[Map] City Hall Los Santos Very Well
#1

Hello, I am giving MY FIRST map.

It is a renewal of the town hall in the entire block has a very good place.







pawn Код:
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1465.4766, -1848.2500, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1466.9453, -1847.8438, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.7344, -1846.5469, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1420.4297, -1845.3438, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.6953, -1844.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1420.4922, -1842.4375, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1419.7266, -1842.8516, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1419.6719, -1842.0313, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1357, 1487.6953, -1848.1094, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1486.2109, -1848.1250, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1468.0625, -1847.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1488.9219, -1848.2734, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4171, 1503.3984, -1848.3359, 21.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1515.3828, -1850.0547, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1514.4219, -1850.0391, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1516.6875, -1850.0547, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
CreateDynamicObject(9949, 1472.78, -1774.85, 24.68,   0.00, 0.00, 270.05);
CreateDynamicObject(7091, 1480.08, -1760.15, 29.64,   0.00, 0.00, -272.70);
CreateDynamicObject(7091, 1467.19, -1759.79, 25.67,   0.00, 0.00, 87.97);
CreateDynamicObject(7091, 1492.88, -1759.70, 25.67,   0.00, 0.00, 87.97);
CreateDynamicObject(646, 1485.99, -1759.95, 13.95,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 1473.96, -1760.00, 13.95,   0.00, 0.00, 0.00);
CreateDynamicObject(1280, 1467.36, -1758.52, 12.89,   0.00, 0.00, -89.46);
CreateDynamicObject(1280, 1492.81, -1758.58, 12.89,   0.00, 0.00, -89.46);
CreateDynamicObject(1285, 1488.23, -1759.83, 13.09,   356.86, 0.00, 359.14);
CreateDynamicObject(1287, 1471.84, -1759.83, 13.12,   0.00, 0.00, 0.00);
CreateDynamicObject(6494, 1419.57, -1842.15, 23.58,   0.00, 0.00, -119.52);
CreateDynamicObject(6494, 1450.59, -1843.12, 23.58,   0.00, 0.00, -118.26);
CreateDynamicObject(6494, 1480.60, -1843.37, 23.58,   0.00, 0.00, -118.26);
CreateDynamicObject(6494, 1511.06, -1843.12, 23.68,   0.00, 0.00, -118.26);
CreateDynamicObject(6494, 1535.27, -1841.81, 23.68,   0.00, 0.00, -390.90);
CreateDynamicObject(6494, 1538.81, -1820.77, 23.58,   0.00, 0.00, 57.34);
CreateDynamicObject(6494, 1539.02, -1799.06, 23.58,   0.00, 0.00, 58.36);
CreateDynamicObject(6494, 1539.02, -1791.28, 23.58,   0.00, 0.00, 59.44);
CreateDynamicObject(6494, 1509.97, -1813.57, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1511.62, -1792.60, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1479.79, -1832.29, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1448.81, -1832.46, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1419.70, -1832.44, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1478.86, -1809.63, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1447.94, -1809.31, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1419.67, -1809.65, 23.58,   0.00, 0.00, -122.12);
CreateDynamicObject(6494, 1478.65, -1788.63, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1446.86, -1786.68, 23.58,   0.00, 0.00, -118.52);
CreateDynamicObject(6494, 1419.43, -1786.51, 23.58,   0.00, 0.00, -120.50);
CreateDynamicObject(6494, 1419.81, -1784.27, 23.78,   0.00, 0.00, -120.50);
CreateDynamicObject(3660, 1428.73, -1772.82, 14.54,   0.00, 0.00, -180.24);
CreateDynamicObject(3660, 1409.11, -1772.81, 14.54,   0.00, 0.00, -179.82);
CreateDynamicObject(3660, 1400.60, -1783.37, 14.54,   0.00, 0.00, 270.25);
CreateDynamicObject(3660, 1400.85, -1842.13, 14.54,   0.00, 0.00, 270.25);
CreateDynamicObject(3660, 1400.69, -1802.99, 14.54,   0.00, 0.00, 270.25);
CreateDynamicObject(3660, 1400.77, -1822.52, 14.54,   0.00, 0.00, 270.25);
CreateDynamicObject(3660, 1400.90, -1852.30, 14.54,   0.00, 0.00, 270.25);
CreateDynamicObject(3660, 1411.17, -1861.44, 14.54,   0.00, 0.00, 179.77);
CreateDynamicObject(3660, 1430.79, -1861.51, 14.54,   0.00, 0.00, 179.77);
CreateDynamicObject(3660, 1470.03, -1861.64, 14.54,   0.00, 0.00, 180.08);
CreateDynamicObject(3660, 1489.59, -1861.60, 14.54,   0.00, 0.00, 180.08);
CreateDynamicObject(3660, 1528.80, -1861.55, 14.54,   0.00, 0.00, 180.08);
CreateDynamicObject(3660, 1548.42, -1861.52, 14.54,   0.00, 0.00, 180.08);
CreateDynamicObject(3660, 1558.28, -1852.42, 14.54,   0.00, 0.00, 90.02);
CreateDynamicObject(3660, 1558.27, -1832.87, 14.54,   0.00, 0.00, 90.02);
CreateDynamicObject(3660, 1558.25, -1813.50, 14.54,   0.00, 0.00, 90.02);
CreateDynamicObject(3660, 1558.24, -1794.10, 14.54,   0.00, 0.00, 90.02);
CreateDynamicObject(3660, 1530.21, -1772.45, 14.54,   0.00, 0.00, -0.76);
CreateDynamicObject(3660, 1549.69, -1772.70, 14.54,   0.00, 0.00, -0.76);
CreateDynamicObject(3660, 1558.23, -1783.50, 14.54,   0.00, 0.00, 90.02);
CreateDynamicObject(6494, 1539.71, -1842.51, 23.68,   0.00, 0.00, -390.42);
CreateDynamicObject(3287, 1449.40, -1861.31, 11.87,   0.00, 0.00, 89.79);
CreateDynamicObject(3287, 1442.43, -1861.29, 11.87,   0.00, 0.00, 89.79);
CreateDynamicObject(3287, 1456.37, -1861.32, 11.87,   0.00, 0.00, 90.19);
CreateDynamicObject(3287, 1515.13, -1861.33, 11.87,   0.00, 0.00, 90.19);
CreateDynamicObject(3287, 1508.15, -1861.32, 11.87,   0.00, 0.00, 89.79);
CreateDynamicObject(3287, 1501.19, -1861.27, 11.87,   0.00, 0.00, 89.79);
CreateDynamicObject(737, 1414.67, -1849.99, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(803, 1405.79, -1779.25, 13.87,   0.00, 0.00, -13.26);
CreateDynamicObject(737, 1453.42, -1809.45, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1481.54, -1809.51, 12.89,   0.00, 0.00, 0.06);
CreateDynamicObject(737, 1510.51, -1809.05, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1544.86, -1849.86, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1497.61, -1849.26, 12.89,   0.00, 0.00, 0.06);
CreateDynamicObject(737, 1520.90, -1849.56, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1462.54, -1849.65, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1440.90, -1849.97, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1420.34, -1788.11, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1420.10, -1810.16, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1542.35, -1786.54, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 1542.49, -1808.74, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(803, 1406.14, -1856.42, 13.87,   0.00, 0.00, 67.62);
CreateDynamicObject(803, 1479.47, -1856.69, 13.87,   0.00, 0.00, 171.24);
CreateDynamicObject(803, 1553.93, -1856.09, 13.87,   0.00, 0.00, 211.98);
CreateDynamicObject(803, 1553.08, -1778.34, 13.87,   0.00, 0.00, 307.02);
CreateDynamicObject(1231, 1468.38, -1808.52, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1231, 1496.08, -1809.05, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1231, 1528.23, -1808.70, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1231, 1433.90, -1808.96, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1280, 1431.32, -1808.87, 13.01,   0.00, 0.00, 2.40);
CreateDynamicObject(1280, 1436.81, -1808.94, 13.01,   0.00, 0.00, -178.50);
CreateDynamicObject(1280, 1465.96, -1808.62, 13.03,   0.00, 0.00, 1.56);
CreateDynamicObject(1280, 1471.08, -1808.47, 13.03,   0.00, 0.00, -176.82);
CreateDynamicObject(1280, 1493.90, -1809.06, 12.98,   0.00, 0.00, 0.36);
CreateDynamicObject(1280, 1498.94, -1808.82, 13.18,   0.00, 0.00, -178.14);
CreateDynamicObject(1280, 1525.32, -1808.88, 13.11,   0.00, 0.00, 0.00);
CreateDynamicObject(1280, 1531.13, -1808.63, 13.11,   0.00, 0.00, -178.02);
CreateDynamicObject(1231, 1533.02, -1849.51, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1231, 1479.53, -1848.93, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1231, 1428.34, -1849.59, 15.29,   356.86, 0.00, -1.57);
CreateDynamicObject(1280, 1426.02, -1849.68, 13.14,   0.00, 0.00, 0.00);
CreateDynamicObject(1280, 1431.30, -1849.60, 13.14,   0.00, 0.00, -178.80);
CreateDynamicObject(1280, 1477.15, -1848.97, 13.13,   0.00, 0.00, 0.30);
CreateDynamicObject(1280, 1482.46, -1848.87, 13.13,   0.00, 0.00, -178.74);
CreateDynamicObject(1280, 1530.99, -1849.56, 13.19,   0.00, 0.00, 0.72);
CreateDynamicObject(1280, 1535.39, -1849.42, 13.09,   0.00, 0.00, -177.72);
CreateDynamicObject(1339, 1432.35, -1831.79, 13.24,   0.00, 0.00, -179.46);
CreateDynamicObject(1339, 1432.30, -1834.05, 13.24,   0.00, 0.00, -359.70);
CreateDynamicObject(1339, 1480.03, -1831.90, 13.21,   0.00, 0.00, -179.52);
CreateDynamicObject(1339, 1480.07, -1833.99, 13.22,   0.00, 0.00, -359.22);
CreateDynamicObject(1339, 1529.27, -1833.89, 13.25,   0.00, 0.00, 0.00);
CreateDynamicObject(1339, 1529.26, -1831.97, 13.25,   0.00, 0.00, -179.82);
Hope you like it, for my stay very good. Keep in mind that it is my first map
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#2

10/10 Nice Work !
Reply
#3

Awesome !
Reply
#4

C:\Users\EA\Desktop\[Samp] Newport City Roleplay\gamemodes\newportcityrp.pwn(32455) : error 017: undefined symbol "playerid"

RemoveBuildingForPlayer "playerid" Warning,help !
Reply
#5

Quote:
Originally Posted by BlackHawkTR
Посмотреть сообщение
C:\Users\EA\Desktop\[Samp] Newport City Roleplay\gamemodes\newportcityrp.pwn(32455) : error 017: undefined symbol "playerid"

RemoveBuildingForPlayer "playerid" Warning,help !
RemoveBuildingForPlayer in public OnPlayerConnect
Reply
#6

Thank you very much !
Reply
#7

It is like a whole new piece of LS! This is a hell of a job! 10/10.
Reply
#8

Please people, listen to me.
I'm Varilla, friend of bruunosoniico. We are the dealer of a server of SAMP Roleplay. Maflow was another dealer, but he was of the proyect, and now, he public our maps.
Please, tell this an admin, and REMOVE the code of this map. This map is owned by the server. Our property.

Sry for my bad english, i'm Argentinian, and i speak spanish, no english. Please, no download our map :/
Reply
#9

Quote:
Originally Posted by PS.Varilla
Посмотреть сообщение
Please people, listen to me.
I'm Varilla, friend of bruunosoniico. We are the dealer of a server of SAMP Roleplay. Maflow was another dealer, but he was of the proyect, and now, he public our maps.
Please, tell this an admin, and REMOVE the code of this map. This map is owned by the server. Our property.

Sry for my bad english, i'm Argentinian, and i speak spanish, no english. Please, no download our map :/
The project is mine, the map I did it myself without help from anyone, so do not fuck.
Reply
#10

No, the map is the server, pls remove the code.
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