28.09.2012, 15:04
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// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT 8. #define FILTERSCRIPT 9. 10. #include <a_samp> 11. #include <core> 12. #include <float> 13. #include <zcmd> 14. 15. #undef MAX_PLAYERS 16. #define MAX_PLAYERS 1000 17. 18. #include "../include/gl_common.inc" 19. #define COLOR_GRAD1 0xB4B5B7FF 20. #define COLOR_GRAD2 0xBFC0C2FF 21. #define COLOR_GRAD3 0xCBCCCEFF 22. #define COLOR_GRAD4 0xD8D8D8FF 23. #define COLOR_GRAD5 0xE3E3E3FF 24. #define COLOR_GRAD6 0xF0F0F0FF 25. #define COLOR_GREEN 0x33AA33AA 26. #define COLOR_RED 0xFF0000FF 27. #define COLOR_WHITE 0xFFFFFFAA 28. 29. new gPlayerUsingLoopingAnim[MAX_PLAYERS]; 30. new gPlayerAnimLibsPreloaded[MAX_PLAYERS]; 31. 32. new Text:txtAnimHelper; 33. 34. //------------------------------------------------- 35. 36. PlayAnim(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync) 37. { 38. ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync); 39. } 40. 41. PlayAnimEx(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync) 42. { 43. gPlayerUsingLoopingAnim[playerid] = 1; 44. ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync); 45. TextDrawShowForPlayer(playerid,txtAnimHelper); 46. } 47. 48. StopLoopingAnim(playerid) 49. { 50. gPlayerUsingLoopingAnim[playerid] = 0; 51. ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0, 1); 52. } 53. 54. PreloadAnimLib(playerid, animlib[]) 55. { 56. ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0,1); 57. } 58. 59. IsAblePedAnimation(playerid) 60. { 61. if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital")) { 62. SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!"); 63. return 0; 64. } 65. if(IsPlayerInAnyVehicle(playerid) == 1) 66. { 67. SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be outside a vehicle."); 68. return 0; 69. } 70. return 1; 71. } 72. 73. IsAbleVehicleAnimation(playerid) 74. { 75. if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital")) { 76. SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!"); 77. return 0; 78. } 79. if(IsPlayerInAnyVehicle(playerid) == 0) 80. { 81. SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be inside a vehicle."); 82. return 0; 83. } 84. return 1; 85. } 86. 87. //------------------------------------------------- 88. 89. // ********** SPECIFIC VEHICLES ********** 90. 91. IsCLowrider(carid) 92. { 93. new Cars[] = { 536, 575, 567}; 94. for(new i = 0; i < sizeof(Cars); i++) 95. { 96. if(GetVehicleModel(carid) == Cars[i]) return 1; 97. } 98. return 0; 99. } 100. 101. // ********** CALLBACKS ********** 102. 103. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) 104. { 105. if(GetPVarInt(playerid, "Injured") != 0) return; 106. if(!gPlayerUsingLoopingAnim[playerid]) return; 107. 108. if(IsKeyJustDown(KEY_SPRINT,newkeys,oldkeys)) 109. { 110. StopLoopingAnim(playerid); 111. TextDrawHideForPlayer(playerid,txtAnimHelper); 112. } 113. } 114. 115. //------------------------------------------------ 116. 117. public OnPlayerDeath(playerid, killerid, reason) 118. { 119. if(gPlayerUsingLoopingAnim[playerid]) 120. { 121. gPlayerUsingLoopingAnim[playerid] = 0; 122. TextDrawHideForPlayer(playerid,txtAnimHelper); 123. } 124. 125. return 1; 126. } 127. 128. //------------------------------------------------- 129. 130. public OnPlayerSpawn(playerid) 131. { 132. if(!gPlayerAnimLibsPreloaded[playerid]) 133. { 134. PreloadAnimLib(playerid,"AIRPORT"); 135. PreloadAnimLib(playerid,"Attractors"); 136. PreloadAnimLib(playerid,"BAR"); 137. PreloadAnimLib(playerid,"BASEBALL"); 138. PreloadAnimLib(playerid,"BD_FIRE"); 139. PreloadAnimLib(playerid,"benchpress"); 140. PreloadAnimLib(playerid,"BF_injection"); 141. PreloadAnimLib(playerid,"BIKED"); 142. PreloadAnimLib(playerid,"BIKEH"); 143. PreloadAnimLib(playerid,"BIKELEAP"); 144. PreloadAnimLib(playerid,"BIKES"); 145. PreloadAnimLib(playerid,"BIKEV"); 146. PreloadAnimLib(playerid,"BIKE_DBZ"); 147. PreloadAnimLib(playerid,"BMX"); 148. PreloadAnimLib(playerid,"BOX"); 149. PreloadAnimLib(playerid,"BSKTBALL"); 150. PreloadAnimLib(playerid,"BUDDY"); 151. PreloadAnimLib(playerid,"BUS"); 152. PreloadAnimLib(playerid,"CAMERA"); 153. PreloadAnimLib(playerid,"CAR"); 154. PreloadAnimLib(playerid,"CAR_CHAT"); 155. PreloadAnimLib(playerid,"CASINO"); 156. PreloadAnimLib(playerid,"CHAINSAW"); 157. PreloadAnimLib(playerid,"CHOPPA"); 158. PreloadAnimLib(playerid,"CLOTHES"); 159. PreloadAnimLib(playerid,"COACH"); 160. PreloadAnimLib(playerid,"COLT45"); 161. PreloadAnimLib(playerid,"COP_DVBYZ"); 162. PreloadAnimLib(playerid,"CRIB"); 163. PreloadAnimLib(playerid,"DAM_JUMP"); 164. PreloadAnimLib(playerid,"DANCING"); 165. PreloadAnimLib(playerid,"DILDO"); 166. PreloadAnimLib(playerid,"DODGE"); 167. PreloadAnimLib(playerid,"DOZER"); 168. PreloadAnimLib(playerid,"DRIVEBYS"); 169. PreloadAnimLib(playerid,"FAT"); 170. PreloadAnimLib(playerid,"FIGHT_B"); 171. PreloadAnimLib(playerid,"FIGHT_C"); 172. PreloadAnimLib(playerid,"FIGHT_D"); 173. PreloadAnimLib(playerid,"FIGHT_E"); 174. PreloadAnimLib(playerid,"FINALE"); 175. PreloadAnimLib(playerid,"FINALE2"); 176. PreloadAnimLib(playerid,"Flowers"); 177. PreloadAnimLib(playerid,"FOOD"); 178. PreloadAnimLib(playerid,"Freeweights"); 179. PreloadAnimLib(playerid,"GANGS"); 180. PreloadAnimLib(playerid,"GHANDS"); 181. PreloadAnimLib(playerid,"GHETTO_DB"); 182. PreloadAnimLib(playerid,"goggles"); 183. PreloadAnimLib(playerid,"GRAFFITI"); 184. PreloadAnimLib(playerid,"GRAVEYARD"); 185. PreloadAnimLib(playerid,"GRENADE"); 186. PreloadAnimLib(playerid,"GYMNASIUM"); 187. PreloadAnimLib(playerid,"HAIRCUTS"); 188. PreloadAnimLib(playerid,"HEIST9"); 189. PreloadAnimLib(playerid,"INT_HOUSE"); 190. PreloadAnimLib(playerid,"INT_OFFICE"); 191. PreloadAnimLib(playerid,"INT_SHOP"); 192. PreloadAnimLib(playerid,"JST_BUISNESS"); 193. PreloadAnimLib(playerid,"KART"); 194. PreloadAnimLib(playerid,"KISSING"); 195. PreloadAnimLib(playerid,"KNIFE"); 196. PreloadAnimLib(playerid,"LAPDAN1"); 197. PreloadAnimLib(playerid,"LAPDAN2"); 198. PreloadAnimLib(playerid,"LAPDAN3"); 199. PreloadAnimLib(playerid,"LOWRIDER"); 200. PreloadAnimLib(playerid,"MD_CHASE"); 201. PreloadAnimLib(playerid,"MEDIC"); 202. PreloadAnimLib(playerid,"MD_END"); 203. PreloadAnimLib(playerid,"MISC"); 204. PreloadAnimLib(playerid,"MTB"); 205. PreloadAnimLib(playerid,"MUSCULAR"); 206. PreloadAnimLib(playerid,"NEVADA"); 207. PreloadAnimLib(playerid,"ON_LOOKERS"); 208. PreloadAnimLib(playerid,"OTB"); 209. PreloadAnimLib(playerid,"PARACHUTE"); 210. PreloadAnimLib(playerid,"PARK"); 211. PreloadAnimLib(playerid,"PAULNMAC"); 212. PreloadAnimLib(playerid,"PED"); 213. PreloadAnimLib(playerid,"PLAYER_DVBYS"); 214. PreloadAnimLib(playerid,"PLAYIDLES"); 215. PreloadAnimLib(playerid,"POLICE"); 216. PreloadAnimLib(playerid,"POOL"); 217. PreloadAnimLib(playerid,"POOR"); 218. PreloadAnimLib(playerid,"PYTHON"); 219. PreloadAnimLib(playerid,"QUAD"); 220. PreloadAnimLib(playerid,"QUAD_DBZ"); 221. PreloadAnimLib(playerid,"RIFLE"); 222. PreloadAnimLib(playerid,"RIOT"); 223. PreloadAnimLib(playerid,"ROB_BANK"); 224. PreloadAnimLib(playerid,"ROCKET"); 225. PreloadAnimLib(playerid,"RUSTLER"); 226. PreloadAnimLib(playerid,"RYDER"); 227. PreloadAnimLib(playerid,"SCRATCHING"); 228. PreloadAnimLib(playerid,"SHAMAL"); 229. PreloadAnimLib(playerid,"SHOTGUN"); 230. PreloadAnimLib(playerid,"SILENCED"); 231. PreloadAnimLib(playerid,"SKATE"); 232. PreloadAnimLib(playerid,"SPRAYCAN"); 233. PreloadAnimLib(playerid,"STRIP"); 234. PreloadAnimLib(playerid,"SUNBATHE"); 235. PreloadAnimLib(playerid,"SWAT"); 236. PreloadAnimLib(playerid,"SWEET"); 237. PreloadAnimLib(playerid,"SWIM"); 238. PreloadAnimLib(playerid,"SWORD"); 239. PreloadAnimLib(playerid,"TANK"); 240. PreloadAnimLib(playerid,"TATTOOS"); 241. PreloadAnimLib(playerid,"TEC"); 242. PreloadAnimLib(playerid,"TRAIN"); 243. PreloadAnimLib(playerid,"TRUCK"); 244. PreloadAnimLib(playerid,"UZI"); 245. PreloadAnimLib(playerid,"VAN"); 246. PreloadAnimLib(playerid,"VENDING"); 247. PreloadAnimLib(playerid,"VORTEX"); 248. PreloadAnimLib(playerid,"WAYFARER"); 249. PreloadAnimLib(playerid,"WEAPONS"); 250. PreloadAnimLib(playerid,"WUZI"); 251. PreloadAnimLib(playerid,"SNM"); 252. PreloadAnimLib(playerid,"BLOWJOBZ"); 253. PreloadAnimLib(playerid,"SEX"); 254. PreloadAnimLib(playerid,"BOMBER"); 255. PreloadAnimLib(playerid,"RAPPING"); 256. PreloadAnimLib(playerid,"SHOP"); 257. PreloadAnimLib(playerid,"BEACH"); 258. PreloadAnimLib(playerid,"SMOKING"); 259. PreloadAnimLib(playerid,"FOOD"); 260. PreloadAnimLib(playerid,"ON_LOOKERS"); 261. PreloadAnimLib(playerid,"DEALER"); 262. PreloadAnimLib(playerid,"CRACK"); 263. PreloadAnimLib(playerid,"CARRY"); 264. PreloadAnimLib(playerid,"COP_AMBIENT"); 265. PreloadAnimLib(playerid,"PARK"); 266. PreloadAnimLib(playerid,"INT_HOUSE"); 267. PreloadAnimLib(playerid,"FOOD"); 268. gPlayerAnimLibsPreloaded[playerid] = 1; 269. } 270. return 1; 271. } 272. 273. //------------------------------------------------- 274. 275. public OnPlayerConnect(playerid) 276. { 277. gPlayerUsingLoopingAnim[playerid] = 0; 278. gPlayerAnimLibsPreloaded[playerid] = 0; 279. 280. return 1; 281. } 282. 283. //------------------------------------------------- 284. 285. public OnFilterScriptInit() 286. { 287. txtAnimHelper = TextDrawCreate(630.0, 420.0, 288. "~r~~k~~PED_SPRINT~ ~w~to stop the animation"); 289. TextDrawUseBox(txtAnimHelper, 0); 290. TextDrawFont(txtAnimHelper, 2); 291. TextDrawSetShadow(txtAnimHelper,0); 292. TextDrawSetOutline(txtAnimHelper,1); 293. TextDrawBackgroundColor(txtAnimHelper,0x000000FF); 294. TextDrawColor(txtAnimHelper,0xFFFFFFFF); 295. TextDrawAlignment(txtAnimHelper,3); 296. } 297. 298. CMD:animlist(playerid, params[]) 299. { 300. SendClientMessage(playerid, COLOR_GREEN, "Available Animations:"); 301. SendClientMessage(playerid, COLOR_GRAD1, "/handsup /drunk /bomb /rob /laugh /lookout /robman /crossarms /sit /siteat /hide /vomit /eat"); 302. SendClientMessage(playerid, COLOR_GRAD2, "/wave /slapass /deal /taichi /crack /smoke /chat /dance /fucku /taichi /drinkwater /pedmove"); 303. SendClientMessage(playerid, COLOR_GRAD3, "/checktime /sleep /blob /opendoor /wavedown /shakehand /reload /cpr /dive /showoff /box /tag"); 304. SendClientMessage(playerid, COLOR_GRAD4, "/goggles /cry /dj /cheer /throw /robbed /hurt /nobreath /bar /getjiggy /fallover /rap /piss"); 305. SendClientMessage(playerid, COLOR_GRAD5, "/salute /crabs /washhands /signal /stop /gesture /jerkoff /idles /lowrider /carchat"); 306. SendClientMessage(playerid, COLOR_GRAD6, "/blowjob /spank /sunbathe /kiss /snatch /sneak /copa /sexy /holdup /misc /bodypush"); 307. SendClientMessage(playerid, COLOR_GRAD6, "/lowbodypush /headbutt /airkick /doorkick /leftslap /elbow /coprun"); 308. SendClientMessage(playerid, COLOR_GREEN, "Use /stopani to stop an animation."); 309. return 1; 310. } 311. 312. CMD:animhelp(playerid, params[]) 313. { 314. return cmd_animlist(playerid, params); 315. } 316. 317. /*CMD:stopani(playerid, params[]) 318. { 319. if(GetPVarInt(playerid, "PlayerCuffed") != 0 || GetPVarInt(playerid, "Injured") == 1 || GetPVarInt(playerid, "IsFrozen") == 1) 320. { 321. SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!"); 322. return 1; 323. } 324. if(IsPlayerInAnyVehicle(playerid) == 1) 325. { 326. SendClientMessage(playerid, COLOR_GRAD2, "This command requires you to be outside a vehicle."); 327. return 1; 328. } 329. ClearAnimations(playerid); 330. SetPlayerSkin(playerid, GetPlayerSkin(playerid)); 331. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE); 332. return 1; 333. }*/ 334. 335. CMD:bodypush(playerid, params[]) 336. { 337. if(!IsAblePedAnimation(playerid)) return 1; 338. ApplyAnimation(playerid,"GANGS","shake_cara",4.0,0,0,0,0,0); 339. return 1; 340. } 341. 342. CMD:lowbodypush(playerid, params[]) 343. { 344. if(!IsAblePedAnimation(playerid)) return 1; 345. ApplyAnimation(playerid,"GANGS","shake_carSH",4.0,0,0,0,0,0); 346. return 1; 347. } 348. 349. CMD:headbutt(playerid, params[]) 350. { 351. if(!IsAblePedAnimation(playerid)) return 1; 352. ApplyAnimation(playerid,"WAYFARER","WF_Fwd",4.0,0,0,0,0,0); 353. return 1; 354. } 355. 356. CMD:airkick(playerid, params[]) 357. { 358. if(!IsAblePedAnimation(playerid)) return 1; 359. ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0); 360. return 1; 361. } 362. 363. CMD:doorkick(playerid, params[]) 364. { 365. if(!IsAblePedAnimation(playerid)) return 1; 366. ApplyAnimation(playerid,"POLICE","Door_Kick",4.0,0,0,0,0,0); 367. return 1; 368. } 369. 370. CMD:leftslap(playerid, params[]) 371. { 372. if(!IsAblePedAnimation(playerid)) return 1; 373. ApplyAnimation(playerid,"PED","BIKE_elbowL",4.0,0,0,0,0,0); 374. return 1; 375. } 376. 377. CMD:elbow(playerid, params[]) 378. { 379. if(!IsAblePedAnimation(playerid)) return 1; 380. ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0); 381. return 1; 382. } 383. 384. CMD:coprun(playerid, params[]) 385. { 386. if(!IsAblePedAnimation(playerid)) return 1; 387. ApplyAnimation(playerid,"SWORD","sword_block",50.0,0,1,1,1,1); 388. return 1; 389. } 390. 391. CMD:handsup(playerid, params[]) 392. { 393. if(!IsAblePedAnimation(playerid)) return 1; 394. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); 395. return 1; 396. } 397. 398. CMD:piss(playerid, params[]) 399. { 400. if(!IsAblePedAnimation(playerid)) return 1; 401. SetPlayerSpecialAction(playerid, 68); 402. return 1; 403. } 404. 405. CMD:sneak(playerid, params[]) 406. { 407. if(!IsAblePedAnimation(playerid)) return 1; 408. PlayAnimEx(playerid, "PED", "Player_Sneak", 4.1, 1, 1, 1, 1, 1, 1); 409. return 1; 410. } 411. 412. CMD:drunk(playerid, params[]) 413. { 414. if(!IsAblePedAnimation(playerid)) return 1; 415. PlayAnimEx(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 1, 1); 416. return 1; 417. } 418. 419. CMD:bomb(playerid, params[]) 420. { 421. if(!IsAblePedAnimation(playerid)) return 1; 422. PlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0, 1); 423. return 1; 424. } 425. 426. CMD:rob(playerid, params[]) 427. { 428. if(!IsAblePedAnimation(playerid)) return 1; 429. PlayAnimEx(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1); 430. return 1; 431. } 432. 433. CMD:laugh(playerid, params[]) 434. { 435. if(!IsAblePedAnimation(playerid)) return 1; 436. PlayAnimEx(playerid, "RAPPING", "Laugh_01", 4.0, 1, 0, 0, 0, 0, 1); 437. return 1; 438. } 439. 440. CMD:lookout(playerid, params[]) 441. { 442. if(!IsAblePedAnimation(playerid)) return 1; 443. PlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0, 1); 444. return 1; 445. } 446. 447. CMD:robman(playerid, params[]) 448. { 449. if(!IsAblePedAnimation(playerid)) return 1; 450. PlayAnimEx(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0, 1); 451. return 1; 452. } 453. 454. CMD:hide(playerid, params[]) 455. { 456. if(!IsAblePedAnimation(playerid)) return 1; 457. PlayAnimEx(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0, 1); 458. return 1; 459. } 460. 461. CMD:vomit(playerid, params[]) 462. { 463. if(!IsAblePedAnimation(playerid)) return 1; 464. PlayAnimEx(playerid, "FOOD", "EAT_Vomit_P", 3.0, 1, 0, 0, 0, 0, 1); 465. return 1; 466. } 467. 468. CMD:eat(playerid, params[]) 469. { 470. if(!IsAblePedAnimation(playerid)) return 1; 471. PlayAnimEx(playerid, "FOOD", "EAT_Burger", 3.0, 1, 0, 0, 0, 0, 1); 472. return 1; 473. } 474. 475. CMD:slapass(playerid, params[]) 476. { 477. if(!IsAblePedAnimation(playerid)) return 1; 478. PlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0, 1); 479. return 1; 480. } 481. 482. CMD:crack(playerid, params[]) 483. { 484. if(!IsAblePedAnimation(playerid)) return 1; 485. PlayAnimEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0, 1); 486. return 1; 487. } 488. 489. CMD:fucku(playerid, params[]) 490. { 491. if(!IsAblePedAnimation(playerid)) return 1; 492. PlayAnim(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0, 1); 493. return 1; 494. } 495. 496. CMD:taichi(playerid, params[]) 497. { 498. if(!IsAblePedAnimation(playerid)) return 1; 499. PlayAnimEx(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0, 1); 500. return 1; 501. } 502. 503. CMD:drinkwater(playerid, params[]) 504. { 505. if(!IsAblePedAnimation(playerid)) return 1; 506. PlayAnimEx(playerid, "BAR", "dnk_stndF_loop", 4.0, 1, 0, 0, 0, 0, 1); 507. return 1; 508. } 509. 510. CMD:checktime(playerid, params[]) 511. { 512. if(!IsAblePedAnimation(playerid)) return 1; 513. PlayAnim(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 0, 0, 1); 514. return 1; 515. } 516. 517. CMD:sleep(playerid, params[]) 518. { 519. if(!IsAblePedAnimation(playerid)) return 1; 520. PlayAnimEx(playerid, "CRACK", "crckdeth4", 4.0, 0, 1, 1, 1, 0, 1); 521. return 1; 522. } 523. 524. CMD:blob(playerid, params[]) 525. { 526. if(!IsAblePedAnimation(playerid)) return 1; 527. PlayAnimEx(playerid, "CRACK", "crckidle1", 4.0, 0, 1, 1, 1, 0, 1); 528. return 1; 529. } 530. 531. CMD:opendoor(playerid, params[]) 532. { 533. if(!IsAblePedAnimation(playerid)) return 1; 534. PlayAnim(playerid, "AIRPORT", "thrw_barl_thrw", 4.0, 0, 0, 0, 0, 0, 1); 535. return 1; 536. } 537. 538. CMD:wavedown(playerid, params[]) 539. { 540. if(!IsAblePedAnimation(playerid)) return 1; 541. PlayAnim(playerid, "BD_FIRE", "BD_Panic_01", 4.0, 0, 0, 0, 0, 0, 1); 542. return 1; 543. } 544. 545. CMD:cpr(playerid, params[]) 546. { 547. if(!IsAblePedAnimation(playerid)) return 1; 548. PlayAnim(playerid, "MEDIC", "CPR", 4.0, 0, 0, 0, 0, 0, 1); 549. return 1; 550. } 551. 552. CMD:dive(playerid, params[]) 553. { 554. if(!IsAblePedAnimation(playerid)) return 1; 555. PlayAnimEx(playerid, "DODGE", "Crush_Jump", 4.0, 0, 1, 1, 1, 0, 1); 556. return 1; 557. } 558. 559. CMD:showoff(playerid, params[]) 560. { 561. if(!IsAblePedAnimation(playerid)) return 1; 562. PlayAnimEx(playerid, "Freeweights", "gym_free_celebrate", 4.0, 1, 0, 0, 0, 0, 1); 563. return 1; 564. } 565. 566. CMD:goggles(playerid, params[]) 567. { 568. if(!IsAblePedAnimation(playerid)) return 1; 569. PlayAnim(playerid, "goggles", "goggles_put_on", 4.0, 0, 0, 0, 0, 0, 1); 570. return 1; 571. } 572. 573. CMD:cry(playerid, params[]) 574. { 575. if(!IsAblePedAnimation(playerid)) return 1; 576. PlayAnimEx(playerid, "GRAVEYARD", "mrnF_loop", 4.0, 1, 0, 0, 0, 0, 1); 577. return 1; 578. } 579. 580. CMD:throw(playerid, params[]) 581. { 582. if(!IsAblePedAnimation(playerid)) return 1; 583. PlayAnim(playerid, "GRENADE", "WEAPON_throw", 4.0, 0, 0, 0, 0, 0, 1); 584. return 1; 585. } 586. 587. CMD:robbed(playerid, params[]) 588. { 589. if(!IsAblePedAnimation(playerid)) return 1; 590. PlayAnimEx(playerid, "SHOP", "SHP_Rob_GiveCash", 4.0, 1, 0, 0, 0, 0, 1); 591. return 1; 592. } 593. 594. CMD:hurt(playerid, params[]) 595. { 596. if(!IsAblePedAnimation(playerid)) return 1; 597. PlayAnimEx(playerid, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0, 1); 598. return 1; 599. } 600. 601. CMD:box(playerid, params[]) 602. { 603. if(!IsAblePedAnimation(playerid)) return 1; 604. PlayAnimEx(playerid, "GYMNASIUM", "GYMshadowbox", 4.0, 1, 0, 0, 0, 0, 1); 605. return 1; 606. } 607. 608. CMD:washhands(playerid, params[]) 609. { 610. if(!IsAblePedAnimation(playerid)) return 1; 611. PlayAnimEx(playerid, "BD_FIRE", "wash_up", 4.0, 1, 0, 0, 0, 0, 1); 612. return 1; 613. } 614. 615. CMD:crabs(playerid, params[]) 616. { 617. if(!IsAblePedAnimation(playerid)) return 1; 618. PlayAnimEx(playerid, "MISC", "Scratchballs_01", 4.0, 1, 0, 0, 0, 0, 1); 619. return 1; 620. } 621. 622. CMD:salute(playerid, params[]) 623. { 624. if(!IsAblePedAnimation(playerid)) return 1; 625. PlayAnimEx(playerid, "ON_LOOKERS", "Pointup_loop", 4.0, 1, 0, 0, 0, 0, 1); 626. return 1; 627. } 628. 629. CMD:jerkoff(playerid, params[]) 630. { 631. if(!IsAblePedAnimation(playerid)) return 1; 632. PlayAnimEx(playerid, "PAULNMAC", "wank_out", 4.0, 1, 0, 0, 0, 0, 1); 633. return 1; 634. } 635. 636. CMD:stop(playerid, params[]) 637. { 638. if(!IsAblePedAnimation(playerid)) return 1; 639. PlayAnimEx(playerid, "PED", "endchat_01", 4.0, 1, 0, 0, 0, 0, 1); 640. return 1; 641. } 642. 643. CMD:rap(playerid, params[]) 644. { 645. if(!IsAblePedAnimation(playerid)) return 1; 646. switch(strval(params)) 647. { 648. case 1: PlayAnimEx(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 0, 0, 0, 0, 1); 649. case 2: PlayAnimEx(playerid, "RAPPING", "RAP_B_Loop", 4.0, 1, 0, 0, 0, 0, 1); 650. case 3: PlayAnimEx(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 0, 0, 0, 0, 1); 651. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /rap [1-3]"); 652. } 653. return 1; 654. } 655. 656. CMD:chat(playerid, params[]) 657. { 658. if(!IsAblePedAnimation(playerid)) return 1; 659. switch(strval(params)) 660. { 661. case 1: PlayAnimEx(playerid, "PED", "IDLE_CHAT", 4.0, 1, 0, 0, 0, 0, 1); 662. case 2: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkA", 4.0, 1, 0, 0, 0, 0, 1); 663. case 3: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkB", 4.0, 1, 0, 0, 0, 0, 1); 664. case 4: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkE", 4.0, 1, 0, 0, 0, 0, 1); 665. case 5: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkF", 4.0, 1, 0, 0, 0, 0, 1); 666. case 6: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkG", 4.0, 1, 0, 0, 0, 0, 1); 667. case 7: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkH", 4.0, 1, 0, 0, 0, 0, 1); 668. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /chat [1-7]"); 669. } 670. return 1; 671. } 672. 673. CMD:gesture(playerid, params[]) 674. { 675. if(!IsAblePedAnimation(playerid)) return 1; 676. switch(strval(params)) 677. { 678. case 1: PlayAnim(playerid, "GHANDS", "gsign1", 4.0, 0, 0, 0, 0, 0, 1); 679. case 2: PlayAnim(playerid, "GHANDS", "gsign1LH", 4.0, 0, 0, 0, 0, 0, 1); 680. case 3: PlayAnim(playerid, "GHANDS", "gsign2", 4.0, 0, 0, 0, 0, 0, 1); 681. case 4: PlayAnim(playerid, "GHANDS", "gsign2LH", 4.0, 0, 0, 0, 0, 0, 1); 682. case 5: PlayAnim(playerid, "GHANDS", "gsign3", 4.0, 0, 0, 0, 0, 0, 1); 683. case 6: PlayAnim(playerid, "GHANDS", "gsign3LH", 4.0, 0, 0, 0, 0, 0, 1); 684. case 7: PlayAnim(playerid, "GHANDS", "gsign4", 4.0, 0, 0, 0, 0, 0, 1); 685. case 8: PlayAnim(playerid, "GHANDS", "gsign4LH", 4.0, 0, 0, 0, 0, 0, 1); 686. case 9: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1); 687. case 10: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1); 688. case 11: PlayAnim(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0, 1); 689. case 12: PlayAnim(playerid, "GANGS", "Invite_No", 4.0, 0, 0, 0, 0, 0, 1); 690. case 13: PlayAnim(playerid, "GANGS", "Invite_Yes", 4.0, 0, 0, 0, 0, 0, 1); 691. case 14: PlayAnim(playerid, "GANGS", "prtial_gngtlkD", 4.0, 0, 0, 0, 0, 0, 1); 692. case 15: PlayAnim(playerid, "GANGS", "smkcig_prtl", 4.0, 0, 0, 0, 0, 0, 1); 693. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gesture [1-15]"); 694. } 695. return 1; 696. } 697. 698. CMD:lay(playerid, params[]) 699. { 700. if(!IsAblePedAnimation(playerid)) return 1; 701. switch(strval(params)) 702. { 703. case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1); 704. case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1); 705. case 3: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1); 706. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lay [1-3]"); 707. } 708. return 1; 709. } 710. 711. CMD:wave(playerid, params[]) 712. { 713. if(!IsAblePedAnimation(playerid)) return 1; 714. switch(strval(params)) 715. { 716. case 1: PlayAnimEx(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0, 1); 717. case 2: PlayAnimEx(playerid, "KISSING", "gfwave2", 4.0, 1, 0, 0, 0, 0, 1); 718. case 3: PlayAnimEx(playerid, "PED", "endchat_03", 4.0, 1, 0, 0, 0, 0, 1); 719. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /wave [1-3]"); 720. } 721. return 1; 722. } 723. 724. CMD:signal(playerid, params[]) 725. { 726. if(!IsAblePedAnimation(playerid)) return 1; 727. switch(strval(params)) 728. { 729. case 1: PlayAnimEx(playerid, "POLICE", "CopTraf_Come", 4.0, 1, 0, 0, 0, 0, 1); 730. case 2: PlayAnimEx(playerid, "POLICE", "CopTraf_Stop", 4.0, 1, 0, 0, 0, 0, 1); 731. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /signal [1-2]"); 732. } 733. return 1; 734. } 735. 736. CMD:nobreath(playerid, params[]) 737. { 738. if(!IsAblePedAnimation(playerid)) return 1; 739. switch(strval(params)) 740. { 741. case 1: PlayAnimEx(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0, 1); 742. case 2: PlayAnimEx(playerid, "PED", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1); 743. case 3: PlayAnimEx(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1); 744. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /nobreath [1-3]"); 745. } 746. return 1; 747. } 748. 749. CMD:fallover(playerid, params[]) 750. { 751. if(!IsAblePedAnimation(playerid)) return 1; 752. switch(strval(params)) 753. { 754. case 1: PlayAnimEx(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1); 755. case 2: PlayAnimEx(playerid, "PED", "KO_shot_face", 4.0, 0, 1, 1, 1, 0, 1); 756. case 3: PlayAnimEx(playerid, "PED", "KO_shot_stom", 4.0, 0, 1, 1, 1, 0, 1); 757. case 4: PlayAnimEx(playerid, "PED", "BIKE_fallR", 4.1, 0, 1, 1, 1, 0, 1); 758. case 5: PlayAnimEx(playerid, "PED", "BIKE_fall_off", 4.1, 0, 1, 1, 1, 0, 1); 759. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fallover [1-5]"); 760. } 761. return 1; 762. } 763. 764. CMD:pedmove(playerid, params[]) 765. { 766. if(!IsAblePedAnimation(playerid)) return 1; 767. switch(strval(params)) 768. { 769. case 1: PlayAnimEx(playerid, "PED", "JOG_femaleA", 4.0, 1, 1, 1, 1, 1, 1); 770. case 2: PlayAnimEx(playerid, "PED", "JOG_maleA", 4.0, 1, 1, 1, 1, 1, 1); 771. case 3: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1); 772. case 4: PlayAnimEx(playerid, "PED", "run_fat", 4.0, 1, 1, 1, 1, 1, 1); 773. case 5: PlayAnimEx(playerid, "PED", "run_fatold", 4.0, 1, 1, 1, 1, 1, 1); 774. case 6: PlayAnimEx(playerid, "PED", "run_old", 4.0, 1, 1, 1, 1, 1, 1); 775. case 7: PlayAnimEx(playerid, "PED", "Run_Wuzi", 4.0, 1, 1, 1, 1, 1, 1); 776. case 8: PlayAnimEx(playerid, "PED", "swat_run", 4.0, 1, 1, 1, 1, 1, 1); 777. case 9: PlayAnimEx(playerid, "PED", "WALK_fat", 4.0, 1, 1, 1, 1, 1, 1); 778. case 10: PlayAnimEx(playerid, "PED", "WALK_fatold", 4.0, 1, 1, 1, 1, 1, 1); 779. case 11: PlayAnimEx(playerid, "PED", "WALK_gang1", 4.0, 1, 1, 1, 1, 1, 1); 780. case 12: PlayAnimEx(playerid, "PED", "WALK_gang2", 4.0, 1, 1, 1, 1, 1, 1); 781. case 13: PlayAnimEx(playerid, "PED", "WALK_old", 4.0, 1, 1, 1, 1, 1, 1); 782. case 14: PlayAnimEx(playerid, "PED", "WALK_shuffle", 4.0, 1, 1, 1, 1, 1, 1); 783. case 15: PlayAnimEx(playerid, "PED", "woman_run", 4.0, 1, 1, 1, 1, 1, 1); 784. case 16: PlayAnimEx(playerid, "PED", "WOMAN_runbusy", 4.0, 1, 1, 1, 1, 1, 1); 785. case 17: PlayAnimEx(playerid, "PED", "WOMAN_runfatold", 4.0, 1, 1, 1, 1, 1, 1); 786. case 18: PlayAnimEx(playerid, "PED", "woman_runpanic", 4.0, 1, 1, 1, 1, 1, 1); 787. case 19: PlayAnimEx(playerid, "PED", "WOMAN_runsexy", 4.0, 1, 1, 1, 1, 1, 1); 788. case 20: PlayAnimEx(playerid, "PED", "WOMAN_walkbusy", 4.0, 1, 1, 1, 1, 1, 1); 789. case 21: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1); 790. case 22: PlayAnimEx(playerid, "PED", "WOMAN_walknorm", 4.0, 1, 1, 1, 1, 1, 1); 791. case 23: PlayAnimEx(playerid, "PED", "WOMAN_walkold", 4.0, 1, 1, 1, 1, 1, 1); 792. case 24: PlayAnimEx(playerid, "PED", "WOMAN_walkpro", 4.0, 1, 1, 1, 1, 1, 1); 793. case 25: PlayAnimEx(playerid, "PED", "WOMAN_walksexy", 4.0, 1, 1, 1, 1, 1, 1); 794. case 26: PlayAnimEx(playerid, "PED", "WOMAN_walkshop", 4.0, 1, 1, 1, 1, 1, 1); 795. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /pedmove [1-26]"); 796. } 797. return 1; 798. } 799. 800. CMD:getjiggy(playerid, params[]) 801. { 802. if(!IsAblePedAnimation(playerid)) return 1; 803. switch(strval(params)) 804. { 805. case 1: PlayAnimEx(playerid, "DANCING", "DAN_Down_A", 4.0, 1, 0, 0, 0, 0, 1); 806. case 2: PlayAnimEx(playerid, "DANCING", "DAN_Left_A", 4.0, 1, 0, 0, 0, 0, 1); 807. case 3: PlayAnimEx(playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0, 1); 808. case 4: PlayAnimEx(playerid, "DANCING", "DAN_Right_A", 4.0, 1, 0, 0, 0, 0, 1); 809. case 5: PlayAnimEx(playerid, "DANCING", "DAN_Up_A", 4.0, 1, 0, 0, 0, 0, 1); 810. case 6: PlayAnimEx(playerid, "DANCING", "dnce_M_a", 4.0, 1, 0, 0, 0, 0, 1); 811. case 7: PlayAnimEx(playerid, "DANCING", "dnce_M_b", 4.0, 1, 0, 0, 0, 0, 1); 812. case 8: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1); 813. case 9: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1); 814. case 10: PlayAnimEx(playerid, "DANCING", "dnce_M_d", 4.0, 1, 0, 0, 0, 0, 1); 815. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /getjiggy [1-10]"); 816. } 817. return 1; 818. } 819. 820. CMD:stripclub(playerid, params[]) 821. { 822. if(!IsAblePedAnimation(playerid)) return 1; 823. switch(strval(params)) 824. { 825. case 1: PlayAnimEx(playerid, "STRIP", "PLY_CASH", 4.0, 1, 0, 0, 0, 0, 1); 826. case 2: PlayAnimEx(playerid, "STRIP", "PUN_CASH", 4.0, 1, 0, 0, 0, 0, 1); 827. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /stripclub [1-2]"); 828. } 829. return 1; 830. } 831. 832. CMD:smoke(playerid, params[]) 833. { 834. if(!IsAblePedAnimation(playerid)) return 1; 835. switch(strval(params)) 836. { 837. case 1: PlayAnim(playerid, "SMOKING", "M_smk_in", 4.0, 0, 0, 0, 0, 0, 1); 838. case 2: PlayAnimEx(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0, 1); 839. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /smoke [1-2]"); 840. } 841. return 1; 842. } 843. 844. CMD:dj(playerid, params[]) 845. { 846. if(!IsAblePedAnimation(playerid)) return 1; 847. switch(strval(params)) 848. { 849. case 1: PlayAnimEx(playerid, "SCRATCHING", "scdldlp", 4.0, 1, 0, 0, 0, 0, 1); 850. case 2: PlayAnimEx(playerid, "SCRATCHING", "scdlulp", 4.0, 1, 0, 0, 0, 0, 1); 851. case 3: PlayAnimEx(playerid, "SCRATCHING", "scdrdlp", 4.0, 1, 0, 0, 0, 0, 1); 852. case 4: PlayAnimEx(playerid, "SCRATCHING", "scdrulp", 4.0, 1, 0, 0, 0, 0, 1); 853. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dj [1-4]"); 854. } 855. return 1; 856. } 857. 858. CMD:reload(playerid, params[]) 859. { 860. if(!IsAblePedAnimation(playerid)) return 1; 861. switch(strval(params)) 862. { 863. case 1: PlayAnim(playerid, "BUDDY", "buddy_reload", 4.0, 0, 0, 0, 0, 0, 1); 864. case 2: PlayAnim(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0, 1); 865. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /reload [1-2]"); 866. } 867. return 1; 868. } 869. 870. CMD:tag(playerid, params[]) 871. { 872. if(!IsAblePedAnimation(playerid)) return 1; 873. switch(strval(params)) 874. { 875. case 1: PlayAnimEx(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 1, 0, 0, 0, 0, 1); 876. case 2: PlayAnimEx(playerid, "GRAFFITI", "spraycan_fire", 4.0, 1, 0, 0, 0, 0, 1); 877. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /tag [1-2]"); 878. } 879. return 1; 880. } 881. 882. CMD:deal(playerid, params[]) 883. { 884. if(!IsAblePedAnimation(playerid)) return 1; 885. switch(strval(params)) 886. { 887. case 1: PlayAnimEx(playerid, "DEALER", "DEALER_DEAL", 4.0, 1, 0, 0, 0, 0, 1); 888. case 2: PlayAnimEx(playerid, "DEALER", "shop_pay", 4.0, 1, 0, 0, 0, 0, 1); 889. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /deal [1-2]"); 890. } 891. return 1; 892. } 893. 894. CMD:crossarms(playerid, params[]) 895. { 896. if(!IsAblePedAnimation(playerid)) return 1; 897. switch(strval(params)) 898. { 899. case 1: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1, 1); 900. case 2: PlayAnimEx(playerid, "DEALER", "DEALER_IDLE", 4.0, 1, 0, 0, 0, 0, 1); 901. case 3: PlayAnimEx(playerid, "GRAVEYARD", "mrnM_loop", 4.0, 1, 0, 0, 0, 0, 1); 902. case 4: PlayAnimEx(playerid, "GRAVEYARD", "prst_loopa", 4.0, 1, 0, 0, 0, 0, 1); 903. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /crossarms [1-4]"); 904. } 905. return 1; 906. } 907. 908. CMD:cheer(playerid, params[]) 909. { 910. if(!IsAblePedAnimation(playerid)) return 1; 911. switch(strval(params)) 912. { 913. case 1: PlayAnimEx(playerid, "ON_LOOKERS", "shout_01", 4.0, 1, 0, 0, 0, 0, 1); 914. case 2: PlayAnimEx(playerid, "ON_LOOKERS", "shout_02", 4.0, 1, 0, 0, 0, 0, 1); 915. case 3: PlayAnimEx(playerid, "ON_LOOKERS", "shout_in", 4.0, 1, 0, 0, 0, 0, 1); 916. case 4: PlayAnimEx(playerid, "RIOT", "RIOT_ANGRY_B", 4.0, 1, 0, 0, 0, 0, 1); 917. case 5: PlayAnimEx(playerid, "RIOT", "RIOT_CHANT", 4.0, 1, 0, 0, 0, 0, 1); 918. case 6: PlayAnimEx(playerid, "RIOT", "RIOT_shout", 4.0, 1, 0, 0, 0, 0, 1); 919. case 7: PlayAnimEx(playerid, "STRIP", "PUN_HOLLER", 4.0, 1, 0, 0, 0, 0, 1); 920. case 8: PlayAnimEx(playerid, "OTB", "wtchrace_win", 4.0, 1, 0, 0, 0, 0, 1); 921. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cheer [1-8]"); 922. } 923. return 1; 924. } 925. 926. CMD:sit(playerid, params[]) 927. { 928. if(!IsAblePedAnimation(playerid)) return 1; 929. switch(strval(params)) 930. { 931. case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1); 932. case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1); 933. case 3: PlayAnimEx(playerid, "BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0, 1); 934. case 4: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1); 935. case 5: PlayAnimEx(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0, 1); 936. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sit [1-5]"); 937. } 938. return 1; 939. } 940. 941. CMD:siteat(playerid, params[]) 942. { 943. if(!IsAblePedAnimation(playerid)) return 1; 944. switch(strval(params)) 945. { 946. case 1: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat3", 4.0, 1, 0, 0, 0, 0, 1); 947. case 2: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat2", 4.0, 1, 0, 0, 0, 0, 1); 948. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siteat [1-2]"); 949. } 950. return 1; 951. } 952. 953. CMD:bar(playerid, params[]) 954. { 955. if(!IsAblePedAnimation(playerid)) return 1; 956. switch(strval(params)) 957. { 958. case 1: PlayAnim(playerid, "BAR", "Barcustom_get", 4.0, 0, 1, 0, 0, 0, 1); 959. case 2: PlayAnim(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0, 1); 960. case 3: PlayAnim(playerid, "BAR", "Barserve_give", 4.0, 0, 0, 0, 0, 0, 1); 961. case 4: PlayAnim(playerid, "BAR", "dnk_stndM_loop", 4.0, 0, 0, 0, 0, 0, 1); 962. case 5: PlayAnimEx(playerid, "BAR", "BARman_idle", 4.0, 1, 0, 0, 0, 0, 1); 963. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bar [1-5]"); 964. } 965. return 1; 966. } 967. 968. CMD:dance(playerid, params[]) 969. { 970. if(!IsAblePedAnimation(playerid)) return 1; 971. switch(strval(params)) 972. { 973. case 1: SetPlayerSpecialAction(playerid, 5); 974. case 2: SetPlayerSpecialAction(playerid, 6); 975. case 3: SetPlayerSpecialAction(playerid, 7); 976. case 4: SetPlayerSpecialAction(playerid, 8); 977. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dance [1-4]"); 978. } 979. return 1; 980. } 981. 982. CMD:spank(playerid, params[]) 983. { 984. if(!IsAblePedAnimation(playerid)) return 1; 985. switch(strval(params)) 986. { 987. case 1: PlayAnimEx(playerid, "SNM", "SPANKINGW", 4.1, 1, 0, 0, 0, 0, 1); 988. case 2: PlayAnimEx(playerid, "SNM", "SPANKINGP", 4.1, 1, 0, 0, 0, 0, 1); 989. case 3: PlayAnimEx(playerid, "SNM", "SPANKEDW", 4.1, 1, 0, 0, 0, 0, 1); 990. case 4: PlayAnimEx(playerid, "SNM", "SPANKEDP", 4.1, 1, 0, 0, 0, 0, 1); 991. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /spank [1-4]"); 992. } 993. return 1; 994. } 995. 996. CMD:sexy(playerid, params[]) 997. { 998. if(!IsAblePedAnimation(playerid)) return 1; 999. switch(strval(params)) 1000. { 1001. case 1: PlayAnimEx(playerid, "STRIP", "strip_E", 4.1, 1, 0, 0, 0, 0, 1); 1002. case 2: PlayAnimEx(playerid, "STRIP", "strip_G", 4.1, 1, 0, 0, 0, 0, 1); 1003. case 3: PlayAnim(playerid, "STRIP", "STR_A2B", 4.1, 0, 0, 0, 0, 0, 1); 1004. case 4: PlayAnimEx(playerid, "STRIP", "STR_Loop_A", 4.1, 1, 0, 0, 0, 0, 1); 1005. case 5: PlayAnimEx(playerid, "STRIP", "STR_Loop_B", 4.1, 1, 0, 0, 0, 0, 1); 1006. case 6: PlayAnimEx(playerid, "STRIP", "STR_Loop_C", 4.1, 1, 0, 0, 0, 0, 1); 1007. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sexy [1-6]"); 1008. } 1009. return 1; 1010. } 1011. 1012. CMD:holdup(playerid, params[]) 1013. { 1014. if(!IsAblePedAnimation(playerid)) return 1; 1015. switch(strval(params)) 1016. { 1017. case 1: PlayAnimEx(playerid, "POOL", "POOL_ChalkCue", 4.1, 0, 1, 1, 1, 1, 1); 1018. case 2: PlayAnimEx(playerid, "POOL", "POOL_Idle_Stance", 4.1, 0, 1, 1, 1, 1, 1); 1019. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /holdup [1-2]"); 1020. } 1021. return 1; 1022. } 1023. 1024. CMD:copa(playerid, params[]) 1025. { 1026. if(!IsAblePedAnimation(playerid)) return 1; 1027. switch(strval(params)) 1028. { 1029. case 1: PlayAnim(playerid, "POLICE", "CopTraf_Away", 4.1, 0, 0, 0, 0, 0, 1); 1030. case 2: PlayAnim(playerid, "POLICE", "CopTraf_Come", 4.1, 0, 0, 0, 0, 0, 1); 1031. case 3: PlayAnim(playerid, "POLICE", "CopTraf_Left", 4.1, 0, 0, 0, 0, 0, 1); 1032. case 4: PlayAnim(playerid, "POLICE", "CopTraf_Stop", 4.1, 0, 0, 0, 0, 0, 1); 1033. case 5: PlayAnimEx(playerid, "POLICE", "Cop_move_FWD", 4.1, 1, 1, 1, 1, 1, 1); 1034. case 6: PlayAnimEx(playerid, "POLICE", "crm_drgbst_01", 4.1, 0, 0, 0, 1, 5000, 1); 1035. case 7: PlayAnim(playerid, "POLICE", "Door_Kick", 4.1, 0, 1, 1, 1, 1, 1); 1036. case 8: PlayAnim(playerid, "POLICE", "plc_drgbst_01", 4.1, 0, 0, 0, 0, 5000, 1); 1037. case 9: PlayAnim(playerid, "POLICE", "plc_drgbst_02", 4.1, 0, 0, 0, 0, 0, 1); 1038. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /copa [1-9]"); 1039. } 1040. return 1; 1041. } 1042. 1043. CMD:misc(playerid, params[]) 1044. { 1045. if(!IsAblePedAnimation(playerid)) return 1; 1046. switch(strval(params)) 1047. { 1048. case 1: PlayAnimEx(playerid, "CAR", "Fixn_Car_Loop", 4.1, 1, 0, 0, 0, 0, 1); 1049. case 2: PlayAnim(playerid, "CAR", "flag_drop", 4.1, 0, 0, 0, 0, 0, 1); 1050. case 3: PlayAnim(playerid, "PED", "bomber", 4.1, 0, 0, 0, 0, 0, 1); 1051. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /misc [1-3]"); 1052. } 1053. return 1; 1054. } 1055. 1056. CMD:snatch(playerid, params[]) 1057. { 1058. if(!IsAblePedAnimation(playerid)) return 1; 1059. switch(strval(params)) 1060. { 1061. case 1: PlayAnim(playerid, "PED", "BIKE_elbowL", 4.1, 0, 0, 0, 0, 0, 1); 1062. case 2: PlayAnim(playerid, "PED", "BIKE_elbowR", 4.1, 0, 0, 0, 0, 0, 1); 1063. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /snatch [1-2]"); 1064. } 1065. return 1; 1066. } 1067. 1068. CMD:blowjob(playerid, params[]) 1069. { 1070. if(!IsAblePedAnimation(playerid)) return 1; 1071. switch(strval(params)) 1072. { 1073. case 1: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1); 1074. // case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1); 1075. case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1); 1076. //case 3: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1); 1077. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /blowjob [1-2]"); 1078. } 1079. return 1; 1080. } 1081. 1082. CMD:kiss(playerid, params[]) 1083. { 1084. if(!IsAblePedAnimation(playerid)) return 1; 1085. switch(strval(params)) 1086. { 1087. case 1: PlayAnim(playerid, "KISSING", "Playa_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1); 1088. case 2: PlayAnim(playerid, "KISSING", "Playa_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1); 1089. case 3: PlayAnim(playerid, "KISSING", "Playa_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1); 1090. case 4: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1); 1091. case 5: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1); 1092. case 6: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1); 1093. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /kiss [1-6]"); 1094. } 1095. return 1; 1096. } 1097. 1098. CMD:idles(playerid, params[]) 1099. { 1100. if(!IsAblePedAnimation(playerid)) return 1; 1101. switch(strval(params)) 1102. { 1103. case 1: PlayAnimEx(playerid, "PLAYIDLES", "shift", 4.1, 1, 1, 1, 1, 1, 1); 1104. case 2: PlayAnimEx(playerid, "PLAYIDLES", "shldr", 4.1, 1, 1, 1, 1, 1, 1); 1105. case 3: PlayAnimEx(playerid, "PLAYIDLES", "stretch", 4.1, 1, 1, 1, 1, 1, 1); 1106. case 4: PlayAnimEx(playerid, "PLAYIDLES", "strleg", 4.1, 1, 1, 1, 1, 1, 1); 1107. case 5: PlayAnimEx(playerid, "PLAYIDLES", "time", 4.1, 1, 1, 1, 1, 1, 1); 1108. case 6: PlayAnimEx(playerid, "COP_AMBIENT", "Copbrowse_loop", 4.1, 1, 0, 0, 0, 0, 1); 1109. case 7: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 0, 0, 1); 1110. case 8: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_shake", 4.1, 1, 0, 0, 0, 0, 1); 1111. case 9: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_think", 4.1, 1, 0, 0, 0, 0, 1); 1112. case 10: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_watch", 4.1, 1, 0, 0, 0, 0, 1); 1113. case 11: PlayAnimEx(playerid, "PED", "roadcross", 4.1, 1, 0, 0, 0, 0, 1); 1114. case 12: PlayAnimEx(playerid, "PED", "roadcross_female", 4.1, 1, 0, 0, 0, 0, 1); 1115. case 13: PlayAnimEx(playerid, "PED", "roadcross_gang", 4.1, 1, 0, 0, 0, 0, 1); 1116. case 14: PlayAnimEx(playerid, "PED", "roadcross_old", 4.1, 1, 0, 0, 0, 0, 1); 1117. case 15: PlayAnimEx(playerid, "PED", "woman_idlestance", 4.1, 1, 0, 0, 0, 0, 1); 1118. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /idles [1-15]"); 1119. } 1120. return 1; 1121. } 1122. 1123. CMD:sunbathe(playerid, params[]) 1124. { 1125. if(!IsAblePedAnimation(playerid)) return 1; 1126. switch(strval(params)) 1127. { 1128. case 1: PlayAnimEx(playerid, "SUNBATHE", "batherdown", 4.1, 0, 1, 1, 1, 1, 1); 1129. case 2: PlayAnimEx(playerid, "SUNBATHE", "batherup", 4.1, 0, 1, 1, 1, 1, 1); 1130. case 3: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_in", 4.1, 0, 1, 1, 1, 1, 1); 1131. case 4: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_out", 4.1, 0, 1, 1, 1, 1, 1); 1132. case 5: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.1, 0, 1, 1, 1, 1, 1); 1133. case 6: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.1, 0, 1, 1, 1, 1, 1); 1134. case 7: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.1, 0, 1, 1, 1, 1, 1); 1135. case 8: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_in", 4.1, 0, 1, 1, 1, 1, 1); 1136. case 9: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_out", 4.1, 0, 1, 1, 1, 1, 1); 1137. case 10: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.1, 0, 1, 1, 1, 1, 1); 1138. case 11: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.1, 0, 1, 1, 1, 1, 1); 1139. case 12: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.1, 0, 1, 1, 1, 1, 1); 1140. case 13: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_in", 4.1, 0, 1, 1, 1, 1, 1); 1141. case 14: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_out", 4.1, 0, 1, 1, 1, 1, 1); 1142. case 15: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.1, 0, 1, 1, 1, 1, 1); 1143. case 16: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_Out", 4.1, 0, 1, 1, 1, 1, 1); 1144. case 17: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_in_W", 4.1, 0, 1, 1, 1, 1, 1); 1145. case 18: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_out_W", 4.1, 0, 1, 1, 1, 1, 1); 1146. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sunbathe [1-18]"); 1147. } 1148. return 1; 1149. } 1150. 1151. CMD:lowrider(playerid, params[]) 1152. { 1153. if(!IsAbleVehicleAnimation(playerid)) return 1; 1154. if(IsCLowrider(GetPlayerVehicleID(playerid))) 1155. { 1156. switch(strval(params)) 1157. { 1158. case 1: PlayAnim(playerid, "LOWRIDER", "lrgirl_bdbnce", 4.1, 0, 1, 1, 1, 1, 1); 1159. case 2: PlayAnim(playerid, "LOWRIDER", "lrgirl_hair", 4.1, 0, 1, 1, 1, 1, 1); 1160. case 3: PlayAnim(playerid, "LOWRIDER", "lrgirl_hurry", 4.1, 0, 1, 1, 1, 1, 1); 1161. case 4: PlayAnim(playerid, "LOWRIDER", "lrgirl_idleloop", 4.1, 0, 1, 1, 1, 1, 1); 1162. case 5: PlayAnim(playerid, "LOWRIDER", "lrgirl_idle_to_l0", 4.1, 0, 1, 1, 1, 1, 1); 1163. case 6: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_bnce", 4.1, 0, 1, 1, 1, 1, 1); 1164. case 7: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_loop", 4.1, 0, 1, 1, 1, 1, 1); 1165. case 8: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_to_l1", 4.1, 0, 1, 1, 1, 1, 1); 1166. case 9: PlayAnim(playerid, "LOWRIDER", "lrgirl_l12_to_l0", 4.1, 0, 1, 1, 1, 1, 1); 1167. case 10: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_bnce", 4.1, 0, 1, 1, 1, 1, 1); 1168. case 11: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_loop", 4.1, 0, 1, 1, 1, 1, 1); 1169. case 12: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_to_l2", 4.1, 0, 1, 1, 1, 1, 1); 1170. case 13: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_bnce", 4.1, 0, 1, 1, 1, 1, 1); 1171. case 14: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_loop", 4.1, 0, 1, 1, 1, 1, 1); 1172. case 15: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_to_l3", 4.1, 0, 1, 1, 1, 1, 1); 1173. case 16: PlayAnim(playerid, "LOWRIDER", "lrgirl_l345_to_l1", 4.1, 0, 1, 1, 1, 1, 1); 1174. case 17: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_bnce", 4.1, 0, 1, 1, 1, 1, 1); 1175. case 18: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_loop", 4.1, 0, 1, 1, 1, 1, 1); 1176. case 19: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_to_l4", 4.1, 0, 1, 1, 1, 1, 1); 1177. case 20: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_bnce", 4.1, 0, 1, 1, 1, 1, 1); 1178. case 21: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_loop", 4.1, 0, 1, 1, 1, 1, 1); 1179. case 22: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_to_l5", 4.1, 0, 1, 1, 1, 1, 1); 1180. case 23: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_bnce", 4.1, 0, 1, 1, 1, 1, 1); 1181. case 24: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_loop", 4.1, 0, 1, 1, 1, 1, 1); 1182. case 25: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkB", 4.1, 0, 1, 1, 1, 1, 1); 1183. case 26: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkC", 4.1, 0, 1, 1, 1, 1, 1); 1184. case 27: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkD", 4.1, 0, 1, 1, 1, 1, 1); 1185. case 28: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkE", 4.1, 0, 1, 1, 1, 1, 1); 1186. case 29: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkF", 4.1, 0, 1, 1, 1, 1, 1); 1187. case 30: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkG", 4.1, 0, 1, 1, 1, 1, 1); 1188. case 31: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkH", 4.1, 0, 1, 1, 1, 1, 1); 1189. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lowrider [1-31]"); 1190. } 1191. } 1192. else 1193. { 1194. SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be in a convertible lowrider."); 1195. } 1196. return 1; 1197. } 1198. 1199. CMD:carchat(playerid, params[]) 1200. { 1201. if(!IsAbleVehicleAnimation(playerid)) return 1; 1202. switch(strval(params)) 1203. { 1204. case 1: PlayAnim(playerid, "CAR_CHAT", "carfone_in", 4.1, 0, 1, 1, 1, 1, 1); 1205. case 2: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA", 4.1, 0, 1, 1, 1, 1, 1); 1206. case 3: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA_to_B", 4.1, 0, 1, 1, 1, 1, 1); 1207. case 4: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB", 4.1, 0, 1, 1, 1, 1, 1); 1208. case 5: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB_to_A", 4.1, 0, 1, 1, 1, 1, 1); 1209. case 6: PlayAnim(playerid, "CAR_CHAT", "carfone_out", 4.1, 0, 1, 1, 1, 1, 1); 1210. case 7: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BL", 4.1, 0, 1, 1, 1, 1, 1); 1211. case 8: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BR", 4.1, 0, 1, 1, 1, 1, 1); 1212. case 9: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FL", 4.1, 0, 1, 1, 1, 1, 1); 1213. case 10: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FR", 4.1, 0, 1, 1, 1, 1, 1); 1214. case 11: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc2_FL", 4.1, 0, 1, 1, 1, 1, 1); 1215. case 12: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_BR", 4.1, 0, 1, 1, 1, 1, 1); 1216. case 13: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FL", 4.1, 0, 1, 1, 1, 1, 1); 1217. case 14: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FR", 4.1, 0, 1, 1, 1, 1, 1); 1218. case 15: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BL", 4.1, 0, 1, 1, 1, 1, 1); 1219. case 16: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BR", 4.1, 0, 1, 1, 1, 1, 1); 1220. case 17: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FL", 4.1, 0, 1, 1, 1, 1, 1); 1221. case 18: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FR", 4.1, 0, 1, 1, 1, 1, 1); 1222. case 19: PlayAnim(playerid, "CAR", "Sit_relaxed", 4.1, 0, 1, 1, 1, 1, 1); 1223. //case 20: PlayAnim(playerid, "CAR", "Tap_hand", 4.1, 1, 0, 0, 0, 0, 1); 1224. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /carchat [1-19]"); 1225. } 1226. return 1; 1227. }
Error
HTML Code:
C:\Users\mahmoud\Desktop\SAMP Server\pawno\new.pwn(21) : fatal error 100: cannot read from file: "zcmd" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.