HTML Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
8.
#define FILTERSCRIPT
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#include <a_samp>
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#include <core>
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#include <float>
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#include <zcmd>
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#undef MAX_PLAYERS
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#define MAX_PLAYERS 1000
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#include "../include/gl_common.inc"
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#define COLOR_GRAD1 0xB4B5B7FF
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#define COLOR_GRAD2 0xBFC0C2FF
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#define COLOR_GRAD3 0xCBCCCEFF
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#define COLOR_GRAD4 0xD8D8D8FF
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#define COLOR_GRAD5 0xE3E3E3FF
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#define COLOR_GRAD6 0xF0F0F0FF
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#define COLOR_GREEN 0x33AA33AA
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#define COLOR_RED 0xFF0000FF
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#define COLOR_WHITE 0xFFFFFFAA
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new gPlayerUsingLoopingAnim[MAX_PLAYERS];
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new gPlayerAnimLibsPreloaded[MAX_PLAYERS];
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new Text:txtAnimHelper;
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34.
//-------------------------------------------------
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PlayAnim(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
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{
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ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
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}
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PlayAnimEx(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
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{
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gPlayerUsingLoopingAnim[playerid] = 1;
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ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
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TextDrawShowForPlayer(playerid,txtAnimHelper);
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}
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StopLoopingAnim(playerid)
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{
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gPlayerUsingLoopingAnim[playerid] = 0;
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ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0, 1);
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}
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PreloadAnimLib(playerid, animlib[])
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{
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ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0,1);
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}
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IsAblePedAnimation(playerid)
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{
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if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital")) {
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SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
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return 0;
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}
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if(IsPlayerInAnyVehicle(playerid) == 1)
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{
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SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be outside a vehicle.");
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return 0;
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}
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return 1;
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}
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IsAbleVehicleAnimation(playerid)
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{
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if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital")) {
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SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
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return 0;
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}
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if(IsPlayerInAnyVehicle(playerid) == 0)
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{
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SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be inside a vehicle.");
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return 0;
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}
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return 1;
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}
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//-------------------------------------------------
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// ********** SPECIFIC VEHICLES **********
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IsCLowrider(carid)
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{
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new Cars[] = { 536, 575, 567};
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for(new i = 0; i < sizeof(Cars); i++)
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{
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if(GetVehicleModel(carid) == Cars[i]) return 1;
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}
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return 0;
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}
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// ********** CALLBACKS **********
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public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
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{
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if(GetPVarInt(playerid, "Injured") != 0) return;
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if(!gPlayerUsingLoopingAnim[playerid]) return;
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if(IsKeyJustDown(KEY_SPRINT,newkeys,oldkeys))
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{
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StopLoopingAnim(playerid);
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TextDrawHideForPlayer(playerid,txtAnimHelper);
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}
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}
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//------------------------------------------------
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public OnPlayerDeath(playerid, killerid, reason)
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{
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if(gPlayerUsingLoopingAnim[playerid])
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{
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gPlayerUsingLoopingAnim[playerid] = 0;
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TextDrawHideForPlayer(playerid,txtAnimHelper);
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}
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return 1;
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}
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//-------------------------------------------------
129.
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public OnPlayerSpawn(playerid)
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{
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if(!gPlayerAnimLibsPreloaded[playerid])
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{
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PreloadAnimLib(playerid,"AIRPORT");
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PreloadAnimLib(playerid,"Attractors");
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PreloadAnimLib(playerid,"BAR");
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PreloadAnimLib(playerid,"BASEBALL");
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PreloadAnimLib(playerid,"BD_FIRE");
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PreloadAnimLib(playerid,"benchpress");
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PreloadAnimLib(playerid,"BF_injection");
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PreloadAnimLib(playerid,"BIKED");
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PreloadAnimLib(playerid,"BIKEH");
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PreloadAnimLib(playerid,"BIKELEAP");
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PreloadAnimLib(playerid,"BIKES");
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PreloadAnimLib(playerid,"BIKEV");
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PreloadAnimLib(playerid,"BIKE_DBZ");
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PreloadAnimLib(playerid,"BMX");
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PreloadAnimLib(playerid,"BOX");
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PreloadAnimLib(playerid,"BSKTBALL");
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PreloadAnimLib(playerid,"BUDDY");
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PreloadAnimLib(playerid,"BUS");
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PreloadAnimLib(playerid,"CAMERA");
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PreloadAnimLib(playerid,"CAR");
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PreloadAnimLib(playerid,"CAR_CHAT");
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PreloadAnimLib(playerid,"CASINO");
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PreloadAnimLib(playerid,"CHAINSAW");
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PreloadAnimLib(playerid,"CHOPPA");
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PreloadAnimLib(playerid,"CLOTHES");
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PreloadAnimLib(playerid,"COACH");
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PreloadAnimLib(playerid,"COLT45");
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PreloadAnimLib(playerid,"COP_DVBYZ");
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PreloadAnimLib(playerid,"CRIB");
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PreloadAnimLib(playerid,"DAM_JUMP");
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PreloadAnimLib(playerid,"DANCING");
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PreloadAnimLib(playerid,"DILDO");
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PreloadAnimLib(playerid,"DODGE");
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PreloadAnimLib(playerid,"DOZER");
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PreloadAnimLib(playerid,"DRIVEBYS");
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PreloadAnimLib(playerid,"FAT");
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PreloadAnimLib(playerid,"FIGHT_B");
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PreloadAnimLib(playerid,"FIGHT_C");
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PreloadAnimLib(playerid,"FIGHT_D");
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PreloadAnimLib(playerid,"FIGHT_E");
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PreloadAnimLib(playerid,"FINALE");
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PreloadAnimLib(playerid,"FINALE2");
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PreloadAnimLib(playerid,"Flowers");
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PreloadAnimLib(playerid,"FOOD");
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PreloadAnimLib(playerid,"Freeweights");
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PreloadAnimLib(playerid,"GANGS");
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PreloadAnimLib(playerid,"GHANDS");
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PreloadAnimLib(playerid,"GHETTO_DB");
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PreloadAnimLib(playerid,"goggles");
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PreloadAnimLib(playerid,"GRAFFITI");
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PreloadAnimLib(playerid,"GRAVEYARD");
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PreloadAnimLib(playerid,"GRENADE");
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PreloadAnimLib(playerid,"GYMNASIUM");
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PreloadAnimLib(playerid,"HAIRCUTS");
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PreloadAnimLib(playerid,"HEIST9");
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PreloadAnimLib(playerid,"INT_HOUSE");
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PreloadAnimLib(playerid,"INT_OFFICE");
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PreloadAnimLib(playerid,"INT_SHOP");
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PreloadAnimLib(playerid,"JST_BUISNESS");
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PreloadAnimLib(playerid,"KART");
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PreloadAnimLib(playerid,"KISSING");
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PreloadAnimLib(playerid,"KNIFE");
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PreloadAnimLib(playerid,"LAPDAN1");
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PreloadAnimLib(playerid,"LAPDAN2");
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PreloadAnimLib(playerid,"LAPDAN3");
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PreloadAnimLib(playerid,"LOWRIDER");
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PreloadAnimLib(playerid,"MD_CHASE");
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PreloadAnimLib(playerid,"MEDIC");
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PreloadAnimLib(playerid,"MD_END");
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PreloadAnimLib(playerid,"MISC");
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PreloadAnimLib(playerid,"MTB");
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PreloadAnimLib(playerid,"MUSCULAR");
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PreloadAnimLib(playerid,"NEVADA");
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PreloadAnimLib(playerid,"ON_LOOKERS");
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PreloadAnimLib(playerid,"OTB");
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PreloadAnimLib(playerid,"PARACHUTE");
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PreloadAnimLib(playerid,"PARK");
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PreloadAnimLib(playerid,"PAULNMAC");
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PreloadAnimLib(playerid,"PED");
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PreloadAnimLib(playerid,"PLAYER_DVBYS");
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PreloadAnimLib(playerid,"PLAYIDLES");
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PreloadAnimLib(playerid,"POLICE");
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PreloadAnimLib(playerid,"POOL");
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PreloadAnimLib(playerid,"POOR");
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PreloadAnimLib(playerid,"PYTHON");
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PreloadAnimLib(playerid,"QUAD");
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PreloadAnimLib(playerid,"QUAD_DBZ");
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PreloadAnimLib(playerid,"RIFLE");
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PreloadAnimLib(playerid,"RIOT");
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PreloadAnimLib(playerid,"ROB_BANK");
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PreloadAnimLib(playerid,"ROCKET");
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PreloadAnimLib(playerid,"RUSTLER");
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PreloadAnimLib(playerid,"RYDER");
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PreloadAnimLib(playerid,"SCRATCHING");
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PreloadAnimLib(playerid,"SHAMAL");
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PreloadAnimLib(playerid,"SHOTGUN");
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PreloadAnimLib(playerid,"SILENCED");
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PreloadAnimLib(playerid,"SKATE");
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PreloadAnimLib(playerid,"SPRAYCAN");
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PreloadAnimLib(playerid,"STRIP");
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PreloadAnimLib(playerid,"SUNBATHE");
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PreloadAnimLib(playerid,"SWAT");
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PreloadAnimLib(playerid,"SWEET");
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PreloadAnimLib(playerid,"SWIM");
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PreloadAnimLib(playerid,"SWORD");
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PreloadAnimLib(playerid,"TANK");
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PreloadAnimLib(playerid,"TATTOOS");
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PreloadAnimLib(playerid,"TEC");
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PreloadAnimLib(playerid,"TRAIN");
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PreloadAnimLib(playerid,"TRUCK");
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PreloadAnimLib(playerid,"UZI");
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PreloadAnimLib(playerid,"VAN");
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PreloadAnimLib(playerid,"VENDING");
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PreloadAnimLib(playerid,"VORTEX");
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PreloadAnimLib(playerid,"WAYFARER");
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PreloadAnimLib(playerid,"WEAPONS");
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PreloadAnimLib(playerid,"WUZI");
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PreloadAnimLib(playerid,"SNM");
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PreloadAnimLib(playerid,"BLOWJOBZ");
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PreloadAnimLib(playerid,"SEX");
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PreloadAnimLib(playerid,"BOMBER");
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PreloadAnimLib(playerid,"RAPPING");
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PreloadAnimLib(playerid,"SHOP");
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PreloadAnimLib(playerid,"BEACH");
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PreloadAnimLib(playerid,"SMOKING");
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PreloadAnimLib(playerid,"FOOD");
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PreloadAnimLib(playerid,"ON_LOOKERS");
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PreloadAnimLib(playerid,"DEALER");
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PreloadAnimLib(playerid,"CRACK");
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PreloadAnimLib(playerid,"CARRY");
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PreloadAnimLib(playerid,"COP_AMBIENT");
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PreloadAnimLib(playerid,"PARK");
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PreloadAnimLib(playerid,"INT_HOUSE");
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PreloadAnimLib(playerid,"FOOD");
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gPlayerAnimLibsPreloaded[playerid] = 1;
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}
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return 1;
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}
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//-------------------------------------------------
274.
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public OnPlayerConnect(playerid)
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{
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gPlayerUsingLoopingAnim[playerid] = 0;
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gPlayerAnimLibsPreloaded[playerid] = 0;
279.
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return 1;
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}
282.
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//-------------------------------------------------
284.
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public OnFilterScriptInit()
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{
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txtAnimHelper = TextDrawCreate(630.0, 420.0,
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"~r~~k~~PED_SPRINT~ ~w~to stop the animation");
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TextDrawUseBox(txtAnimHelper, 0);
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TextDrawFont(txtAnimHelper, 2);
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TextDrawSetShadow(txtAnimHelper,0);
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TextDrawSetOutline(txtAnimHelper,1);
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TextDrawBackgroundColor(txtAnimHelper,0x000000FF);
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TextDrawColor(txtAnimHelper,0xFFFFFFFF);
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TextDrawAlignment(txtAnimHelper,3);
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}
297.
298.
CMD:animlist(playerid, params[])
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{
300.
SendClientMessage(playerid, COLOR_GREEN, "Available Animations:");
301.
SendClientMessage(playerid, COLOR_GRAD1, "/handsup /drunk /bomb /rob /laugh /lookout /robman /crossarms /sit /siteat /hide /vomit /eat");
302.
SendClientMessage(playerid, COLOR_GRAD2, "/wave /slapass /deal /taichi /crack /smoke /chat /dance /fucku /taichi /drinkwater /pedmove");
303.
SendClientMessage(playerid, COLOR_GRAD3, "/checktime /sleep /blob /opendoor /wavedown /shakehand /reload /cpr /dive /showoff /box /tag");
304.
SendClientMessage(playerid, COLOR_GRAD4, "/goggles /cry /dj /cheer /throw /robbed /hurt /nobreath /bar /getjiggy /fallover /rap /piss");
305.
SendClientMessage(playerid, COLOR_GRAD5, "/salute /crabs /washhands /signal /stop /gesture /jerkoff /idles /lowrider /carchat");
306.
SendClientMessage(playerid, COLOR_GRAD6, "/blowjob /spank /sunbathe /kiss /snatch /sneak /copa /sexy /holdup /misc /bodypush");
307.
SendClientMessage(playerid, COLOR_GRAD6, "/lowbodypush /headbutt /airkick /doorkick /leftslap /elbow /coprun");
308.
SendClientMessage(playerid, COLOR_GREEN, "Use /stopani to stop an animation.");
309.
return 1;
310.
}
311.
312.
CMD:animhelp(playerid, params[])
313.
{
314.
return cmd_animlist(playerid, params);
315.
}
316.
317.
/*CMD:stopani(playerid, params[])
318.
{
319.
if(GetPVarInt(playerid, "PlayerCuffed") != 0 || GetPVarInt(playerid, "Injured") == 1 || GetPVarInt(playerid, "IsFrozen") == 1)
320.
{
321.
SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
322.
return 1;
323.
}
324.
if(IsPlayerInAnyVehicle(playerid) == 1)
325.
{
326.
SendClientMessage(playerid, COLOR_GRAD2, "This command requires you to be outside a vehicle.");
327.
return 1;
328.
}
329.
ClearAnimations(playerid);
330.
SetPlayerSkin(playerid, GetPlayerSkin(playerid));
331.
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
332.
return 1;
333.
}*/
334.
335.
CMD:bodypush(playerid, params[])
336.
{
337.
if(!IsAblePedAnimation(playerid)) return 1;
338.
ApplyAnimation(playerid,"GANGS","shake_cara",4.0,0,0,0,0,0);
339.
return 1;
340.
}
341.
342.
CMD:lowbodypush(playerid, params[])
343.
{
344.
if(!IsAblePedAnimation(playerid)) return 1;
345.
ApplyAnimation(playerid,"GANGS","shake_carSH",4.0,0,0,0,0,0);
346.
return 1;
347.
}
348.
349.
CMD:headbutt(playerid, params[])
350.
{
351.
if(!IsAblePedAnimation(playerid)) return 1;
352.
ApplyAnimation(playerid,"WAYFARER","WF_Fwd",4.0,0,0,0,0,0);
353.
return 1;
354.
}
355.
356.
CMD:airkick(playerid, params[])
357.
{
358.
if(!IsAblePedAnimation(playerid)) return 1;
359.
ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0);
360.
return 1;
361.
}
362.
363.
CMD:doorkick(playerid, params[])
364.
{
365.
if(!IsAblePedAnimation(playerid)) return 1;
366.
ApplyAnimation(playerid,"POLICE","Door_Kick",4.0,0,0,0,0,0);
367.
return 1;
368.
}
369.
370.
CMD:leftslap(playerid, params[])
371.
{
372.
if(!IsAblePedAnimation(playerid)) return 1;
373.
ApplyAnimation(playerid,"PED","BIKE_elbowL",4.0,0,0,0,0,0);
374.
return 1;
375.
}
376.
377.
CMD:elbow(playerid, params[])
378.
{
379.
if(!IsAblePedAnimation(playerid)) return 1;
380.
ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
381.
return 1;
382.
}
383.
384.
CMD:coprun(playerid, params[])
385.
{
386.
if(!IsAblePedAnimation(playerid)) return 1;
387.
ApplyAnimation(playerid,"SWORD","sword_block",50.0,0,1,1,1,1);
388.
return 1;
389.
}
390.
391.
CMD:handsup(playerid, params[])
392.
{
393.
if(!IsAblePedAnimation(playerid)) return 1;
394.
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
395.
return 1;
396.
}
397.
398.
CMD:piss(playerid, params[])
399.
{
400.
if(!IsAblePedAnimation(playerid)) return 1;
401.
SetPlayerSpecialAction(playerid, 68);
402.
return 1;
403.
}
404.
405.
CMD:sneak(playerid, params[])
406.
{
407.
if(!IsAblePedAnimation(playerid)) return 1;
408.
PlayAnimEx(playerid, "PED", "Player_Sneak", 4.1, 1, 1, 1, 1, 1, 1);
409.
return 1;
410.
}
411.
412.
CMD:drunk(playerid, params[])
413.
{
414.
if(!IsAblePedAnimation(playerid)) return 1;
415.
PlayAnimEx(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 1, 1);
416.
return 1;
417.
}
418.
419.
CMD:bomb(playerid, params[])
420.
{
421.
if(!IsAblePedAnimation(playerid)) return 1;
422.
PlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0, 1);
423.
return 1;
424.
}
425.
426.
CMD:rob(playerid, params[])
427.
{
428.
if(!IsAblePedAnimation(playerid)) return 1;
429.
PlayAnimEx(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1);
430.
return 1;
431.
}
432.
433.
CMD:laugh(playerid, params[])
434.
{
435.
if(!IsAblePedAnimation(playerid)) return 1;
436.
PlayAnimEx(playerid, "RAPPING", "Laugh_01", 4.0, 1, 0, 0, 0, 0, 1);
437.
return 1;
438.
}
439.
440.
CMD:lookout(playerid, params[])
441.
{
442.
if(!IsAblePedAnimation(playerid)) return 1;
443.
PlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0, 1);
444.
return 1;
445.
}
446.
447.
CMD:robman(playerid, params[])
448.
{
449.
if(!IsAblePedAnimation(playerid)) return 1;
450.
PlayAnimEx(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0, 1);
451.
return 1;
452.
}
453.
454.
CMD:hide(playerid, params[])
455.
{
456.
if(!IsAblePedAnimation(playerid)) return 1;
457.
PlayAnimEx(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0, 1);
458.
return 1;
459.
}
460.
461.
CMD:vomit(playerid, params[])
462.
{
463.
if(!IsAblePedAnimation(playerid)) return 1;
464.
PlayAnimEx(playerid, "FOOD", "EAT_Vomit_P", 3.0, 1, 0, 0, 0, 0, 1);
465.
return 1;
466.
}
467.
468.
CMD:eat(playerid, params[])
469.
{
470.
if(!IsAblePedAnimation(playerid)) return 1;
471.
PlayAnimEx(playerid, "FOOD", "EAT_Burger", 3.0, 1, 0, 0, 0, 0, 1);
472.
return 1;
473.
}
474.
475.
CMD:slapass(playerid, params[])
476.
{
477.
if(!IsAblePedAnimation(playerid)) return 1;
478.
PlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0, 1);
479.
return 1;
480.
}
481.
482.
CMD:crack(playerid, params[])
483.
{
484.
if(!IsAblePedAnimation(playerid)) return 1;
485.
PlayAnimEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0, 1);
486.
return 1;
487.
}
488.
489.
CMD:fucku(playerid, params[])
490.
{
491.
if(!IsAblePedAnimation(playerid)) return 1;
492.
PlayAnim(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0, 1);
493.
return 1;
494.
}
495.
496.
CMD:taichi(playerid, params[])
497.
{
498.
if(!IsAblePedAnimation(playerid)) return 1;
499.
PlayAnimEx(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0, 1);
500.
return 1;
501.
}
502.
503.
CMD:drinkwater(playerid, params[])
504.
{
505.
if(!IsAblePedAnimation(playerid)) return 1;
506.
PlayAnimEx(playerid, "BAR", "dnk_stndF_loop", 4.0, 1, 0, 0, 0, 0, 1);
507.
return 1;
508.
}
509.
510.
CMD:checktime(playerid, params[])
511.
{
512.
if(!IsAblePedAnimation(playerid)) return 1;
513.
PlayAnim(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 0, 0, 1);
514.
return 1;
515.
}
516.
517.
CMD:sleep(playerid, params[])
518.
{
519.
if(!IsAblePedAnimation(playerid)) return 1;
520.
PlayAnimEx(playerid, "CRACK", "crckdeth4", 4.0, 0, 1, 1, 1, 0, 1);
521.
return 1;
522.
}
523.
524.
CMD:blob(playerid, params[])
525.
{
526.
if(!IsAblePedAnimation(playerid)) return 1;
527.
PlayAnimEx(playerid, "CRACK", "crckidle1", 4.0, 0, 1, 1, 1, 0, 1);
528.
return 1;
529.
}
530.
531.
CMD:opendoor(playerid, params[])
532.
{
533.
if(!IsAblePedAnimation(playerid)) return 1;
534.
PlayAnim(playerid, "AIRPORT", "thrw_barl_thrw", 4.0, 0, 0, 0, 0, 0, 1);
535.
return 1;
536.
}
537.
538.
CMD:wavedown(playerid, params[])
539.
{
540.
if(!IsAblePedAnimation(playerid)) return 1;
541.
PlayAnim(playerid, "BD_FIRE", "BD_Panic_01", 4.0, 0, 0, 0, 0, 0, 1);
542.
return 1;
543.
}
544.
545.
CMD:cpr(playerid, params[])
546.
{
547.
if(!IsAblePedAnimation(playerid)) return 1;
548.
PlayAnim(playerid, "MEDIC", "CPR", 4.0, 0, 0, 0, 0, 0, 1);
549.
return 1;
550.
}
551.
552.
CMD:dive(playerid, params[])
553.
{
554.
if(!IsAblePedAnimation(playerid)) return 1;
555.
PlayAnimEx(playerid, "DODGE", "Crush_Jump", 4.0, 0, 1, 1, 1, 0, 1);
556.
return 1;
557.
}
558.
559.
CMD:showoff(playerid, params[])
560.
{
561.
if(!IsAblePedAnimation(playerid)) return 1;
562.
PlayAnimEx(playerid, "Freeweights", "gym_free_celebrate", 4.0, 1, 0, 0, 0, 0, 1);
563.
return 1;
564.
}
565.
566.
CMD:goggles(playerid, params[])
567.
{
568.
if(!IsAblePedAnimation(playerid)) return 1;
569.
PlayAnim(playerid, "goggles", "goggles_put_on", 4.0, 0, 0, 0, 0, 0, 1);
570.
return 1;
571.
}
572.
573.
CMD:cry(playerid, params[])
574.
{
575.
if(!IsAblePedAnimation(playerid)) return 1;
576.
PlayAnimEx(playerid, "GRAVEYARD", "mrnF_loop", 4.0, 1, 0, 0, 0, 0, 1);
577.
return 1;
578.
}
579.
580.
CMD:throw(playerid, params[])
581.
{
582.
if(!IsAblePedAnimation(playerid)) return 1;
583.
PlayAnim(playerid, "GRENADE", "WEAPON_throw", 4.0, 0, 0, 0, 0, 0, 1);
584.
return 1;
585.
}
586.
587.
CMD:robbed(playerid, params[])
588.
{
589.
if(!IsAblePedAnimation(playerid)) return 1;
590.
PlayAnimEx(playerid, "SHOP", "SHP_Rob_GiveCash", 4.0, 1, 0, 0, 0, 0, 1);
591.
return 1;
592.
}
593.
594.
CMD:hurt(playerid, params[])
595.
{
596.
if(!IsAblePedAnimation(playerid)) return 1;
597.
PlayAnimEx(playerid, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0, 1);
598.
return 1;
599.
}
600.
601.
CMD:box(playerid, params[])
602.
{
603.
if(!IsAblePedAnimation(playerid)) return 1;
604.
PlayAnimEx(playerid, "GYMNASIUM", "GYMshadowbox", 4.0, 1, 0, 0, 0, 0, 1);
605.
return 1;
606.
}
607.
608.
CMD:washhands(playerid, params[])
609.
{
610.
if(!IsAblePedAnimation(playerid)) return 1;
611.
PlayAnimEx(playerid, "BD_FIRE", "wash_up", 4.0, 1, 0, 0, 0, 0, 1);
612.
return 1;
613.
}
614.
615.
CMD:crabs(playerid, params[])
616.
{
617.
if(!IsAblePedAnimation(playerid)) return 1;
618.
PlayAnimEx(playerid, "MISC", "Scratchballs_01", 4.0, 1, 0, 0, 0, 0, 1);
619.
return 1;
620.
}
621.
622.
CMD:salute(playerid, params[])
623.
{
624.
if(!IsAblePedAnimation(playerid)) return 1;
625.
PlayAnimEx(playerid, "ON_LOOKERS", "Pointup_loop", 4.0, 1, 0, 0, 0, 0, 1);
626.
return 1;
627.
}
628.
629.
CMD:jerkoff(playerid, params[])
630.
{
631.
if(!IsAblePedAnimation(playerid)) return 1;
632.
PlayAnimEx(playerid, "PAULNMAC", "wank_out", 4.0, 1, 0, 0, 0, 0, 1);
633.
return 1;
634.
}
635.
636.
CMD:stop(playerid, params[])
637.
{
638.
if(!IsAblePedAnimation(playerid)) return 1;
639.
PlayAnimEx(playerid, "PED", "endchat_01", 4.0, 1, 0, 0, 0, 0, 1);
640.
return 1;
641.
}
642.
643.
CMD:rap(playerid, params[])
644.
{
645.
if(!IsAblePedAnimation(playerid)) return 1;
646.
switch(strval(params))
647.
{
648.
case 1: PlayAnimEx(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 0, 0, 0, 0, 1);
649.
case 2: PlayAnimEx(playerid, "RAPPING", "RAP_B_Loop", 4.0, 1, 0, 0, 0, 0, 1);
650.
case 3: PlayAnimEx(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 0, 0, 0, 0, 1);
651.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /rap [1-3]");
652.
}
653.
return 1;
654.
}
655.
656.
CMD:chat(playerid, params[])
657.
{
658.
if(!IsAblePedAnimation(playerid)) return 1;
659.
switch(strval(params))
660.
{
661.
case 1: PlayAnimEx(playerid, "PED", "IDLE_CHAT", 4.0, 1, 0, 0, 0, 0, 1);
662.
case 2: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkA", 4.0, 1, 0, 0, 0, 0, 1);
663.
case 3: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkB", 4.0, 1, 0, 0, 0, 0, 1);
664.
case 4: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkE", 4.0, 1, 0, 0, 0, 0, 1);
665.
case 5: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkF", 4.0, 1, 0, 0, 0, 0, 1);
666.
case 6: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkG", 4.0, 1, 0, 0, 0, 0, 1);
667.
case 7: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkH", 4.0, 1, 0, 0, 0, 0, 1);
668.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /chat [1-7]");
669.
}
670.
return 1;
671.
}
672.
673.
CMD:gesture(playerid, params[])
674.
{
675.
if(!IsAblePedAnimation(playerid)) return 1;
676.
switch(strval(params))
677.
{
678.
case 1: PlayAnim(playerid, "GHANDS", "gsign1", 4.0, 0, 0, 0, 0, 0, 1);
679.
case 2: PlayAnim(playerid, "GHANDS", "gsign1LH", 4.0, 0, 0, 0, 0, 0, 1);
680.
case 3: PlayAnim(playerid, "GHANDS", "gsign2", 4.0, 0, 0, 0, 0, 0, 1);
681.
case 4: PlayAnim(playerid, "GHANDS", "gsign2LH", 4.0, 0, 0, 0, 0, 0, 1);
682.
case 5: PlayAnim(playerid, "GHANDS", "gsign3", 4.0, 0, 0, 0, 0, 0, 1);
683.
case 6: PlayAnim(playerid, "GHANDS", "gsign3LH", 4.0, 0, 0, 0, 0, 0, 1);
684.
case 7: PlayAnim(playerid, "GHANDS", "gsign4", 4.0, 0, 0, 0, 0, 0, 1);
685.
case 8: PlayAnim(playerid, "GHANDS", "gsign4LH", 4.0, 0, 0, 0, 0, 0, 1);
686.
case 9: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1);
687.
case 10: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1);
688.
case 11: PlayAnim(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0, 1);
689.
case 12: PlayAnim(playerid, "GANGS", "Invite_No", 4.0, 0, 0, 0, 0, 0, 1);
690.
case 13: PlayAnim(playerid, "GANGS", "Invite_Yes", 4.0, 0, 0, 0, 0, 0, 1);
691.
case 14: PlayAnim(playerid, "GANGS", "prtial_gngtlkD", 4.0, 0, 0, 0, 0, 0, 1);
692.
case 15: PlayAnim(playerid, "GANGS", "smkcig_prtl", 4.0, 0, 0, 0, 0, 0, 1);
693.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gesture [1-15]");
694.
}
695.
return 1;
696.
}
697.
698.
CMD:lay(playerid, params[])
699.
{
700.
if(!IsAblePedAnimation(playerid)) return 1;
701.
switch(strval(params))
702.
{
703.
case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1);
704.
case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1);
705.
case 3: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1);
706.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lay [1-3]");
707.
}
708.
return 1;
709.
}
710.
711.
CMD:wave(playerid, params[])
712.
{
713.
if(!IsAblePedAnimation(playerid)) return 1;
714.
switch(strval(params))
715.
{
716.
case 1: PlayAnimEx(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0, 1);
717.
case 2: PlayAnimEx(playerid, "KISSING", "gfwave2", 4.0, 1, 0, 0, 0, 0, 1);
718.
case 3: PlayAnimEx(playerid, "PED", "endchat_03", 4.0, 1, 0, 0, 0, 0, 1);
719.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /wave [1-3]");
720.
}
721.
return 1;
722.
}
723.
724.
CMD:signal(playerid, params[])
725.
{
726.
if(!IsAblePedAnimation(playerid)) return 1;
727.
switch(strval(params))
728.
{
729.
case 1: PlayAnimEx(playerid, "POLICE", "CopTraf_Come", 4.0, 1, 0, 0, 0, 0, 1);
730.
case 2: PlayAnimEx(playerid, "POLICE", "CopTraf_Stop", 4.0, 1, 0, 0, 0, 0, 1);
731.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /signal [1-2]");
732.
}
733.
return 1;
734.
}
735.
736.
CMD:nobreath(playerid, params[])
737.
{
738.
if(!IsAblePedAnimation(playerid)) return 1;
739.
switch(strval(params))
740.
{
741.
case 1: PlayAnimEx(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0, 1);
742.
case 2: PlayAnimEx(playerid, "PED", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1);
743.
case 3: PlayAnimEx(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1);
744.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /nobreath [1-3]");
745.
}
746.
return 1;
747.
}
748.
749.
CMD:fallover(playerid, params[])
750.
{
751.
if(!IsAblePedAnimation(playerid)) return 1;
752.
switch(strval(params))
753.
{
754.
case 1: PlayAnimEx(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1);
755.
case 2: PlayAnimEx(playerid, "PED", "KO_shot_face", 4.0, 0, 1, 1, 1, 0, 1);
756.
case 3: PlayAnimEx(playerid, "PED", "KO_shot_stom", 4.0, 0, 1, 1, 1, 0, 1);
757.
case 4: PlayAnimEx(playerid, "PED", "BIKE_fallR", 4.1, 0, 1, 1, 1, 0, 1);
758.
case 5: PlayAnimEx(playerid, "PED", "BIKE_fall_off", 4.1, 0, 1, 1, 1, 0, 1);
759.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fallover [1-5]");
760.
}
761.
return 1;
762.
}
763.
764.
CMD:pedmove(playerid, params[])
765.
{
766.
if(!IsAblePedAnimation(playerid)) return 1;
767.
switch(strval(params))
768.
{
769.
case 1: PlayAnimEx(playerid, "PED", "JOG_femaleA", 4.0, 1, 1, 1, 1, 1, 1);
770.
case 2: PlayAnimEx(playerid, "PED", "JOG_maleA", 4.0, 1, 1, 1, 1, 1, 1);
771.
case 3: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1);
772.
case 4: PlayAnimEx(playerid, "PED", "run_fat", 4.0, 1, 1, 1, 1, 1, 1);
773.
case 5: PlayAnimEx(playerid, "PED", "run_fatold", 4.0, 1, 1, 1, 1, 1, 1);
774.
case 6: PlayAnimEx(playerid, "PED", "run_old", 4.0, 1, 1, 1, 1, 1, 1);
775.
case 7: PlayAnimEx(playerid, "PED", "Run_Wuzi", 4.0, 1, 1, 1, 1, 1, 1);
776.
case 8: PlayAnimEx(playerid, "PED", "swat_run", 4.0, 1, 1, 1, 1, 1, 1);
777.
case 9: PlayAnimEx(playerid, "PED", "WALK_fat", 4.0, 1, 1, 1, 1, 1, 1);
778.
case 10: PlayAnimEx(playerid, "PED", "WALK_fatold", 4.0, 1, 1, 1, 1, 1, 1);
779.
case 11: PlayAnimEx(playerid, "PED", "WALK_gang1", 4.0, 1, 1, 1, 1, 1, 1);
780.
case 12: PlayAnimEx(playerid, "PED", "WALK_gang2", 4.0, 1, 1, 1, 1, 1, 1);
781.
case 13: PlayAnimEx(playerid, "PED", "WALK_old", 4.0, 1, 1, 1, 1, 1, 1);
782.
case 14: PlayAnimEx(playerid, "PED", "WALK_shuffle", 4.0, 1, 1, 1, 1, 1, 1);
783.
case 15: PlayAnimEx(playerid, "PED", "woman_run", 4.0, 1, 1, 1, 1, 1, 1);
784.
case 16: PlayAnimEx(playerid, "PED", "WOMAN_runbusy", 4.0, 1, 1, 1, 1, 1, 1);
785.
case 17: PlayAnimEx(playerid, "PED", "WOMAN_runfatold", 4.0, 1, 1, 1, 1, 1, 1);
786.
case 18: PlayAnimEx(playerid, "PED", "woman_runpanic", 4.0, 1, 1, 1, 1, 1, 1);
787.
case 19: PlayAnimEx(playerid, "PED", "WOMAN_runsexy", 4.0, 1, 1, 1, 1, 1, 1);
788.
case 20: PlayAnimEx(playerid, "PED", "WOMAN_walkbusy", 4.0, 1, 1, 1, 1, 1, 1);
789.
case 21: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1);
790.
case 22: PlayAnimEx(playerid, "PED", "WOMAN_walknorm", 4.0, 1, 1, 1, 1, 1, 1);
791.
case 23: PlayAnimEx(playerid, "PED", "WOMAN_walkold", 4.0, 1, 1, 1, 1, 1, 1);
792.
case 24: PlayAnimEx(playerid, "PED", "WOMAN_walkpro", 4.0, 1, 1, 1, 1, 1, 1);
793.
case 25: PlayAnimEx(playerid, "PED", "WOMAN_walksexy", 4.0, 1, 1, 1, 1, 1, 1);
794.
case 26: PlayAnimEx(playerid, "PED", "WOMAN_walkshop", 4.0, 1, 1, 1, 1, 1, 1);
795.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /pedmove [1-26]");
796.
}
797.
return 1;
798.
}
799.
800.
CMD:getjiggy(playerid, params[])
801.
{
802.
if(!IsAblePedAnimation(playerid)) return 1;
803.
switch(strval(params))
804.
{
805.
case 1: PlayAnimEx(playerid, "DANCING", "DAN_Down_A", 4.0, 1, 0, 0, 0, 0, 1);
806.
case 2: PlayAnimEx(playerid, "DANCING", "DAN_Left_A", 4.0, 1, 0, 0, 0, 0, 1);
807.
case 3: PlayAnimEx(playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0, 1);
808.
case 4: PlayAnimEx(playerid, "DANCING", "DAN_Right_A", 4.0, 1, 0, 0, 0, 0, 1);
809.
case 5: PlayAnimEx(playerid, "DANCING", "DAN_Up_A", 4.0, 1, 0, 0, 0, 0, 1);
810.
case 6: PlayAnimEx(playerid, "DANCING", "dnce_M_a", 4.0, 1, 0, 0, 0, 0, 1);
811.
case 7: PlayAnimEx(playerid, "DANCING", "dnce_M_b", 4.0, 1, 0, 0, 0, 0, 1);
812.
case 8: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1);
813.
case 9: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1);
814.
case 10: PlayAnimEx(playerid, "DANCING", "dnce_M_d", 4.0, 1, 0, 0, 0, 0, 1);
815.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /getjiggy [1-10]");
816.
}
817.
return 1;
818.
}
819.
820.
CMD:stripclub(playerid, params[])
821.
{
822.
if(!IsAblePedAnimation(playerid)) return 1;
823.
switch(strval(params))
824.
{
825.
case 1: PlayAnimEx(playerid, "STRIP", "PLY_CASH", 4.0, 1, 0, 0, 0, 0, 1);
826.
case 2: PlayAnimEx(playerid, "STRIP", "PUN_CASH", 4.0, 1, 0, 0, 0, 0, 1);
827.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /stripclub [1-2]");
828.
}
829.
return 1;
830.
}
831.
832.
CMD:smoke(playerid, params[])
833.
{
834.
if(!IsAblePedAnimation(playerid)) return 1;
835.
switch(strval(params))
836.
{
837.
case 1: PlayAnim(playerid, "SMOKING", "M_smk_in", 4.0, 0, 0, 0, 0, 0, 1);
838.
case 2: PlayAnimEx(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0, 1);
839.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /smoke [1-2]");
840.
}
841.
return 1;
842.
}
843.
844.
CMD:dj(playerid, params[])
845.
{
846.
if(!IsAblePedAnimation(playerid)) return 1;
847.
switch(strval(params))
848.
{
849.
case 1: PlayAnimEx(playerid, "SCRATCHING", "scdldlp", 4.0, 1, 0, 0, 0, 0, 1);
850.
case 2: PlayAnimEx(playerid, "SCRATCHING", "scdlulp", 4.0, 1, 0, 0, 0, 0, 1);
851.
case 3: PlayAnimEx(playerid, "SCRATCHING", "scdrdlp", 4.0, 1, 0, 0, 0, 0, 1);
852.
case 4: PlayAnimEx(playerid, "SCRATCHING", "scdrulp", 4.0, 1, 0, 0, 0, 0, 1);
853.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dj [1-4]");
854.
}
855.
return 1;
856.
}
857.
858.
CMD:reload(playerid, params[])
859.
{
860.
if(!IsAblePedAnimation(playerid)) return 1;
861.
switch(strval(params))
862.
{
863.
case 1: PlayAnim(playerid, "BUDDY", "buddy_reload", 4.0, 0, 0, 0, 0, 0, 1);
864.
case 2: PlayAnim(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0, 1);
865.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /reload [1-2]");
866.
}
867.
return 1;
868.
}
869.
870.
CMD:tag(playerid, params[])
871.
{
872.
if(!IsAblePedAnimation(playerid)) return 1;
873.
switch(strval(params))
874.
{
875.
case 1: PlayAnimEx(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 1, 0, 0, 0, 0, 1);
876.
case 2: PlayAnimEx(playerid, "GRAFFITI", "spraycan_fire", 4.0, 1, 0, 0, 0, 0, 1);
877.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /tag [1-2]");
878.
}
879.
return 1;
880.
}
881.
882.
CMD:deal(playerid, params[])
883.
{
884.
if(!IsAblePedAnimation(playerid)) return 1;
885.
switch(strval(params))
886.
{
887.
case 1: PlayAnimEx(playerid, "DEALER", "DEALER_DEAL", 4.0, 1, 0, 0, 0, 0, 1);
888.
case 2: PlayAnimEx(playerid, "DEALER", "shop_pay", 4.0, 1, 0, 0, 0, 0, 1);
889.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /deal [1-2]");
890.
}
891.
return 1;
892.
}
893.
894.
CMD:crossarms(playerid, params[])
895.
{
896.
if(!IsAblePedAnimation(playerid)) return 1;
897.
switch(strval(params))
898.
{
899.
case 1: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1, 1);
900.
case 2: PlayAnimEx(playerid, "DEALER", "DEALER_IDLE", 4.0, 1, 0, 0, 0, 0, 1);
901.
case 3: PlayAnimEx(playerid, "GRAVEYARD", "mrnM_loop", 4.0, 1, 0, 0, 0, 0, 1);
902.
case 4: PlayAnimEx(playerid, "GRAVEYARD", "prst_loopa", 4.0, 1, 0, 0, 0, 0, 1);
903.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /crossarms [1-4]");
904.
}
905.
return 1;
906.
}
907.
908.
CMD:cheer(playerid, params[])
909.
{
910.
if(!IsAblePedAnimation(playerid)) return 1;
911.
switch(strval(params))
912.
{
913.
case 1: PlayAnimEx(playerid, "ON_LOOKERS", "shout_01", 4.0, 1, 0, 0, 0, 0, 1);
914.
case 2: PlayAnimEx(playerid, "ON_LOOKERS", "shout_02", 4.0, 1, 0, 0, 0, 0, 1);
915.
case 3: PlayAnimEx(playerid, "ON_LOOKERS", "shout_in", 4.0, 1, 0, 0, 0, 0, 1);
916.
case 4: PlayAnimEx(playerid, "RIOT", "RIOT_ANGRY_B", 4.0, 1, 0, 0, 0, 0, 1);
917.
case 5: PlayAnimEx(playerid, "RIOT", "RIOT_CHANT", 4.0, 1, 0, 0, 0, 0, 1);
918.
case 6: PlayAnimEx(playerid, "RIOT", "RIOT_shout", 4.0, 1, 0, 0, 0, 0, 1);
919.
case 7: PlayAnimEx(playerid, "STRIP", "PUN_HOLLER", 4.0, 1, 0, 0, 0, 0, 1);
920.
case 8: PlayAnimEx(playerid, "OTB", "wtchrace_win", 4.0, 1, 0, 0, 0, 0, 1);
921.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cheer [1-8]");
922.
}
923.
return 1;
924.
}
925.
926.
CMD:sit(playerid, params[])
927.
{
928.
if(!IsAblePedAnimation(playerid)) return 1;
929.
switch(strval(params))
930.
{
931.
case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1);
932.
case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1);
933.
case 3: PlayAnimEx(playerid, "BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0, 1);
934.
case 4: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1);
935.
case 5: PlayAnimEx(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0, 1);
936.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sit [1-5]");
937.
}
938.
return 1;
939.
}
940.
941.
CMD:siteat(playerid, params[])
942.
{
943.
if(!IsAblePedAnimation(playerid)) return 1;
944.
switch(strval(params))
945.
{
946.
case 1: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat3", 4.0, 1, 0, 0, 0, 0, 1);
947.
case 2: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat2", 4.0, 1, 0, 0, 0, 0, 1);
948.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siteat [1-2]");
949.
}
950.
return 1;
951.
}
952.
953.
CMD:bar(playerid, params[])
954.
{
955.
if(!IsAblePedAnimation(playerid)) return 1;
956.
switch(strval(params))
957.
{
958.
case 1: PlayAnim(playerid, "BAR", "Barcustom_get", 4.0, 0, 1, 0, 0, 0, 1);
959.
case 2: PlayAnim(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0, 1);
960.
case 3: PlayAnim(playerid, "BAR", "Barserve_give", 4.0, 0, 0, 0, 0, 0, 1);
961.
case 4: PlayAnim(playerid, "BAR", "dnk_stndM_loop", 4.0, 0, 0, 0, 0, 0, 1);
962.
case 5: PlayAnimEx(playerid, "BAR", "BARman_idle", 4.0, 1, 0, 0, 0, 0, 1);
963.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bar [1-5]");
964.
}
965.
return 1;
966.
}
967.
968.
CMD:dance(playerid, params[])
969.
{
970.
if(!IsAblePedAnimation(playerid)) return 1;
971.
switch(strval(params))
972.
{
973.
case 1: SetPlayerSpecialAction(playerid, 5);
974.
case 2: SetPlayerSpecialAction(playerid, 6);
975.
case 3: SetPlayerSpecialAction(playerid, 7);
976.
case 4: SetPlayerSpecialAction(playerid, 8);
977.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dance [1-4]");
978.
}
979.
return 1;
980.
}
981.
982.
CMD:spank(playerid, params[])
983.
{
984.
if(!IsAblePedAnimation(playerid)) return 1;
985.
switch(strval(params))
986.
{
987.
case 1: PlayAnimEx(playerid, "SNM", "SPANKINGW", 4.1, 1, 0, 0, 0, 0, 1);
988.
case 2: PlayAnimEx(playerid, "SNM", "SPANKINGP", 4.1, 1, 0, 0, 0, 0, 1);
989.
case 3: PlayAnimEx(playerid, "SNM", "SPANKEDW", 4.1, 1, 0, 0, 0, 0, 1);
990.
case 4: PlayAnimEx(playerid, "SNM", "SPANKEDP", 4.1, 1, 0, 0, 0, 0, 1);
991.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /spank [1-4]");
992.
}
993.
return 1;
994.
}
995.
996.
CMD:sexy(playerid, params[])
997.
{
998.
if(!IsAblePedAnimation(playerid)) return 1;
999.
switch(strval(params))
1000.
{
1001.
case 1: PlayAnimEx(playerid, "STRIP", "strip_E", 4.1, 1, 0, 0, 0, 0, 1);
1002.
case 2: PlayAnimEx(playerid, "STRIP", "strip_G", 4.1, 1, 0, 0, 0, 0, 1);
1003.
case 3: PlayAnim(playerid, "STRIP", "STR_A2B", 4.1, 0, 0, 0, 0, 0, 1);
1004.
case 4: PlayAnimEx(playerid, "STRIP", "STR_Loop_A", 4.1, 1, 0, 0, 0, 0, 1);
1005.
case 5: PlayAnimEx(playerid, "STRIP", "STR_Loop_B", 4.1, 1, 0, 0, 0, 0, 1);
1006.
case 6: PlayAnimEx(playerid, "STRIP", "STR_Loop_C", 4.1, 1, 0, 0, 0, 0, 1);
1007.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sexy [1-6]");
1008.
}
1009.
return 1;
1010.
}
1011.
1012.
CMD:holdup(playerid, params[])
1013.
{
1014.
if(!IsAblePedAnimation(playerid)) return 1;
1015.
switch(strval(params))
1016.
{
1017.
case 1: PlayAnimEx(playerid, "POOL", "POOL_ChalkCue", 4.1, 0, 1, 1, 1, 1, 1);
1018.
case 2: PlayAnimEx(playerid, "POOL", "POOL_Idle_Stance", 4.1, 0, 1, 1, 1, 1, 1);
1019.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /holdup [1-2]");
1020.
}
1021.
return 1;
1022.
}
1023.
1024.
CMD:copa(playerid, params[])
1025.
{
1026.
if(!IsAblePedAnimation(playerid)) return 1;
1027.
switch(strval(params))
1028.
{
1029.
case 1: PlayAnim(playerid, "POLICE", "CopTraf_Away", 4.1, 0, 0, 0, 0, 0, 1);
1030.
case 2: PlayAnim(playerid, "POLICE", "CopTraf_Come", 4.1, 0, 0, 0, 0, 0, 1);
1031.
case 3: PlayAnim(playerid, "POLICE", "CopTraf_Left", 4.1, 0, 0, 0, 0, 0, 1);
1032.
case 4: PlayAnim(playerid, "POLICE", "CopTraf_Stop", 4.1, 0, 0, 0, 0, 0, 1);
1033.
case 5: PlayAnimEx(playerid, "POLICE", "Cop_move_FWD", 4.1, 1, 1, 1, 1, 1, 1);
1034.
case 6: PlayAnimEx(playerid, "POLICE", "crm_drgbst_01", 4.1, 0, 0, 0, 1, 5000, 1);
1035.
case 7: PlayAnim(playerid, "POLICE", "Door_Kick", 4.1, 0, 1, 1, 1, 1, 1);
1036.
case 8: PlayAnim(playerid, "POLICE", "plc_drgbst_01", 4.1, 0, 0, 0, 0, 5000, 1);
1037.
case 9: PlayAnim(playerid, "POLICE", "plc_drgbst_02", 4.1, 0, 0, 0, 0, 0, 1);
1038.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /copa [1-9]");
1039.
}
1040.
return 1;
1041.
}
1042.
1043.
CMD:misc(playerid, params[])
1044.
{
1045.
if(!IsAblePedAnimation(playerid)) return 1;
1046.
switch(strval(params))
1047.
{
1048.
case 1: PlayAnimEx(playerid, "CAR", "Fixn_Car_Loop", 4.1, 1, 0, 0, 0, 0, 1);
1049.
case 2: PlayAnim(playerid, "CAR", "flag_drop", 4.1, 0, 0, 0, 0, 0, 1);
1050.
case 3: PlayAnim(playerid, "PED", "bomber", 4.1, 0, 0, 0, 0, 0, 1);
1051.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /misc [1-3]");
1052.
}
1053.
return 1;
1054.
}
1055.
1056.
CMD:snatch(playerid, params[])
1057.
{
1058.
if(!IsAblePedAnimation(playerid)) return 1;
1059.
switch(strval(params))
1060.
{
1061.
case 1: PlayAnim(playerid, "PED", "BIKE_elbowL", 4.1, 0, 0, 0, 0, 0, 1);
1062.
case 2: PlayAnim(playerid, "PED", "BIKE_elbowR", 4.1, 0, 0, 0, 0, 0, 1);
1063.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /snatch [1-2]");
1064.
}
1065.
return 1;
1066.
}
1067.
1068.
CMD:blowjob(playerid, params[])
1069.
{
1070.
if(!IsAblePedAnimation(playerid)) return 1;
1071.
switch(strval(params))
1072.
{
1073.
case 1: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1);
1074.
// case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1);
1075.
case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1);
1076.
//case 3: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1);
1077.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /blowjob [1-2]");
1078.
}
1079.
return 1;
1080.
}
1081.
1082.
CMD:kiss(playerid, params[])
1083.
{
1084.
if(!IsAblePedAnimation(playerid)) return 1;
1085.
switch(strval(params))
1086.
{
1087.
case 1: PlayAnim(playerid, "KISSING", "Playa_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
1088.
case 2: PlayAnim(playerid, "KISSING", "Playa_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
1089.
case 3: PlayAnim(playerid, "KISSING", "Playa_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
1090.
case 4: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
1091.
case 5: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
1092.
case 6: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
1093.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /kiss [1-6]");
1094.
}
1095.
return 1;
1096.
}
1097.
1098.
CMD:idles(playerid, params[])
1099.
{
1100.
if(!IsAblePedAnimation(playerid)) return 1;
1101.
switch(strval(params))
1102.
{
1103.
case 1: PlayAnimEx(playerid, "PLAYIDLES", "shift", 4.1, 1, 1, 1, 1, 1, 1);
1104.
case 2: PlayAnimEx(playerid, "PLAYIDLES", "shldr", 4.1, 1, 1, 1, 1, 1, 1);
1105.
case 3: PlayAnimEx(playerid, "PLAYIDLES", "stretch", 4.1, 1, 1, 1, 1, 1, 1);
1106.
case 4: PlayAnimEx(playerid, "PLAYIDLES", "strleg", 4.1, 1, 1, 1, 1, 1, 1);
1107.
case 5: PlayAnimEx(playerid, "PLAYIDLES", "time", 4.1, 1, 1, 1, 1, 1, 1);
1108.
case 6: PlayAnimEx(playerid, "COP_AMBIENT", "Copbrowse_loop", 4.1, 1, 0, 0, 0, 0, 1);
1109.
case 7: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 0, 0, 1);
1110.
case 8: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_shake", 4.1, 1, 0, 0, 0, 0, 1);
1111.
case 9: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_think", 4.1, 1, 0, 0, 0, 0, 1);
1112.
case 10: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_watch", 4.1, 1, 0, 0, 0, 0, 1);
1113.
case 11: PlayAnimEx(playerid, "PED", "roadcross", 4.1, 1, 0, 0, 0, 0, 1);
1114.
case 12: PlayAnimEx(playerid, "PED", "roadcross_female", 4.1, 1, 0, 0, 0, 0, 1);
1115.
case 13: PlayAnimEx(playerid, "PED", "roadcross_gang", 4.1, 1, 0, 0, 0, 0, 1);
1116.
case 14: PlayAnimEx(playerid, "PED", "roadcross_old", 4.1, 1, 0, 0, 0, 0, 1);
1117.
case 15: PlayAnimEx(playerid, "PED", "woman_idlestance", 4.1, 1, 0, 0, 0, 0, 1);
1118.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /idles [1-15]");
1119.
}
1120.
return 1;
1121.
}
1122.
1123.
CMD:sunbathe(playerid, params[])
1124.
{
1125.
if(!IsAblePedAnimation(playerid)) return 1;
1126.
switch(strval(params))
1127.
{
1128.
case 1: PlayAnimEx(playerid, "SUNBATHE", "batherdown", 4.1, 0, 1, 1, 1, 1, 1);
1129.
case 2: PlayAnimEx(playerid, "SUNBATHE", "batherup", 4.1, 0, 1, 1, 1, 1, 1);
1130.
case 3: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_in", 4.1, 0, 1, 1, 1, 1, 1);
1131.
case 4: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_out", 4.1, 0, 1, 1, 1, 1, 1);
1132.
case 5: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.1, 0, 1, 1, 1, 1, 1);
1133.
case 6: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.1, 0, 1, 1, 1, 1, 1);
1134.
case 7: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.1, 0, 1, 1, 1, 1, 1);
1135.
case 8: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_in", 4.1, 0, 1, 1, 1, 1, 1);
1136.
case 9: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_out", 4.1, 0, 1, 1, 1, 1, 1);
1137.
case 10: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.1, 0, 1, 1, 1, 1, 1);
1138.
case 11: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.1, 0, 1, 1, 1, 1, 1);
1139.
case 12: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.1, 0, 1, 1, 1, 1, 1);
1140.
case 13: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_in", 4.1, 0, 1, 1, 1, 1, 1);
1141.
case 14: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_out", 4.1, 0, 1, 1, 1, 1, 1);
1142.
case 15: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.1, 0, 1, 1, 1, 1, 1);
1143.
case 16: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_Out", 4.1, 0, 1, 1, 1, 1, 1);
1144.
case 17: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_in_W", 4.1, 0, 1, 1, 1, 1, 1);
1145.
case 18: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_out_W", 4.1, 0, 1, 1, 1, 1, 1);
1146.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sunbathe [1-18]");
1147.
}
1148.
return 1;
1149.
}
1150.
1151.
CMD:lowrider(playerid, params[])
1152.
{
1153.
if(!IsAbleVehicleAnimation(playerid)) return 1;
1154.
if(IsCLowrider(GetPlayerVehicleID(playerid)))
1155.
{
1156.
switch(strval(params))
1157.
{
1158.
case 1: PlayAnim(playerid, "LOWRIDER", "lrgirl_bdbnce", 4.1, 0, 1, 1, 1, 1, 1);
1159.
case 2: PlayAnim(playerid, "LOWRIDER", "lrgirl_hair", 4.1, 0, 1, 1, 1, 1, 1);
1160.
case 3: PlayAnim(playerid, "LOWRIDER", "lrgirl_hurry", 4.1, 0, 1, 1, 1, 1, 1);
1161.
case 4: PlayAnim(playerid, "LOWRIDER", "lrgirl_idleloop", 4.1, 0, 1, 1, 1, 1, 1);
1162.
case 5: PlayAnim(playerid, "LOWRIDER", "lrgirl_idle_to_l0", 4.1, 0, 1, 1, 1, 1, 1);
1163.
case 6: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_bnce", 4.1, 0, 1, 1, 1, 1, 1);
1164.
case 7: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_loop", 4.1, 0, 1, 1, 1, 1, 1);
1165.
case 8: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_to_l1", 4.1, 0, 1, 1, 1, 1, 1);
1166.
case 9: PlayAnim(playerid, "LOWRIDER", "lrgirl_l12_to_l0", 4.1, 0, 1, 1, 1, 1, 1);
1167.
case 10: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_bnce", 4.1, 0, 1, 1, 1, 1, 1);
1168.
case 11: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_loop", 4.1, 0, 1, 1, 1, 1, 1);
1169.
case 12: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_to_l2", 4.1, 0, 1, 1, 1, 1, 1);
1170.
case 13: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_bnce", 4.1, 0, 1, 1, 1, 1, 1);
1171.
case 14: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_loop", 4.1, 0, 1, 1, 1, 1, 1);
1172.
case 15: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_to_l3", 4.1, 0, 1, 1, 1, 1, 1);
1173.
case 16: PlayAnim(playerid, "LOWRIDER", "lrgirl_l345_to_l1", 4.1, 0, 1, 1, 1, 1, 1);
1174.
case 17: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_bnce", 4.1, 0, 1, 1, 1, 1, 1);
1175.
case 18: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_loop", 4.1, 0, 1, 1, 1, 1, 1);
1176.
case 19: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_to_l4", 4.1, 0, 1, 1, 1, 1, 1);
1177.
case 20: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_bnce", 4.1, 0, 1, 1, 1, 1, 1);
1178.
case 21: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_loop", 4.1, 0, 1, 1, 1, 1, 1);
1179.
case 22: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_to_l5", 4.1, 0, 1, 1, 1, 1, 1);
1180.
case 23: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_bnce", 4.1, 0, 1, 1, 1, 1, 1);
1181.
case 24: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_loop", 4.1, 0, 1, 1, 1, 1, 1);
1182.
case 25: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkB", 4.1, 0, 1, 1, 1, 1, 1);
1183.
case 26: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkC", 4.1, 0, 1, 1, 1, 1, 1);
1184.
case 27: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkD", 4.1, 0, 1, 1, 1, 1, 1);
1185.
case 28: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkE", 4.1, 0, 1, 1, 1, 1, 1);
1186.
case 29: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkF", 4.1, 0, 1, 1, 1, 1, 1);
1187.
case 30: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkG", 4.1, 0, 1, 1, 1, 1, 1);
1188.
case 31: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkH", 4.1, 0, 1, 1, 1, 1, 1);
1189.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lowrider [1-31]");
1190.
}
1191.
}
1192.
else
1193.
{
1194.
SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be in a convertible lowrider.");
1195.
}
1196.
return 1;
1197.
}
1198.
1199.
CMD:carchat(playerid, params[])
1200.
{
1201.
if(!IsAbleVehicleAnimation(playerid)) return 1;
1202.
switch(strval(params))
1203.
{
1204.
case 1: PlayAnim(playerid, "CAR_CHAT", "carfone_in", 4.1, 0, 1, 1, 1, 1, 1);
1205.
case 2: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA", 4.1, 0, 1, 1, 1, 1, 1);
1206.
case 3: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA_to_B", 4.1, 0, 1, 1, 1, 1, 1);
1207.
case 4: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB", 4.1, 0, 1, 1, 1, 1, 1);
1208.
case 5: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB_to_A", 4.1, 0, 1, 1, 1, 1, 1);
1209.
case 6: PlayAnim(playerid, "CAR_CHAT", "carfone_out", 4.1, 0, 1, 1, 1, 1, 1);
1210.
case 7: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BL", 4.1, 0, 1, 1, 1, 1, 1);
1211.
case 8: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BR", 4.1, 0, 1, 1, 1, 1, 1);
1212.
case 9: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FL", 4.1, 0, 1, 1, 1, 1, 1);
1213.
case 10: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FR", 4.1, 0, 1, 1, 1, 1, 1);
1214.
case 11: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc2_FL", 4.1, 0, 1, 1, 1, 1, 1);
1215.
case 12: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_BR", 4.1, 0, 1, 1, 1, 1, 1);
1216.
case 13: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FL", 4.1, 0, 1, 1, 1, 1, 1);
1217.
case 14: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FR", 4.1, 0, 1, 1, 1, 1, 1);
1218.
case 15: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BL", 4.1, 0, 1, 1, 1, 1, 1);
1219.
case 16: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BR", 4.1, 0, 1, 1, 1, 1, 1);
1220.
case 17: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FL", 4.1, 0, 1, 1, 1, 1, 1);
1221.
case 18: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FR", 4.1, 0, 1, 1, 1, 1, 1);
1222.
case 19: PlayAnim(playerid, "CAR", "Sit_relaxed", 4.1, 0, 1, 1, 1, 1, 1);
1223.
//case 20: PlayAnim(playerid, "CAR", "Tap_hand", 4.1, 1, 0, 0, 0, 0, 1);
1224.
default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /carchat [1-19]");
1225.
}
1226.
return 1;
1227.
}