21.12.2012, 22:41
Hello.
What is going on? I just made my first tax formula and SA-MP doesn't detect the wanted level...
My wanted level will be always taken as 0.
What this means is that we get 0+random(1000) always.
eg. (0*53732) + 782 = 0+782 = 782
How do I make it so Pawno will detect the wantedlevel?
I really need the wanted level.... please help... THANKS!!!!
What is going on? I just made my first tax formula and SA-MP doesn't detect the wanted level...
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
//=============[SETDEFAULT]=============//
SetPlayerWantedLevel(playerid, 0);
//================[TAX]================//
new string[128];
new wantedlevel; wantedlevel = GetPlayerWantedLevel(playerid);
new moneyamount; moneyamount = GetPlayerMoney(playerid);
new tax;
if(moneyamount < 0) { tax = (wantedlevel*((9/10)*-moneyamount))/5-random(1000); } //so you dont get on + with the money
if(moneyamount > 0) { tax = (wantedlevel*((9/10)*moneyamount))/5+random(1000); }
format(string, sizeof string, "Your total tax was %d$.", tax);
SendClientMessage(playerid, COLOR_ACHIEVEMENT, string);
GivePlayerMoney(playerid, -tax);
return 1;
}
What this means is that we get 0+random(1000) always.
eg. (0*53732) + 782 = 0+782 = 782
How do I make it so Pawno will detect the wantedlevel?
I really need the wanted level.... please help... THANKS!!!!


