions[1][0], Positions[1][1], Positions[1][2]); if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][2]) < 35.0) { if(Sfpdgatestate[0] == 0) { new string[128]; format(string,sizeof(string), "* %s uses %s remote to open the gates of the SFPD.", PlayerNameEx(playerid), HisHer(playerid)); //DestroyDynamicObject(sfpdgate[0] || sfpdgate[1]); DestroyDynamicObject(1495,239.60000610,116.19999695,1002.20001221,0.00000000,0.00000000,90.00000000); //object(gen_doorext01) (1) DestroyDynamicObject(1495,239.60000610,119.19999695,1002.20001221,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (2) ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); Sfpdgatestate[0] = 1; return 1; } else { new string[128]; format(string,sizeof(string), "* %s uses %s remote to close the gates of the SFPD.", PlayerNameEx(playerid,), HisHer(playerid)); CreateDynamicObject(1495,239.60000610,116.19999695,1002.20001221,0.00000000,0.00000000,90.00000000); //object(gen_doorext01) (1) CreateDynamicObject(1495,239.60000610,119.19999695,1002.20001221,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (2) ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); Sfpdgatestate[0] = 0; return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, " You are not near the gate!"); return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, " You do not have the keys!"); } return 1; }