C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3682) : error 004: function "GivePlayerMoneyEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3738) : error 004: function "ResetPlayerWeaponsEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3740) : error 004: function "GivePlayerWeaponEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3773) : error 004: function "ResetPlayerWeaponsEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3939) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3968) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(3997) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4095) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4119) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4143) : error 004: function "DestroyVehicleEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4352) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4356) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4360) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4372) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4376) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4380) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4384) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4388) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4401) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4405) : error 004: function "PlayerToPoint" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4435) : error 004: function "FixHour" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4537) : error 004: function "ResetPlayerWeaponsEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4538) : error 004: function "ResetPlayerMoneyEx" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4788) : error 004: function "MySQLCheckConnection" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(4789) : error 004: function "MySQLCheckAccount" is not implemented C:\Users\Jay\Desktop\HGRP\gamemodes\HGRP.pwn(5178) : error 004: function "GivePlayerMoneyEx" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
else if(!strcmp(gate, "SFPD", true))
{
if(IsACop(playerid))
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetDynamicObjectPos(sfpdgate[0], Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][2]) < 35.0)
{
if(Sfpdgatestate[0] == 0)
{
new string[128];
format(string,sizeof(string), "* %s uses %s remote to open the gates of the SFPD.", PlayerNameEx(playerid), HisHer(playerid));
//DestroyDynamicObject(sfpdgate[0] || sfpdgate[1]);
DestroyDynamicObject(1495,239.60000610,116.19999695,1002.20001221,0.00000000,0.00000000,90.00000000); //object(gen_doorext01) (1)
DestroyDynamicObject(1495,239.60000610,119.19999695,1002.20001221,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (2)
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Sfpdgatestate[0] = 1;
return 1;
}
else
{
new string[128];
format(string,sizeof(string), "* %s uses %s remote to close the gates of the SFPD.", PlayerNameEx(playerid,), HisHer(playerid));
CreateDynamicObject(1495,239.60000610,116.19999695,1002.20001221,0.00000000,0.00000000,90.00000000); //object(gen_doorext01) (1)
CreateDynamicObject(1495,239.60000610,119.19999695,1002.20001221,0.00000000,0.00000000,270.00000000); //object(gen_doorext01) (2)
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Sfpdgatestate[0] = 0;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, " You are not near the gate!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, " You do not have the keys!");
}
return 1;
}